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Add a simple README for license reasons.
[c64tapwav]
/
synth.h
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#ifndef _SYNTH_H
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#define _SYNTH_H 1
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#include <vector>
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struct pulse {
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// all values in samples
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double start, end;
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};
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std::vector<float> synth(const std::vector<pulse> &pulses);
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#endif // !defined(_SYNTH_H)