X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=vumeter.cpp;h=15240b4e5b9ac4ff552006d69b236e25b26ebcc6;hb=c015407a3953235df07a601baa6aa8e02ba7b561;hp=e56268ad46f0d6cddde59ba5d15b8134d9f411e7;hpb=8d0d68b7cca3a4c58268fa0822ca38bb1863dd19;p=nageru diff --git a/vumeter.cpp b/vumeter.cpp index e56268a..15240b4 100644 --- a/vumeter.cpp +++ b/vumeter.cpp @@ -1,41 +1,30 @@ #include #include "vumeter.h" +#include "vu_common.h" using namespace std; -namespace { - -int lufs_to_pos(float level_lu, int height) +VUMeter::VUMeter(QWidget *parent) + : QWidget(parent) { - const float min_level = 18.0f; // y=0 is top of screen, so “min” is the loudest level. - const float max_level = -36.0f; - int y = lrintf(height * (level_lu - min_level) / (max_level - min_level)); - y = std::max(y, 0); - y = std::min(y, height - 1); - return y; } -} // namespace - -VUMeter *global_vu_meter = nullptr; -QLabel *global_peak_display = nullptr; - -VUMeter::VUMeter(QWidget *parent) - : QWidget(parent) +void VUMeter::resizeEvent(QResizeEvent *event) { + on_pixmap = QPixmap(width(), height()); + QPainter on_painter(&on_pixmap); + draw_vu_meter(on_painter, width(), height(), 0, true); + + off_pixmap = QPixmap(width(), height()); + QPainter off_painter(&off_pixmap); + draw_vu_meter(off_painter, width(), height(), 0, false); } void VUMeter::paintEvent(QPaintEvent *event) { QPainter painter(this); - painter.fillRect(0, 0, width(), height(), Qt::black); - - int min_y = lufs_to_pos(1.0f, height()); - int max_y = lufs_to_pos(-1.0f, height()); - painter.fillRect(0, min_y, width(), max_y - min_y, Qt::green); - float level_lufs; { unique_lock lock(level_mutex); @@ -43,7 +32,10 @@ void VUMeter::paintEvent(QPaintEvent *event) } float level_lu = level_lufs + 23.0f; - int y = lufs_to_pos(level_lu, height()); - painter.setPen(Qt::white); - painter.drawLine(0, y, width(), y); + int on_pos = lrint(lufs_to_pos(level_lu, height())); + QRect off_rect(0, 0, width(), on_pos); + QRect on_rect(0, on_pos, width(), height() - on_pos); + + painter.drawPixmap(off_rect, off_pixmap, off_rect); + painter.drawPixmap(on_rect, on_pixmap, on_rect); }