From: Joona Kiiski Date: Sat, 8 May 2010 13:59:00 +0000 (+0300) Subject: Templatize qsearch X-Git-Url: https://git.sesse.net/?a=commitdiff_plain;h=c20a41c9cf15a2819a7b482ece15b67e1879ce18;hp=e0e4bdc9918ac13d8a70058a9813349cb426936a;p=stockfish Templatize qsearch No functional change and 2% speed-up on GCC. Signed-off-by: Marco Costalba --- diff --git a/src/search.cpp b/src/search.cpp index 22d5d647..1dd69400 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -281,10 +281,12 @@ namespace { template Value search(Position& pos, SearchStack ss[], Value alpha, Value beta, Depth depth, int ply, bool allowNullmove, int threadID, Move excludedMove = MOVE_NONE); + template + Value qsearch(Position& pos, SearchStack ss[], Value alpha, Value beta, Depth depth, int ply, int threadID); + template Depth extension(const Position& pos, Move m, bool captureOrPromotion, bool moveIsCheck, bool singleEvasion, bool mateThreat, bool* dangerous); - Value qsearch(Position& pos, SearchStack ss[], Value alpha, Value beta, Depth depth, int ply, int threadID); void sp_search(SplitPoint* sp, int threadID); void sp_search_pv(SplitPoint* sp, int threadID); void init_node(SearchStack ss[], int ply, int threadID); @@ -1030,6 +1032,7 @@ namespace { assert(alpha >= -VALUE_INFINITE && alpha <= VALUE_INFINITE); assert(beta > alpha && beta <= VALUE_INFINITE); + assert(PvNode || alpha == beta - 1); assert(ply >= 0 && ply < PLY_MAX); assert(threadID >= 0 && threadID < TM.active_threads()); @@ -1048,7 +1051,7 @@ namespace { oldAlpha = alpha; if (depth < OnePly) - return qsearch(pos, ss, alpha, beta, Depth(0), ply, threadID); + return qsearch(pos, ss, alpha, beta, Depth(0), ply, threadID); // Step 1. Initialize node and poll // Polling can abort search. @@ -1118,7 +1121,7 @@ namespace { && !pos.has_pawn_on_7th(pos.side_to_move())) { Value rbeta = beta - razor_margin(depth); - Value v = qsearch(pos, ss, rbeta-1, rbeta, Depth(0), ply, threadID); + Value v = qsearch(pos, ss, rbeta-1, rbeta, Depth(0), ply, threadID); if (v < rbeta) // Logically we should return (v + razor_margin(depth)), but // surprisingly this did slightly weaker in tests. @@ -1399,11 +1402,13 @@ namespace { // search function when the remaining depth is zero (or, to be more precise, // less than OnePly). + template Value qsearch(Position& pos, SearchStack ss[], Value alpha, Value beta, Depth depth, int ply, int threadID) { assert(alpha >= -VALUE_INFINITE && alpha <= VALUE_INFINITE); assert(beta >= -VALUE_INFINITE && beta <= VALUE_INFINITE); + assert(PvNode || alpha == beta - 1); assert(depth <= 0); assert(ply >= 0 && ply < PLY_MAX); assert(threadID >= 0 && threadID < TM.active_threads()); @@ -1415,7 +1420,6 @@ namespace { bool isCheck, enoughMaterial, moveIsCheck, evasionPrunable; const TTEntry* tte = NULL; int moveCount = 0; - bool pvNode = (beta - alpha != 1); Value oldAlpha = alpha; // Initialize, and make an early exit in case of an aborted search, @@ -1434,7 +1438,7 @@ namespace { tte = TT.retrieve(pos.get_key()); ttMove = (tte ? tte->move() : MOVE_NONE); - if (!pvNode && tte && ok_to_use_TT(tte, depth, beta, ply)) + if (!PvNode && tte && ok_to_use_TT(tte, depth, beta, ply)) { assert(tte->type() != VALUE_TYPE_EVAL); @@ -1499,9 +1503,9 @@ namespace { ss[ply].currentMove = move; // Futility pruning - if ( enoughMaterial + if ( !PvNode + && enoughMaterial && !isCheck - && !pvNode && !moveIsCheck && move != ttMove && !move_is_promotion(move) @@ -1527,8 +1531,8 @@ namespace { && !pos.can_castle(pos.side_to_move()); // Don't search moves with negative SEE values - if ( (!isCheck || evasionPrunable) - && !pvNode + if ( !PvNode + && (!isCheck || evasionPrunable) && move != ttMove && !move_is_promotion(move) && pos.see_sign(move) < 0) @@ -1536,7 +1540,7 @@ namespace { // Make and search the move pos.do_move(move, st, ci, moveIsCheck); - value = -qsearch(pos, ss, -beta, -alpha, depth-OnePly, ply+1, threadID); + value = -qsearch(pos, ss, -beta, -alpha, depth-OnePly, ply+1, threadID); pos.undo_move(move); assert(value > -VALUE_INFINITE && value < VALUE_INFINITE); @@ -2867,7 +2871,7 @@ namespace { init_ss_array(ss); pos.do_move(cur->move, st); moves[count].move = cur->move; - moves[count].score = -qsearch(pos, ss, -VALUE_INFINITE, VALUE_INFINITE, Depth(0), 1, 0); + moves[count].score = -qsearch(pos, ss, -VALUE_INFINITE, VALUE_INFINITE, Depth(0), 1, 0); moves[count].pv[0] = cur->move; moves[count].pv[1] = MOVE_NONE; pos.undo_move(cur->move);