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Make the bigscreen application read in the number of players per machine, but don...
[ccbs]
/
bigscreen
/
fetch_list_of_active_groups.h
diff --git
a/bigscreen/fetch_list_of_active_groups.h
b/bigscreen/fetch_list_of_active_groups.h
index
fbac624
..
68f0500
100644
(file)
--- a/
bigscreen/fetch_list_of_active_groups.h
+++ b/
bigscreen/fetch_list_of_active_groups.h
@@
-5,7
+5,7
@@
#include <vector>
struct SkeletonGroup {
- unsigned tournament, round, parallel, num_machines;
+ unsigned tournament, round, parallel, num_machines
, players_per_machine
;
};
/* A transactor that fetches the current list of active groups. */