From e5b9c51bd2d6dc558657d4ce59d6d0a77466b141 Mon Sep 17 00:00:00 2001 From: Jean-Baptiste Mardelle Date: Wed, 19 Dec 2012 15:48:03 +0100 Subject: [PATCH] Add audio scrubbing when using OpenGL for monitor display --- src/renderer.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/renderer.cpp b/src/renderer.cpp index a126f551..9742f033 100644 --- a/src/renderer.cpp +++ b/src/renderer.cpp @@ -257,6 +257,7 @@ void Render::buildConsumer(const QString &profileName) // OpenGL monitor if (!m_mltConsumer) { m_mltConsumer = new Mlt::Consumer(*m_mltProfile, "sdl_audio"); + m_mltConsumer->set("scrub_audio", 1); m_showFrameEvent = m_mltConsumer->listen("consumer-frame-show", this, (mlt_listener) consumer_gl_frame_show); } m_mltConsumer->set("preview_off", 1); -- 2.39.2