return needs_update;
}
+unsigned GroupScreen::get_show_players(const Group &group)
+{
+ unsigned num_players_this_machine = (group.players.size() + num_machines - machine - 1) / num_machines;
+ return std::min(num_players_this_machine, 9U);
+}
+
void GroupScreen::draw_main_heading(std::vector<TextDefer> &td)
{
char heading[64];
x += colwidth[num_scores + 1] + 20;
my_draw_text_deferred(td, "Rank", 12.0, x + colwidth[num_scores + 2] / 2 - my_draw_text("Rank", NULL, 12.0) / 2, 100);
}
+
+// show all the players and the scores
+void GroupScreen::draw_scores(std::vector<TextDefer> &td, const Group &group, const std::vector<unsigned> &colwidth)
+{
+ unsigned max_num_width = my_draw_text("8888", NULL, 22.0);
+ unsigned num_scores = group.players[0].scores.size();
+ unsigned show_players = get_show_players(group);
+ unsigned y = (show_players <= 7) ? 140 : (140 - (show_players - 7) * 5);
+
+ unsigned row = 0, m = 0, x;
+ for (std::vector<Player>::const_iterator i = group.players.begin(); i != group.players.end() && row < 9; ++i) {
+ if (m++ % num_machines != machine)
+ continue;
+
+ my_draw_text_deferred(td, i->nick, 18.0, 20, y);
+
+ x = 40 + colwidth[0];
+
+ unsigned col = 1;
+ for (std::vector<Score>::const_iterator j = i->scores.begin(); j != i->scores.end(); ++j, ++col) {
+ char text[16] = "";
+ if (j->score != -1) {
+ std::sprintf(text, "%u", j->score);
+ }
+
+ unsigned this_width = my_draw_text(text, NULL, 22.0);
+ if (j->chosen) {
+ my_draw_text_deferred(td, text, 22.0, x + max_num_width - this_width, y);
+
+ // draw the long name if we can, otherwise use the short one
+ if (my_draw_text(j->song.title, NULL, 12.0) > (colwidth[col] - 10 - max_num_width)) {
+ my_draw_text_deferred(td, j->song.short_title, 12.0, x + max_num_width + 10, y);
+ } else {
+ my_draw_text_deferred(td, j->song.title, 12.0, x + max_num_width + 10, y);
+ }
+ } else {
+ my_draw_text_deferred(td, text, 22.0, x + colwidth[col] / 2 - this_width / 2, y);
+ }
+ x += colwidth[col] + 20;
+ }
+
+ // draw total
+ {
+ char text[16];
+ std::sprintf(text, "%u", i->total);
+
+ unsigned this_width = my_draw_text(text, NULL, 22.0);
+ my_draw_text_deferred(td, text, 22.0, x + colwidth[num_scores + 1] / 2 - this_width / 2, y);
+ x += colwidth[num_scores + 1] + 20;
+ }
+
+ if (show_players > 7)
+ y += 40 - (show_players - 7) * 4;
+ else
+ y += 40;
+ ++row;
+ }
+}
/*
* Find out how wide each column has to be. First try unlimited width (ie.
draw_main_heading(td);
find_column_widths(group, colwidth);
draw_column_headings(td, group, colwidth);
+ draw_scores(td, group, colwidth);
- unsigned max_num_width = my_draw_text("8888", NULL, 22.0);
unsigned num_scores = group.players[0].scores.size();
- // show all the players and the scores
- unsigned num_players_this_machine = (group.players.size() + num_machines - machine - 1) / num_machines;
- unsigned show_players = std::min(num_players_this_machine, 9U);
- unsigned y = (show_players <= 7) ? 140 : (140 - (show_players - 7) * 5);
-
- unsigned row = 0, m = 0, x;
- for (std::vector<Player>::const_iterator i = group.players.begin(); i != group.players.end() && row < 9; ++i) {
- if (m++ % num_machines != machine)
- continue;
-
- my_draw_text_deferred(td, i->nick, 18.0, 20, y);
-
- x = 40 + colwidth[0];
-
- unsigned col = 1;
- for (std::vector<Score>::const_iterator j = i->scores.begin(); j != i->scores.end(); ++j, ++col) {
- char text[16] = "";
- if (j->score != -1) {
- std::sprintf(text, "%u", j->score);
- }
-
- unsigned this_width = my_draw_text(text, NULL, 22.0);
- if (j->chosen) {
- my_draw_text_deferred(td, text, 22.0, x + max_num_width - this_width, y);
-
- // draw the long name if we can, otherwise use the short one
- if (my_draw_text(j->song.title, NULL, 12.0) > (colwidth[col] - 10 - max_num_width)) {
- my_draw_text_deferred(td, j->song.short_title, 12.0, x + max_num_width + 10, y);
- } else {
- my_draw_text_deferred(td, j->song.title, 12.0, x + max_num_width + 10, y);
- }
- } else {
- my_draw_text_deferred(td, text, 22.0, x + colwidth[col] / 2 - this_width / 2, y);
- }
- x += colwidth[col] + 20;
- }
-
- // draw total
- {
- char text[16];
- std::sprintf(text, "%u", i->total);
-
- unsigned this_width = my_draw_text(text, NULL, 22.0);
- my_draw_text_deferred(td, text, 22.0, x + colwidth[num_scores + 1] / 2 - this_width / 2, y);
- x += colwidth[num_scores + 1] + 20;
- }
-
- if (show_players > 7)
- y += 40 - (show_players - 7) * 4;
- else
- y += 40;
- ++row;
-
- }
-
/*
* Approximate (but probably working quite well in practice) heuristic
* for finding the min and max rank of a player works as follows:
}
// now finally find min and max rank, and draw it all
- y = (show_players <= 7) ? 140 : (140 - (show_players - 7) * 5);
+ unsigned show_players = get_show_players(group);
+ unsigned y = (show_players <= 7) ? 140 : (140 - (show_players - 7) * 5);
for (unsigned i = 0; i < group.players.size() && (i/num_machines) < show_players; ++i) {
unsigned best_rank = 1, worst_rank = 1;
for (unsigned j = 0; j < group.players.size(); ++j) {
if (i % num_machines != machine)
continue;
+ // find out where to place this
+ unsigned x = 40 + colwidth[0];
+ for (unsigned j = 1; j <= num_scores + 1; ++j)
+ x += colwidth[j] + 20;
+
unsigned this_width = my_draw_text(text, NULL, 22.0);
my_draw_text_deferred(td, text, 22.0, x + colwidth[num_scores + 2] / 2 - this_width / 2, y);
/* Find the first player with the fewest songs played and part of this machine. */
unsigned min_played_songs = 9999, num_random_songs = 0;
Player *next_player = NULL;
- m = 0;
+ unsigned m = 0;
for (std::vector<Player>::iterator i = group.players.begin(); i != group.players.end(); ++i) {
unsigned this_played = 0, this_random_songs = 0;
for (std::vector<Score>::const_iterator j = i->scores.begin(); j != i->scores.end(); ++j) {