Make the bigscreen application read in the number of players per machine, but don...
[ccbs] / bigscreen / fetch_list_of_active_groups.h
index fbac624..68f0500 100644 (file)
@@ -5,7 +5,7 @@
 #include <vector>
 
 struct SkeletonGroup {
-       unsigned tournament, round, parallel, num_machines;
+       unsigned tournament, round, parallel, num_machines, players_per_machine;
 };
 
 /* A transactor that fetches the current list of active groups. */