2 #include "rotatescreen.h"
4 RotateScreen::RotateScreen()
5 : valid(false), current_screen(0), in_fade(false)
7 fadefrom_buf = new unsigned char[800 * 600 * 4];
10 RotateScreen::~RotateScreen()
15 bool RotateScreen::check_invalidated()
24 for (unsigned i = 0; i < subscreens.size(); ++i) {
25 if (subscreens[i].screen->check_invalidated())
32 void RotateScreen::draw(unsigned char *buf)
36 // if we're in a fade, complete it before doing anything else
39 gettimeofday(&now, NULL);
41 double elapsed_fade = double(now.tv_sec - fade_started.tv_sec) +
42 double(now.tv_usec - fade_started.tv_usec) * 1.0e-6;
43 printf("fade: %f\n", elapsed_fade);
45 if (elapsed_fade > 0.5) {
47 memcpy(buf, subscreens[current_screen].buf, 800 * 600 * 4);
48 printf("fade done\n");
50 // find the fade factors
51 int fr = unsigned(elapsed_fade/0.5 * 256.0);
52 int fg = unsigned(elapsed_fade/0.5 * 256.0);
53 int fb = unsigned(elapsed_fade/0.5 * 256.0);
54 int fa = unsigned(elapsed_fade/0.5 * 256.0);
56 unsigned char *sptr1 = fadefrom_buf;
57 unsigned char *sptr2 = subscreens[current_screen].buf;
58 unsigned char *dptr = buf;
60 for (unsigned i = 0; i < 800 * 600; ++i) {
61 dptr[0] = sptr1[0] + (((int(sptr2[0]) - int(sptr1[0])) * fr) >> 8);
62 dptr[1] = sptr1[1] + (((int(sptr2[1]) - int(sptr1[1])) * fg) >> 8);
63 dptr[2] = sptr1[2] + (((int(sptr2[2]) - int(sptr1[2])) * fb) >> 8);
64 dptr[3] = sptr1[3] + (((int(sptr2[3]) - int(sptr1[3])) * fa) >> 8);
66 sptr1 += 4, sptr2 += 4, dptr += 4;
70 // determine if we want to switch screens
72 unsigned old_current_screen = current_screen;
74 // push any invalidated screen first (for now)
75 for (unsigned i = 0; i < subscreens.size(); ++i) {
76 if (subscreens[i].screen->check_invalidated()) {
82 // check if we want to go to the next screen
83 if (valid && !force && needs_update()) {
84 current_screen = (current_screen + 1) % subscreens.size();
85 gettimeofday(&last_update, NULL);
88 if (current_screen != old_current_screen || subscreens[current_screen].screen->check_invalidated()) {
91 gettimeofday(&fade_started, NULL);
92 printf("starting fade\n");
94 if (subscreens[current_screen].screen->check_invalidated())
95 subscreens[current_screen].screen->draw(subscreens[current_screen].buf);
97 memcpy(fadefrom_buf, subscreens[old_current_screen].buf, 800 * 600 * 4);
103 gettimeofday(&last_update, NULL);
107 // note: makes no sense if valid=false!
108 bool RotateScreen::needs_update()
111 gettimeofday(&now, NULL);
113 double since = double(now.tv_sec - last_update.tv_sec) +
114 double(now.tv_usec - last_update.tv_usec) * 1.0e-6;
116 return (since >= 10.0);
119 void RotateScreen::add_screen(GenericScreen *screen)
122 ss.buf = new unsigned char[800 * 600 * 4];
125 subscreens.push_back(ss);