From a728423fb7de5df66727871e6a8fb2e1c3e82188 Mon Sep 17 00:00:00 2001 From: "Steinar H. Gunderson" Date: Thu, 2 Aug 2018 17:20:02 +0200 Subject: [PATCH] When timing a level, print the resolution. --- flow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/flow.cpp b/flow.cpp index d9c165f..5747237 100644 --- a/flow.cpp +++ b/flow.cpp @@ -1073,7 +1073,7 @@ GLuint DISComputeFlow::exec(GLuint tex0, GLuint tex1, ResizeStrategy resize_stra ScopedTimer total_timer("Total", &timers); for (int level = coarsest_level; level >= int(finest_level); --level) { char timer_name[256]; - snprintf(timer_name, sizeof(timer_name), "Level %d", level); + snprintf(timer_name, sizeof(timer_name), "Level %d (%d x %d)", level, width >> level, height >> level); ScopedTimer level_timer(timer_name, &total_timer); int level_width = width >> level; -- 2.39.2