From: Steinar H. Gunderson Date: Sun, 8 Nov 2015 16:12:49 +0000 (+0100) Subject: Make the level compressor much slower. X-Git-Tag: 1.0.0~150 X-Git-Url: https://git.sesse.net/?a=commitdiff_plain;h=fae8d2ae053d580ad27a7a0bd71031e3df8f618f;p=nageru Make the level compressor much slower. --- diff --git a/mixer.cpp b/mixer.cpp index d1e50f5..506af4a 100644 --- a/mixer.cpp +++ b/mixer.cpp @@ -549,7 +549,7 @@ void Mixer::process_audio_one_frame() // Apply a level compressor to get the general level right. // Basically, if it's over about -40 dBFS, we squeeze it down to that level // (or more precisely, near it, since we don't use infinite ratio), - // then apply a makeup gain to get it to -12 dBFS. -12 dBFS is, of course, + // then apply a makeup gain to get it to -14 dBFS. -14 dBFS is, of course, // entirely arbitrary, but from practical tests with speech, it seems to // put ut around -23 LUFS, so it's a reasonable starting point for later use. // @@ -557,9 +557,9 @@ void Mixer::process_audio_one_frame() // later in the chain. float threshold = 0.01f; // -40 dBFS. float ratio = 20.0f; - float attack_time = 0.1f; - float release_time = 10.0f; - float makeup_gain = pow(10.0f, 28.0f / 20.0f); // +28 dB takes us to -12 dBFS. + float attack_time = 0.5f; + float release_time = 20.0f; + float makeup_gain = pow(10.0f, 26.0f / 20.0f); // +26 dB takes us to -14 dBFS. level_compressor.process(samples_out.data(), samples_out.size() / 2, threshold, ratio, attack_time, release_time, makeup_gain); last_gain_staging_db = 20.0 * log10(level_compressor.get_attenuation() * makeup_gain);