4 // A Client represents a single connection from a client (watching a single stream).
13 // Digested statistics for writing to logs etc.
17 std::string remote_addr;
18 timespec connect_time;
21 size_t num_loss_events;
27 // Serialization/deserialization.
28 Client(const ClientProto &serialized, Stream *stream);
29 ClientProto serialize() const;
31 ClientStats get_stats() const;
33 // The file descriptor associated with this socket.
36 // When the client connected, in terms of CLOCK_MONOTONIC_COARSE.
37 timespec connect_time;
39 // Some information only used for logging.
40 std::string remote_addr;
42 enum State { READING_REQUEST, SENDING_HEADER, SENDING_DATA, SENDING_ERROR, WAITING_FOR_KEYFRAME, PREBUFFERING };
45 // The HTTP request, as sent by the client. If we are in READING_REQUEST,
46 // this might not be finished.
49 // What stream we're connecting to; parsed from <request>.
50 // Not relevant for READING_REQUEST.
54 // The header we want to send. This is nominally a copy of Stream::header,
55 // but since that might change on reconnects etc., we keep a local copy here.
56 // Only relevant for SENDING_HEADER or SENDING_ERROR; blank otherwise.
57 std::string header_or_error;
59 // Number of bytes we've sent of the header. Only relevant for SENDING_HEADER
61 size_t header_or_error_bytes_sent;
63 // Number of bytes we are into the stream (ie., the end of last send).
64 // -1 means we want to send from the end of the backlog (the normal case),
65 // although only at a keyframe.
66 // -2 means we want to send from the _beginning_ of the backlog.
67 // Once we go into WAITING_FOR_KEYFRAME, PREBUFFERING or SENDING_DATA,
68 // these negative values will be translated to real numbers.
71 // Number of bytes we've sent of data. Only relevant for SENDING_DATA.
74 // Number of times we've skipped forward due to the backlog being too big,
75 // and how many bytes we've skipped over in all. Only relevant for SENDING_DATA.
76 size_t bytes_lost, num_loss_events;
79 #endif // !defined(_CLIENT_H)