X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=ycbcr_input.cpp;h=925bf2a11b2a89032b0d6f20f56110ceced0aa8f;hb=f99a1a6295d7809703f6b0dfb7ab4360916b002e;hp=f748f1c617df20fcbb98a7eeb728490c335530a3;hpb=76d3f4f3c75111cc8c59a08396c5ad60c712c9a5;p=movit diff --git a/ycbcr_input.cpp b/ycbcr_input.cpp index f748f1c..925bf2a 100644 --- a/ycbcr_input.cpp +++ b/ycbcr_input.cpp @@ -24,6 +24,7 @@ YCbCrInput::YCbCrInput(const ImageFormat &image_format, : image_format(image_format), ycbcr_format(ycbcr_format), ycbcr_input_splitting(ycbcr_input_splitting), + needs_mipmaps(false), type(type), width(width), height(height), @@ -53,6 +54,8 @@ YCbCrInput::YCbCrInput(const ImageFormat &image_format, register_uniform_sampler2d("tex_cb", &uniform_tex_cb); register_uniform_sampler2d("tex_cr", &uniform_tex_cr); } + + register_int("needs_mipmaps", &needs_mipmaps); } YCbCrInput::~YCbCrInput() @@ -104,7 +107,7 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const string& prefix, uns texture_num[channel] = resource_pool->create_2d_texture(internal_format, widths[channel], heights[channel]); glBindTexture(GL_TEXTURE_2D, texture_num[channel]); check_error(); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, needs_mipmaps ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR); check_error(); glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbos[channel]); check_error(); @@ -116,6 +119,10 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const string& prefix, uns check_error(); glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); check_error(); + if (needs_mipmaps) { + glGenerateMipmap(GL_TEXTURE_2D); + check_error(); + } glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); check_error(); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); @@ -132,7 +139,9 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const string& prefix, uns // Bind samplers. uniform_tex_y = *sampler_num + 0; - uniform_tex_cb = *sampler_num + 1; + if (ycbcr_input_splitting != YCBCR_INPUT_INTERLEAVED) { + uniform_tex_cb = *sampler_num + 1; + } if (ycbcr_input_splitting == YCBCR_INPUT_PLANAR) { uniform_tex_cr = *sampler_num + 2; } @@ -144,20 +153,7 @@ string YCbCrInput::output_fragment_shader() { float offset[3]; Matrix3d ycbcr_to_rgb; - compute_ycbcr_matrix(ycbcr_format, offset, &ycbcr_to_rgb); - - if (type == GL_UNSIGNED_SHORT) { - // For 10-bit or 12-bit packed into 16-bit, we need to scale the values - // so that the max value goes from 1023 (or 4095) to 65535. We do this - // by folding the scaling into the conversion matrix, so it comes essentially - // for free. However, the offset is before the scaling (and thus assumes - // correctly scaled values), so we need to adjust that the other way. - double scale = 65535.0 / (ycbcr_format.num_levels - 1); - offset[0] /= scale; - offset[1] /= scale; - offset[2] /= scale; - ycbcr_to_rgb *= scale; - } + compute_ycbcr_matrix(ycbcr_format, offset, &ycbcr_to_rgb, type); string frag_shader; @@ -179,9 +175,12 @@ string YCbCrInput::output_fragment_shader() if (ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED) { frag_shader += "#define Y_CB_CR_SAME_TEXTURE 1\n"; } else if (ycbcr_input_splitting == YCBCR_INPUT_SPLIT_Y_AND_CBCR) { + bool cb_cr_offsets_equal = + (fabs(ycbcr_format.cb_x_position - ycbcr_format.cr_x_position) < 1e-6) && + (fabs(ycbcr_format.cb_y_position - ycbcr_format.cr_y_position) < 1e-6); char buf[256]; snprintf(buf, sizeof(buf), "#define Y_CB_CR_SAME_TEXTURE 0\n#define CB_CR_SAME_TEXTURE 1\n#define CB_CR_OFFSETS_EQUAL %d\n", - (fabs(ycbcr_format.cb_x_position - ycbcr_format.cr_x_position) < 1e-6)); + cb_cr_offsets_equal); frag_shader += buf; } else { frag_shader += "#define Y_CB_CR_SAME_TEXTURE 0\n#define CB_CR_SAME_TEXTURE 0\n"; @@ -201,8 +200,10 @@ void YCbCrInput::invalidate_pixel_data() bool YCbCrInput::set_int(const std::string& key, int value) { if (key == "needs_mipmaps") { - // We currently do not support this. - return (value == 0); + if (ycbcr_input_splitting != YCBCR_INPUT_INTERLEAVED && value != 0) { + // We do not currently support this. + return false; + } } return Effect::set_int(key, value); }