#include <vector>
#include <string>
#include <map>
+
#include "metacube.h"
+#include "server.h"
#define NUM_SERVERS 4
#define STREAM_ID "stream"
#define STREAM_URL "http://gruessi.zrh.sesse.net:4013/"
-#define BACKLOG_SIZE 1048576
#define PORT 9094
using namespace std;
-// Locks a pthread mutex, RAII-style.
-class MutexLock {
-public:
- MutexLock(pthread_mutex_t *mutex);
- ~MutexLock();
-
-private:
- pthread_mutex_t *mutex;
-};
-
-MutexLock::MutexLock(pthread_mutex_t *mutex)
- : mutex(mutex)
-{
- pthread_mutex_lock(mutex);
-}
-
-MutexLock::~MutexLock()
-{
- pthread_mutex_unlock(mutex);
-}
-
-struct Client {
- enum State { READING_REQUEST, SENDING_HEADER, SENDING_DATA };
- State state;
-
- // The HTTP request, as sent by the client. If we are in READING_REQUEST,
- // this might not be finished.
- string client_request;
-
-#if 0
- // What stream we're connecting to; parsed from client_request.
- // Not relevant for READING_REQUEST.
- string stream_id;
-#endif
-
- // Number of bytes we've sent of the header. Only relevant for SENDING_HEADER.
- size_t header_bytes_sent;
-
- // Number of bytes we've sent of data. Only relevant for SENDING_DATA.
- size_t bytes_sent;
-};
-
-struct Stream {
- // The HTTP response header, plus the video stream header (if any).
- string header;
-
- // The stream data itself, stored in a circular buffer.
- char data[BACKLOG_SIZE];
-
- // How many bytes <data> contains. Can very well be larger than BACKLOG_SIZE,
- // since the buffer wraps.
- size_t data_size;
-};
-
-class Server {
-public:
- Server();
-
- // Start a new thread that handles clients.
- void run();
- void add_client(int sock);
- void add_stream(const string &stream_id);
- void set_header(const string &stream_id, const string &header);
- void add_data(const string &stream_id, const char *data, size_t bytes);
-
-private:
- pthread_mutex_t mutex;
-
- // Map from stream ID to stream.
- map<string, Stream> streams;
-
- // Map from file descriptor to client.
- map<int, Client> clients;
-
- int epoll_fd;
-
- // Recover the this pointer, and call do_work().
- static void *do_work_thunk(void *arg);
-
- // The actual worker thread.
- void do_work();
-};
-
Server *servers = NULL;
-Server::Server()
-{
- pthread_mutex_init(&mutex, NULL);
-
- epoll_fd = epoll_create(1024); // Size argument is ignored.
- if (epoll_fd == -1) {
- perror("epoll_fd");
- exit(1);
- }
-}
-
-void Server::run()
-{
- pthread_t thread;
- pthread_create(&thread, NULL, Server::do_work_thunk, this);
-}
-
-void *Server::do_work_thunk(void *arg)
-{
- Server *server = static_cast<Server *>(arg);
- server->do_work();
- return NULL;
-}
-
-void Server::do_work()
-{
- for ( ;; ) {
- MutexLock lock(&mutex);
- printf("server thread running\n");
- sleep(1);
- }
-}
-
-void Server::add_client(int sock)
-{
- MutexLock lock(&mutex);
- Client new_client;
- new_client.state = Client::READING_REQUEST;
- new_client.header_bytes_sent = 0;
- new_client.bytes_sent = 0;
-
- clients.insert(make_pair(sock, new_client));
-
- // Start listening on data from this socket.
- epoll_event ev;
- ev.events = EPOLLIN;
- ev.data.fd = sock;
- if (epoll_ctl(epoll_fd, EPOLL_CTL_ADD, sock, &ev) == -1) {
- perror("epoll_ctl(EPOLL_CTL_ADD)");
- exit(1);
- }
-}
-
-void Server::add_stream(const string &stream_id)
-{
- // TODO
-}
-
-void Server::set_header(const string &stream_id, const string &header)
-{
- // TODO
- printf("got header! %lu bytes\n", header.size());
-}
-
-void Server::add_data(const string &stream_id, const char *data, size_t bytes)
-{
- // TODO
-}
-
class Input {
public:
Input(const string &stream_id);