Make the bigscreen application read in the number of players per machine, but don...
[ccbs] / bigscreen / groupscreen.cpp
index 713c3b9..b7cb299 100644 (file)
@@ -11,8 +11,8 @@
 #include "fetch_highscore.h"
 #include "fonts.h"
 
-GroupScreen::GroupScreen(pqxx::connection &conn, unsigned tournament, unsigned round, unsigned parallel, unsigned machine, unsigned num_machines)
-       : tournament(tournament), round(round), parallel(parallel), machine(machine), num_machines(num_machines), scores_changed(conn, "scores"), conn(conn), valid(false)
+GroupScreen::GroupScreen(pqxx::connection &conn, unsigned tournament, unsigned round, unsigned parallel, unsigned machine, unsigned num_machines, unsigned players_per_machine)
+       : tournament(tournament), round(round), parallel(parallel), machine(machine), num_machines(num_machines), players_per_machine(players_per_machine), scores_changed(conn, "scores"), conn(conn), valid(false)
 {
 }