Add "total" and "rank" headings, plus clean up the use of width[] somewhat.
authorSteinar H. Gunderson <sesse@samfundet.no>
Sat, 19 Feb 2005 22:27:30 +0000 (22:27 +0000)
committerSteinar H. Gunderson <sesse@samfundet.no>
Sat, 19 Feb 2005 22:27:30 +0000 (22:27 +0000)
bigscreen/groupscreen.cpp

index 7f63cdd..c51c853 100644 (file)
@@ -47,11 +47,10 @@ void GroupScreen::draw(unsigned char *buf)
                width[i] = 0;
 
        unsigned max_num_width = my_draw_text("88888", NULL, 22.0);
-
        for (std::vector<Player>::const_iterator i = group.players.begin(); i != group.players.end(); ++i) {
+               unsigned col = 1;
                width[0] = std::max(width[0], my_draw_text(i->nick, NULL, 18.0));
 
-               unsigned col = 1;
                for (std::vector<Score>::const_iterator j = i->scores.begin(); j != i->scores.end(); ++j, ++col) {
                        if (j->chosen) {
                                width[col] = std::max(width[col], my_draw_text(j->song.title, NULL, 12.0) + 
@@ -61,10 +60,16 @@ void GroupScreen::draw(unsigned char *buf)
                                width[col] = std::max(width[col], max_num_width);
                        }
                }
-       }       
+       }
+
+       unsigned num_scores = group.players[0].scores.size();
+       
+       width[num_scores + 1] = std::max(my_draw_text("Total", NULL, 12.0), max_num_width);
+       width[num_scores + 2] = my_draw_text("Rank", NULL, 12.0);
 
        // make column headings from the first player's songs
-       unsigned col = 1, x = 40 + width[0];
+       unsigned col = 1;
+       unsigned x = 40 + width[0];
        for (std::vector<Score>::const_iterator i = group.players[0].scores.begin(); i != group.players[0].scores.end(); ++i, ++col) {
                if (!i->chosen) {
                        unsigned this_width = my_draw_text(i->song.short_title, NULL, 12.0);
@@ -72,6 +77,10 @@ void GroupScreen::draw(unsigned char *buf)
                }
                x += width[col] + 20;
        }
+
+       my_draw_text("Total", buf, 12.0, x + width[num_scores + 1] / 2 - my_draw_text("Total", NULL, 12.0) / 2, 100);
+       x += width[num_scores + 1] + 20;
+       my_draw_text("Rank", buf, 12.0, x + width[num_scores + 2] / 2 - my_draw_text("Rank", NULL, 12.0) / 2, 100);
        
        // show all the players and the scores
        unsigned y = 140;