From: Steinar H. Gunderson Date: Tue, 17 Nov 2015 18:27:13 +0000 (+0100) Subject: Rework silence handling a bit; in particular, if num_samples == 0, add silence. X-Git-Tag: 1.0.0~106 X-Git-Url: https://git.sesse.net/?a=commitdiff_plain;h=c7c8029f0c45e56833703c16aef7c757b2ac2a0b;p=nageru Rework silence handling a bit; in particular, if num_samples == 0, add silence. --- diff --git a/mixer.cpp b/mixer.cpp index 3fd2646..e305376 100644 --- a/mixer.cpp +++ b/mixer.cpp @@ -255,25 +255,32 @@ void Mixer::bm_frame(unsigned card_index, uint16_t timecode, { unique_lock lock(card->audio_mutex); + // Number of samples per frame if we need to insert silence. + // (Could be nonintegral, but resampling will save us then.) + int silence_samples = OUTPUT_FREQUENCY * frame_rate_den / frame_rate_nom; + if (dropped_frames > MAX_FPS * 2) { fprintf(stderr, "Card %d lost more than two seconds (or time code jumping around; from 0x%04x to 0x%04x), resetting resampler\n", card_index, card->last_timecode, timecode); card->resampling_queue.reset(new ResamplingQueue(OUTPUT_FREQUENCY, OUTPUT_FREQUENCY, 2)); } else if (dropped_frames > 0) { - // Insert silence as needed. (The number of samples could be nonintegral, - // but resampling will save us then.) + // Insert silence as needed. fprintf(stderr, "Card %d dropped %d frame(s) (before timecode 0x%04x), inserting silence.\n", card_index, dropped_frames, timecode); vector silence; - silence.resize((OUTPUT_FREQUENCY * frame_length / TIMEBASE) * 2); + silence.resize(silence_samples * 2); for (int i = 0; i < dropped_frames; ++i) { - card->resampling_queue->add_input_samples(local_pts / double(TIMEBASE), silence.data(), silence.size() / 2); + card->resampling_queue->add_input_samples(local_pts / double(TIMEBASE), silence.data(), silence_samples); // Note that if the format changed in the meantime, we have // no way of detecting that; we just have to assume the frame length // is always the same. local_pts += frame_length; } } + if (num_samples == 0) { + audio.resize(silence_samples * 2); + num_samples = silence_samples; + } card->resampling_queue->add_input_samples(local_pts / double(TIMEBASE), audio.data(), num_samples); card->next_local_pts = local_pts + frame_length; }