From 0b8471f238865dae36baee7d316e88fb7f2f7f8b Mon Sep 17 00:00:00 2001 From: "Steinar H. Gunderson" Date: Sun, 20 Feb 2005 13:42:10 +0000 Subject: [PATCH] Make RotateScreen fade between the individual screens. --- bigscreen/rotatescreen.cpp | 83 ++++++++++++++++++++++++++++++-------- bigscreen/rotatescreen.h | 4 +- 2 files changed, 69 insertions(+), 18 deletions(-) diff --git a/bigscreen/rotatescreen.cpp b/bigscreen/rotatescreen.cpp index 0997e5c..8e216cf 100644 --- a/bigscreen/rotatescreen.cpp +++ b/bigscreen/rotatescreen.cpp @@ -2,19 +2,22 @@ #include "rotatescreen.h" RotateScreen::RotateScreen() - : valid(false), current_screen(0) + : valid(false), current_screen(0), in_fade(false) { + fadefrom_buf = new unsigned char[800 * 600 * 4]; } RotateScreen::~RotateScreen() { + delete fadefrom_buf; } bool RotateScreen::check_invalidated() { if (!valid) return true; - + if (in_fade) + return true; if (needs_update()) return true; @@ -30,24 +33,70 @@ void RotateScreen::draw(unsigned char *buf) { bool force = false; - // push any invalidated screen first (for now) - for (unsigned i = 0; i < subscreens.size(); ++i) { - if (subscreens[i].screen->check_invalidated()) { - current_screen = i; - force = true; - } - } + // if we're in a fade, complete it before doing anything else + if (in_fade) { + struct timeval now; + gettimeofday(&now, NULL); - // check if we want to go to the next screen - if (valid && !force && needs_update()) { - current_screen = (current_screen + 1) % subscreens.size(); - gettimeofday(&last_update, NULL); - } + double elapsed_fade = double(now.tv_sec - fade_started.tv_sec) + + double(now.tv_usec - fade_started.tv_usec) * 1.0e-6; + printf("fade: %f\n", elapsed_fade); + + if (elapsed_fade > 0.5) { + in_fade = false; + memcpy(buf, subscreens[current_screen].buf, 800 * 600 * 4); + printf("fade done\n"); + } else { + // find the fade factors + int fr = unsigned(elapsed_fade/0.5 * 256.0); + int fg = unsigned(elapsed_fade/0.5 * 256.0); + int fb = unsigned(elapsed_fade/0.5 * 256.0); + int fa = unsigned(elapsed_fade/0.5 * 256.0); + + unsigned char *sptr1 = fadefrom_buf; + unsigned char *sptr2 = subscreens[current_screen].buf; + unsigned char *dptr = buf; - if (subscreens[current_screen].screen->check_invalidated()) - subscreens[current_screen].screen->draw(subscreens[current_screen].buf); + for (unsigned i = 0; i < 800 * 600; ++i) { + dptr[0] = sptr1[0] + (((int(sptr2[0]) - int(sptr1[0])) * fr) >> 8); + dptr[1] = sptr1[1] + (((int(sptr2[1]) - int(sptr1[1])) * fg) >> 8); + dptr[2] = sptr1[2] + (((int(sptr2[2]) - int(sptr1[2])) * fb) >> 8); + dptr[3] = sptr1[3] + (((int(sptr2[3]) - int(sptr1[3])) * fa) >> 8); + + sptr1 += 4, sptr2 += 4, dptr += 4; + } + } + } else { + // determine if we want to switch screens - memcpy(buf, subscreens[current_screen].buf, 800 * 600 * 4); + unsigned old_current_screen = current_screen; + + // push any invalidated screen first (for now) + for (unsigned i = 0; i < subscreens.size(); ++i) { + if (subscreens[i].screen->check_invalidated()) { + current_screen = i; + force = true; + } + } + + // check if we want to go to the next screen + if (valid && !force && needs_update()) { + current_screen = (current_screen + 1) % subscreens.size(); + gettimeofday(&last_update, NULL); + } + + if (current_screen != old_current_screen || subscreens[current_screen].screen->check_invalidated()) { + // initialize a fade + in_fade = true; + gettimeofday(&fade_started, NULL); + printf("starting fade\n"); + + if (subscreens[current_screen].screen->check_invalidated()) + subscreens[current_screen].screen->draw(subscreens[current_screen].buf); + + memcpy(fadefrom_buf, subscreens[old_current_screen].buf, 800 * 600 * 4); + } + } if (!valid) { valid = true; diff --git a/bigscreen/rotatescreen.h b/bigscreen/rotatescreen.h index 0883ca2..35931b5 100644 --- a/bigscreen/rotatescreen.h +++ b/bigscreen/rotatescreen.h @@ -17,11 +17,13 @@ struct Subscreen { class RotateScreen : public GenericScreen { private: + unsigned char *fadefrom_buf; bool valid; std::vector subscreens; unsigned current_screen; - struct timeval last_update; + struct timeval last_update, fade_started; + bool in_fade; bool needs_update(); -- 2.39.2