X-Git-Url: https://git.sesse.net/?p=c64tapwav;a=blobdiff_plain;f=level.cpp;h=504cf0bbf7549170600674140fff7460c14c85f9;hp=e14704acb9f5c475b49f760b7e3426dca272ef7e;hb=6dfd5605198ec29873ba4c3871ba05915125bc41;hpb=8d7d0c656008d93b3bf5368863e42720e3753999 diff --git a/level.cpp b/level.cpp index e14704a..504cf0b 100644 --- a/level.cpp +++ b/level.cpp @@ -6,19 +6,7 @@ #include #include -#define BUFSIZE 4096 -#define WAVE_FREQ 44100.0 - -// The frequency to filter on, in Hertz. Larger values makes the -// compressor react faster, but if it is too large, you'll -// ruin the waveforms themselves. -#define LPFILTER_FREQ 50.0 - -// The minimum estimated sound level at any given point. -// If you decrease this, you'll be able to amplify really silent signals -// by more, but you'll also increase the level of silent (ie. noise-only) segments, -// possibly caused misdetected pulses in these segments. -#define MIN_LEVEL 0.05 +#include "filter.h" // A final scalar to get the audio within approximately the right range. // Increase to _lower_ overall volume. @@ -27,99 +15,38 @@ // 6dB/oct per round. #define FILTER_DEPTH 4 -struct stereo_sample { - short left, right; -}; - -inline short clip(int x) -{ - if (x < -32768) { - return x; - } else if (x > 32767) { - return 32767; - } else { - return short(x); - } -} - -static float a1, a2, b0, b1, b2; -static float d0, d1; - -static void filter_init(float cutoff_radians) -{ - float resonance = 1.0f / sqrt(2.0f); - float sn, cs; - sincosf(cutoff_radians, &sn, &cs); - - float alpha = float(sn / (2 * resonance)); - - // coefficients for lowpass filter - float a0 = 1 + alpha; - b0 = (1 - cs) * 0.5f; - b1 = 1 - cs; - b2 = b0; - a1 = -2 * cs; - a2 = 1 - alpha; - - float invA0 = 1.0f / a0; - b0 *= invA0; - b1 *= invA0; - b2 *= invA0; - a1 *= invA0; - a2 *= invA0; - - // reset filter delays - d0 = d1 = 0.0f; -} - -static float filter_update(float in) +std::vector level_samples(const std::vector &pcm, float min_level, float lpfilter_freq, int sample_rate) { - float out = b0*in + d0; - d0 = b1 * in - a1 * out + d1; - d1 = b2 * in - a2 * out; - return out; -} - -int main(int argc, char **argv) -{ - std::vector pcm; - - while (!feof(stdin)) { - short buf[BUFSIZE]; - ssize_t ret = fread(buf, sizeof(short), BUFSIZE, stdin); - if (ret >= 0) { - pcm.insert(pcm.end(), buf, buf + ret); - } - } - // filter forwards, then backwards (perfect phase filtering) - std::vector filtered_samples, refiltered_samples; + std::vector filtered_samples, refiltered_samples, leveled_samples; filtered_samples.resize(pcm.size()); refiltered_samples.resize(pcm.size()); + leveled_samples.resize(pcm.size()); - filter_init(M_PI * LPFILTER_FREQ / WAVE_FREQ); + Filter filter = Filter::lpf(2.0 * M_PI * lpfilter_freq / sample_rate); for (unsigned i = 0; i < pcm.size(); ++i) { - filtered_samples[i] = filter_update(fabs(pcm[i])); + filtered_samples[i] = filter.update(fabs(pcm[i])); } - filter_init(M_PI * LPFILTER_FREQ / WAVE_FREQ); + filter.reset(); for (unsigned i = pcm.size(); i --> 0; ) { - refiltered_samples[i] = filter_update(filtered_samples[i]); + refiltered_samples[i] = filter.update(filtered_samples[i]); } for (int i = 1; i < FILTER_DEPTH; ++i) { - filter_init(M_PI * LPFILTER_FREQ / WAVE_FREQ); + filter.reset(); for (unsigned i = 0; i < pcm.size(); ++i) { - filtered_samples[i] = filter_update(refiltered_samples[i]); + filtered_samples[i] = filter.update(refiltered_samples[i]); } - filter_init(M_PI * LPFILTER_FREQ / WAVE_FREQ); + filter.reset(); for (unsigned i = pcm.size(); i --> 0; ) { - refiltered_samples[i] = filter_update(filtered_samples[i]); + refiltered_samples[i] = filter.update(filtered_samples[i]); } } for (unsigned i = 0; i < pcm.size(); ++i) { - float f = DAMPENING_FACTOR * std::max(refiltered_samples[i] * (1.0 / 32768.0), MIN_LEVEL); - short s = clip(lrintf(pcm[i] / f)); - fwrite(&s, sizeof(s), 1, stdout); + float f = DAMPENING_FACTOR * std::max(refiltered_samples[i], min_level); + leveled_samples[i] = pcm[i] / f; } + + return leveled_samples; }