using namespace std;
+namespace {
+
+string host_header(const string &host, const string &port)
+{
+ if (port == "http" || atoi(port.c_str()) == 80) {
+ return host;
+ } else {
+ return host + ":" + port;
+ }
+}
+
+} // namespace
+
extern ServerPool *servers;
HTTPInput::HTTPInput(const string &url, Input::Encoding encoding)
state = CLOSING_SOCKET;
} else {
state = SENDING_REQUEST;
- request = "GET " + path + " HTTP/1.0\r\nUser-Agent: cubemap\r\n\r\n";
+ request = "GET " + path + " HTTP/1.0\r\nHost: " + host_header(host, port) + "\r\nUser-Agent: cubemap\r\n\r\n";
request_bytes_sent = 0;
}
void HTTPInput::process_data(char *ptr, size_t bytes)
{
- pending_data.insert(pending_data.end(), ptr, ptr + bytes);
{
MutexLock mutex(&stats_mutex);
stats.bytes_received += bytes;
}
assert(encoding == Input::INPUT_ENCODING_METACUBE);
+ pending_data.insert(pending_data.end(), ptr, ptr + bytes);
for ( ;; ) {
// If we don't have enough data (yet) for even the Metacube header, just return.