X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=video_stream.h;h=736a20fe275ca7acacf9bd6be1e79377877840ac;hb=ce2e0615420b706e1ff2405fffcedfba37a9adac;hp=925cace4c62f5465c7bfb4d21bd0e64aca17a3c3;hpb=8deea0eee4f9b18540463ba253747c232873527b;p=nageru diff --git a/video_stream.h b/video_stream.h index 925cace..736a20f 100644 --- a/video_stream.h +++ b/video_stream.h @@ -1,29 +1,36 @@ #ifndef _VIDEO_STREAM_H #define _VIDEO_STREAM_H 1 -#include #include +#include extern "C" { #include } +#include "frame_on_disk.h" +#include "jpeg_frame_view.h" +#include "ref_counted_gl_sync.h" +#include "queue_spot_holder.h" + +#include #include #include +#include +#include +#include +#include #include #include #include -#include -#include - -#include "ref_counted_gl_sync.h" - +class ChromaSubsampler; class DISComputeFlow; class Interpolate; class Mux; class QSurface; class QSurfaceFormat; +class YCbCrConverter; class VideoStream { public: @@ -31,11 +38,31 @@ public: ~VideoStream(); void start(); void stop(); - - void schedule_original_frame(int64_t output_pts, unsigned stream_idx, int64_t input_pts); - void schedule_interpolated_frame(int64_t output_pts, unsigned stream_idx, int64_t input_first_pts, int64_t input_second_pts, float alpha); + void clear_queue(); + + // “display_func” is called after the frame has been calculated (if needed) + // and has gone out to the stream. + void schedule_original_frame(std::chrono::steady_clock::time_point, + int64_t output_pts, std::function &&display_func, + QueueSpotHolder &&queue_spot_holder, + FrameOnDisk frame); + void schedule_faded_frame(std::chrono::steady_clock::time_point, int64_t output_pts, + std::function &&display_func, + QueueSpotHolder &&queue_spot_holder, + FrameOnDisk frame1, FrameOnDisk frame2, + float fade_alpha); + void schedule_interpolated_frame(std::chrono::steady_clock::time_point, int64_t output_pts, + std::function)> &&display_func, + QueueSpotHolder &&queue_spot_holder, + FrameOnDisk frame1, FrameOnDisk frame2, + float alpha, FrameOnDisk secondary_frame = {}, // Empty = no secondary (fade) frame. + float fade_alpha = 0.0f); + void schedule_refresh_frame(std::chrono::steady_clock::time_point, int64_t output_pts, + std::function &&display_func, + QueueSpotHolder &&queue_spot_holder); private: + FrameReader frame_reader; void encode_thread_func(); std::thread encode_thread; @@ -46,48 +73,75 @@ private: // Allocated at the very start; if we're empty, we start dropping frames // (so that we don't build up an infinite interpolation backlog). struct InterpolatedFrameResources { - GLuint input_tex; // Layered (contains both input frames). - GLuint gray_tex; // Same. + VideoStream *owner; // Used only for IFRReleaser, below. + + GLuint input_tex; // Layered (contains both input frames), Y'CbCr. + GLuint gray_tex; // Same, but Y only. GLuint input_fbos[2]; // For rendering to the two layers of input_tex. + + // Destination textures and FBO if there is a fade. + GLuint fade_y_output_tex, fade_cbcr_output_tex; + GLuint fade_fbo; + + GLuint cb_tex, cr_tex; // Subsampled, final output. + GLuint pbo; // For reading the data back. void *pbo_contents; // Persistently mapped. }; - std::deque interpolate_resources; // Under . - static constexpr size_t num_interpolate_slots = 10; + std::mutex queue_lock; + std::deque> interpolate_resources; // Under . + static constexpr size_t num_interpolate_slots = 15; // Should be larger than Player::max_queued_frames, or we risk mass-dropping frames. + + struct IFRReleaser { + void operator() (InterpolatedFrameResources *ifr) const + { + if (ifr != nullptr) { + std::unique_lock lock(ifr->owner->queue_lock); + ifr->owner->interpolate_resources.emplace_back(ifr); + } + } + }; + using BorrowedInterpolatedFrameResources = std::unique_ptr; struct QueuedFrame { + std::chrono::steady_clock::time_point local_pts; + int64_t output_pts; - enum Type { ORIGINAL, INTERPOLATED } type; - unsigned stream_idx; - int64_t input_first_pts; // The only pts for original frames. + enum Type { ORIGINAL, FADED, INTERPOLATED, FADED_INTERPOLATED, REFRESH } type; + FrameOnDisk frame1; // The only frame for original frames. + + // For fades only (including fades against interpolated frames). + FrameOnDisk secondary_frame; // For interpolated frames only. - int64_t input_second_pts; + FrameOnDisk frame2; float alpha; - InterpolatedFrameResources resources; + BorrowedInterpolatedFrameResources resources; RefCountedGLsync fence; // Set when the interpolated image is read back to the CPU. - GLuint flow_tex, output_tex; // Released in the receiving thread; not really used for anything else. + GLuint flow_tex, output_tex, cbcr_tex; // Released in the receiving thread; not really used for anything else. + FrameOnDisk id; + + std::function display_func; // Called when the image is done decoding. + std::function)> display_decoded_func; // Same, except for INTERPOLATED and FADED_INTERPOLATED. + + QueueSpotHolder queue_spot_holder; }; std::deque frame_queue; // Under . - std::mutex queue_lock; - std::condition_variable queue_nonempty; + std::condition_variable queue_changed; std::unique_ptr stream_mux; // To HTTP. std::string stream_mux_header; bool seen_sync_markers = false; - QSurface *gl_surface; - - // Effectively only converts from 4:2:2 to 4:4:4. - // TODO: Have a separate version with ResampleEffect, for scaling? - std::unique_ptr ycbcr_convert_chain; - - movit::YCbCrInput *ycbcr_input; - movit::YCbCrFormat ycbcr_format; + std::unique_ptr ycbcr_converter; + std::unique_ptr ycbcr_semiplanar_converter; // Frame interpolation. std::unique_ptr compute_flow; - std::unique_ptr interpolate; + std::unique_ptr interpolate, interpolate_no_split; + std::unique_ptr chroma_subsampler; + + std::vector last_frame; }; #endif // !defined(_VIDEO_STREAM_H)