]> git.sesse.net Git - ccbs/blobdiff - bigscreen/rotatescreen.cpp
Stop RotateScreen from crashing when it has no subscreens.
[ccbs] / bigscreen / rotatescreen.cpp
index 0997e5c2eed3c2fe738ea49cfe936b72cfe43a4a..2ae782218516d9024abd8f8ff3a867da4c100310 100644 (file)
@@ -2,19 +2,22 @@
 #include "rotatescreen.h"
 
 RotateScreen::RotateScreen()
-       : valid(false), current_screen(0)
+       : valid(false), current_screen(0), in_fade(false)
 {
+       fadefrom_buf = new unsigned char[800 * 600 * 4];
 }
 
 RotateScreen::~RotateScreen()
 {
+       delete fadefrom_buf;
 }
 
 bool RotateScreen::check_invalidated()
 {
        if (!valid)
                return true;
-
+       if (in_fade)
+               return true;
        if (needs_update())
                return true;
        
@@ -29,25 +32,102 @@ bool RotateScreen::check_invalidated()
 void RotateScreen::draw(unsigned char *buf)
 {
        bool force = false;
-       
-       // push any invalidated screen first (for now)
-       for (unsigned i = 0; i < subscreens.size(); ++i) {
-               if (subscreens[i].screen->check_invalidated()) {
-                       current_screen = i;
-                       force = true;
-               }
-       }
 
-       // check if we want to go to the next screen
-       if (valid && !force && needs_update()) {
-               current_screen = (current_screen + 1) % subscreens.size();
+       if (subscreens.size() == 0) {
+               valid = true;
                gettimeofday(&last_update, NULL);
+               return;
        }
+       
+       // if we're in a fade, complete it before doing anything else
+       if (in_fade) {
+               struct timeval now;
+               gettimeofday(&now, NULL);
+
+               if (!fade_found_start_time) {
+                       fade_found_start_time = true;
+                       fade_started = now;
+               }
+               
+               double elapsed_fade = double(now.tv_sec - fade_started.tv_sec) +
+                       double(now.tv_usec - fade_started.tv_usec) * 1.0e-6;
+               
+               if (elapsed_fade > 5.5 || (!same_fade && elapsed_fade > 0.5)) {
+                       in_fade = false;
+
+                       // ugly hack here? :-)
+                       subscreens[current_screen].screen->draw(subscreens[current_screen].buf);
+                       
+                       memcpy(buf, subscreens[current_screen].buf, 800 * 600 * 4);
+               } else {
+                       // find the fade factors
+                       int fr, fg, fb, fa;
+                       if (same_fade) {
+                               if (elapsed_fade < 0.5) {
+                                       fr = fg = fb = fa = unsigned(elapsed_fade/0.5 * 256.0);
+                               } else {
+                                       fr = fg = fb = fa = unsigned((elapsed_fade-0.5)/5.0 * 256.0);
+                               }
+                       } else {
+                               fr = fg = fb = fa = unsigned(elapsed_fade/0.5 * 256.0);
+                       }
 
-       if (subscreens[current_screen].screen->check_invalidated())
-               subscreens[current_screen].screen->draw(subscreens[current_screen].buf);
+                       unsigned char *sptr1 = fadefrom_buf;
+                       unsigned char *sptr2 = subscreens[current_screen].buf;
+                       unsigned char *dptr = buf;
+
+                       if (same_fade && elapsed_fade >= 0.5) {
+                               // fade G&B to be = R
+                               for (unsigned i = 0; i < 800 * 600; ++i) {
+                                       dptr[0] = sptr2[0] + (((int(sptr2[2]) - int(sptr2[0])) * fb) >> 8);
+                                       dptr[1] = sptr2[1] + (((int(sptr2[2]) - int(sptr2[1])) * fg) >> 8);
+                                       dptr[2] = sptr2[2];
+                                       dptr[3] = sptr2[3];
+
+                                       sptr1 += 4, sptr2 += 4, dptr += 4;
+                               }
+                       } else {
+                               for (unsigned i = 0; i < 800 * 600; ++i) {
+                                       dptr[0] = sptr1[0] + (((int(sptr2[0]) - int(sptr1[0])) * fb) >> 8);
+                                       dptr[1] = sptr1[1] + (((int(sptr2[1]) - int(sptr1[1])) * fg) >> 8);
+                                       dptr[2] = sptr1[2] + (((int(sptr2[2]) - int(sptr1[2])) * fr) >> 8);
+                                       dptr[3] = sptr1[3] + (((int(sptr2[3]) - int(sptr1[3])) * fa) >> 8); 
+
+                                       sptr1 += 4, sptr2 += 4, dptr += 4;
+                               }
+                       }
+               }
+       } else {
+               // determine if we want to switch screens
        
-       memcpy(buf, subscreens[current_screen].buf, 800 * 600 * 4);
+               unsigned old_current_screen = current_screen;
+               
+               // push any invalidated screen first (for now)
+               for (unsigned i = 0; i < subscreens.size(); ++i) {
+                       if (subscreens[i].screen->check_invalidated()) {
+                               current_screen = i;
+                               force = true;
+                       }
+               }
+
+               // check if we want to go to the next screen
+               if (valid && !force && needs_update()) {
+                       current_screen = (current_screen + 1) % subscreens.size();
+                       gettimeofday(&last_update, NULL);
+               }
+
+               if (current_screen != old_current_screen || subscreens[current_screen].screen->check_invalidated()) {
+                       // initialize a fade
+                       in_fade = true;
+                       fade_found_start_time = false;
+                       same_fade = (current_screen == old_current_screen);
+                       
+                       memcpy(fadefrom_buf, subscreens[old_current_screen].buf, 800 * 600 * 4);
+
+                       if (subscreens[current_screen].screen->check_invalidated())
+                               subscreens[current_screen].screen->draw(subscreens[current_screen].buf);
+               }
+       }
 
        if (!valid) {
                valid = true;