]> git.sesse.net Git - cubemap/blobdiff - server.cpp
Tweak the MutexLock implementation slightly, so as to confuse Coverity less.
[cubemap] / server.cpp
index 3d915c22c99ad2c94e5aac6878e92f76b233afb2..4442b34cee7899661bae68e15e1ed223018abdc2 100644 (file)
@@ -1,8 +1,11 @@
 #include <assert.h>
 #include <errno.h>
+#include <netinet/in.h>
 #include <pthread.h>
+#include <stdint.h>
 #include <stdio.h>
 #include <stdlib.h>
+#include <string.h>
 #include <sys/epoll.h>
 #include <sys/sendfile.h>
 #include <sys/socket.h>
 #include <utility>
 #include <vector>
 
+#include "accesslog.h"
 #include "log.h"
 #include "markpool.h"
+#include "metacube2.h"
 #include "mutexlock.h"
 #include "parse.h"
 #include "server.h"
 #include "state.pb.h"
 #include "stream.h"
+#include "util.h"
 
 using namespace std;
 
+extern AccessLogThread *access_log;
+
 Server::Server()
 {
        pthread_mutex_init(&mutex, NULL);
@@ -38,14 +46,11 @@ Server::Server()
 
 Server::~Server()
 {
-       int ret;
-       do {
-               ret = close(epoll_fd);
-       } while (ret == -1 && errno == EINTR);
-
-       if (ret == -1) {
-               log_perror("close(epoll_fd)");
+       for (size_t i = 0; i < streams.size(); ++i) {   
+               delete streams[i];
        }
+
+       safe_close(epoll_fd);
 }
 
 vector<ClientStats> Server::get_client_stats() const
@@ -63,15 +68,17 @@ vector<ClientStats> Server::get_client_stats() const
 
 void Server::do_work()
 {
-       for ( ;; ) {
-               int nfds = epoll_wait(epoll_fd, events, EPOLL_MAX_EVENTS, EPOLL_TIMEOUT_MS);
-               if (nfds == -1 && errno == EINTR) {
-                       if (should_stop) {
-                               return;
-                       }
-                       continue;
-               }
-               if (nfds == -1) {
+       while (!should_stop()) {
+               // Wait until there's activity on at least one of the fds,
+               // or 20 ms (about one frame at 50 fps) has elapsed.
+               //
+               // We could in theory wait forever and rely on wakeup()
+               // from add_client_deferred() and add_data_deferred(),
+               // but wakeup is a pretty expensive operation, and the
+               // two threads might end up fighting over a lock, so it's
+               // seemingly (much) more efficient to just have a timeout here.
+               int nfds = epoll_pwait(epoll_fd, events, EPOLL_MAX_EVENTS, EPOLL_TIMEOUT_MS, &sigset_without_usr1_block);
+               if (nfds == -1 && errno != EINTR) {
                        log_perror("epoll_wait");
                        exit(1);
                }
@@ -91,19 +98,13 @@ void Server::do_work()
                        process_client(client);
                }
 
-               for (map<string, Stream *>::iterator stream_it = streams.begin();
-                    stream_it != streams.end();
-                    ++stream_it) {
+               for (size_t i = 0; i < streams.size(); ++i) {   
                        vector<Client *> to_process;
-                       swap(stream_it->second->to_process, to_process);
+                       swap(streams[i]->to_process, to_process);
                        for (size_t i = 0; i < to_process.size(); ++i) {
                                process_client(to_process[i]);
                        }
                }
-
-               if (should_stop) {
-                       return;
-               }
        }
 }
 
@@ -112,16 +113,27 @@ CubemapStateProto Server::serialize()
        // We don't serialize anything queued, so empty the queues.
        process_queued_data();
 
+       // Set all clients in a consistent state before serializing
+       // (ie., they have no remaining lost data). Otherwise, increasing
+       // the backlog could take clients into a newly valid area of the backlog,
+       // sending a stream of zeros instead of skipping the data as it should.
+       //
+       // TODO: Do this when clients are added back from serialized state instead;
+       // it would probably be less wasteful.
+       for (map<int, Client>::iterator client_it = clients.begin();
+            client_it != clients.end();
+            ++client_it) {
+               skip_lost_data(&client_it->second);
+       }
+
        CubemapStateProto serialized;
        for (map<int, Client>::const_iterator client_it = clients.begin();
             client_it != clients.end();
             ++client_it) {
                serialized.add_clients()->MergeFrom(client_it->second.serialize());
        }
-       for (map<string, Stream *>::const_iterator stream_it = streams.begin();
-            stream_it != streams.end();
-            ++stream_it) {
-               serialized.add_streams()->MergeFrom(stream_it->second->serialize());
+       for (size_t i = 0; i < streams.size(); ++i) {   
+               serialized.add_streams()->MergeFrom(streams[i]->serialize());
        }
        return serialized;
 }
@@ -134,32 +146,38 @@ void Server::add_client_deferred(int sock)
 
 void Server::add_client(int sock)
 {
-       clients.insert(make_pair(sock, Client(sock)));
+       pair<map<int, Client>::iterator, bool> ret =
+               clients.insert(make_pair(sock, Client(sock)));
+       assert(ret.second == true);  // Should not already exist.
+       Client *client_ptr = &ret.first->second;
 
        // Start listening on data from this socket.
        epoll_event ev;
        ev.events = EPOLLIN | EPOLLET | EPOLLRDHUP;
-       ev.data.u64 = reinterpret_cast<uint64_t>(&clients[sock]);
+       ev.data.u64 = reinterpret_cast<uint64_t>(client_ptr);
        if (epoll_ctl(epoll_fd, EPOLL_CTL_ADD, sock, &ev) == -1) {
                log_perror("epoll_ctl(EPOLL_CTL_ADD)");
                exit(1);
        }
 
-       process_client(&clients[sock]);
+       process_client(client_ptr);
 }
 
 void Server::add_client_from_serialized(const ClientProto &client)
 {
        MutexLock lock(&mutex);
        Stream *stream;
-       map<string, Stream *>::iterator stream_it = streams.find(client.stream_id());
-       if (stream_it == streams.end()) {
+       int stream_index = lookup_stream_by_url(client.url());
+       if (stream_index == -1) {
+               assert(client.state() != Client::SENDING_DATA);
                stream = NULL;
        } else {
-               stream = stream_it->second;
+               stream = streams[stream_index];
        }
-       clients.insert(make_pair(client.sock(), Client(client, stream)));
-       Client *client_ptr = &clients[client.sock()];
+       pair<map<int, Client>::iterator, bool> ret =
+               clients.insert(make_pair(client.sock(), Client(client, stream)));
+       assert(ret.second == true);  // Should not already exist.
+       Client *client_ptr = &ret.first->second;
 
        // Start listening on data from this socket.
        epoll_event ev;
@@ -170,44 +188,66 @@ void Server::add_client_from_serialized(const ClientProto &client)
                // the sleeping array again soon.
                ev.events = EPOLLOUT | EPOLLET | EPOLLRDHUP;
        }
-       ev.data.u64 = 0;  // Keep Valgrind happy.
        ev.data.u64 = reinterpret_cast<uint64_t>(client_ptr);
        if (epoll_ctl(epoll_fd, EPOLL_CTL_ADD, client.sock(), &ev) == -1) {
                log_perror("epoll_ctl(EPOLL_CTL_ADD)");
                exit(1);
        }
 
-       if (client_ptr->state == Client::SENDING_DATA && 
-           client_ptr->stream_pos == client_ptr->stream->bytes_received) {
+       if (client_ptr->state == Client::WAITING_FOR_KEYFRAME ||
+           (client_ptr->state == Client::SENDING_DATA &&
+            client_ptr->stream_pos == client_ptr->stream->bytes_received)) {
                client_ptr->stream->put_client_to_sleep(client_ptr);
        } else {
                process_client(client_ptr);
        }
 }
 
-void Server::add_stream(const string &stream_id, size_t backlog_size)
+int Server::lookup_stream_by_url(const std::string &url) const
+{
+       map<string, int>::const_iterator url_it = url_map.find(url);
+       if (url_it == url_map.end()) {
+               return -1;
+       }
+       return url_it->second;
+}
+
+int Server::add_stream(const string &url, size_t backlog_size, Stream::Encoding encoding)
 {
        MutexLock lock(&mutex);
-       streams.insert(make_pair(stream_id, new Stream(stream_id, backlog_size)));
+       url_map.insert(make_pair(url, streams.size()));
+       streams.push_back(new Stream(url, backlog_size, encoding));
+       return streams.size() - 1;
 }
 
-void Server::add_stream_from_serialized(const StreamProto &stream)
+int Server::add_stream_from_serialized(const StreamProto &stream, int data_fd)
+{
+       MutexLock lock(&mutex);
+       url_map.insert(make_pair(stream.url(), streams.size()));
+       streams.push_back(new Stream(stream, data_fd));
+       return streams.size() - 1;
+}
+       
+void Server::set_backlog_size(int stream_index, size_t new_size)
 {
        MutexLock lock(&mutex);
-       streams.insert(make_pair(stream.stream_id(), new Stream(stream)));
+       assert(stream_index >= 0 && stream_index < ssize_t(streams.size()));
+       streams[stream_index]->set_backlog_size(new_size);
 }
        
-void Server::set_backlog_size(const std::string &stream_id, size_t new_size)
+void Server::set_encoding(int stream_index, Stream::Encoding encoding)
 {
        MutexLock lock(&mutex);
-       assert(streams.count(stream_id) != 0);
-       streams[stream_id]->set_backlog_size(new_size);
+       assert(stream_index >= 0 && stream_index < ssize_t(streams.size()));
+       streams[stream_index]->encoding = encoding;
 }
        
-void Server::set_header(const string &stream_id, const string &header)
+void Server::set_header(int stream_index, const string &http_header, const string &stream_header)
 {
        MutexLock lock(&mutex);
-       find_stream(stream_id)->header = header;
+       assert(stream_index >= 0 && stream_index < ssize_t(streams.size()));
+       streams[stream_index]->http_header = http_header;
+       streams[stream_index]->stream_header = stream_header;
 
        // If there are clients we haven't sent anything to yet, we should give
        // them the header, so push back into the SENDING_HEADER state.
@@ -222,17 +262,19 @@ void Server::set_header(const string &stream_id, const string &header)
        }
 }
        
-void Server::set_mark_pool(const std::string &stream_id, MarkPool *mark_pool)
+void Server::set_mark_pool(int stream_index, MarkPool *mark_pool)
 {
        MutexLock lock(&mutex);
        assert(clients.empty());
-       find_stream(stream_id)->mark_pool = mark_pool;
+       assert(stream_index >= 0 && stream_index < ssize_t(streams.size()));
+       streams[stream_index]->mark_pool = mark_pool;
 }
 
-void Server::add_data_deferred(const string &stream_id, const char *data, size_t bytes)
+void Server::add_data_deferred(int stream_index, const char *data, size_t bytes, StreamStartSuitability suitable_for_stream_start)
 {
        MutexLock lock(&queued_data_mutex);
-       queued_data[stream_id].append(string(data, data + bytes));
+       assert(stream_index >= 0 && stream_index < ssize_t(streams.size()));
+       streams[stream_index]->add_data_deferred(data, bytes, suitable_for_stream_start);
 }
 
 // See the .h file for postconditions after this function.     
@@ -339,32 +381,47 @@ sending_header_or_error_again:
                        return;
                }
 
-               // Start sending from the end. In other words, we won't send any of the backlog,
-               // but we'll start sending immediately as we get data.
+               // Start sending from the first keyframe we get. In other
+               // words, we won't send any of the backlog, but we'll start
+               // sending immediately as we get the next keyframe block.
                // This is postcondition #3.
-               client->state = Client::SENDING_DATA;
-               client->stream_pos = client->stream->bytes_received;
+               if (client->stream_pos == size_t(-2)) {
+                       client->stream_pos = std::min<size_t>(
+                           client->stream->bytes_received - client->stream->backlog_size,
+                           0);
+                       client->state = Client::SENDING_DATA;
+               } else {
+                       // client->stream_pos should be -1, but it might not be,
+                       // if we have clients from an older version.
+                       client->stream_pos = client->stream->bytes_received;
+                       client->state = Client::WAITING_FOR_KEYFRAME;
+               }
                client->stream->put_client_to_sleep(client);
                return;
        }
+       case Client::WAITING_FOR_KEYFRAME: {
+               Stream *stream = client->stream;
+               if (ssize_t(client->stream_pos) > stream->last_suitable_starting_point) {
+                       // We haven't received a keyframe since this stream started waiting,
+                       // so keep on waiting for one.
+                       // This is postcondition #3.
+                       stream->put_client_to_sleep(client);
+                       return;
+               }
+               client->stream_pos = stream->last_suitable_starting_point;
+               client->state = Client::SENDING_DATA;
+               // Fall through.
+       }
        case Client::SENDING_DATA: {
-sending_data_again:
-               // See if there's some data we've lost. Ideally, we should drop to a block boundary,
-               // but resync will be the mux's problem.
+               skip_lost_data(client);
                Stream *stream = client->stream;
+
+sending_data_again:
                size_t bytes_to_send = stream->bytes_received - client->stream_pos;
+               assert(bytes_to_send <= stream->backlog_size);
                if (bytes_to_send == 0) {
                        return;
                }
-               if (bytes_to_send > stream->backlog_size) {
-                       log(WARNING, "[%s] Client lost %lld bytes, maybe too slow connection",
-                               client->remote_addr.c_str(),
-                               (long long int)(bytes_to_send - stream->backlog_size));
-                       client->stream_pos = stream->bytes_received - stream->backlog_size;
-                       client->bytes_lost += bytes_to_send - stream->backlog_size;
-                       ++client->num_loss_events;
-                       bytes_to_send = stream->backlog_size;
-               }
 
                // See if we need to split across the circular buffer.
                bool more_data = false;
@@ -408,6 +465,26 @@ sending_data_again:
        }
 }
 
+// See if there's some data we've lost. Ideally, we should drop to a block boundary,
+// but resync will be the mux's problem.
+void Server::skip_lost_data(Client *client)
+{
+       Stream *stream = client->stream;
+       size_t bytes_to_send = stream->bytes_received - client->stream_pos;
+       if (bytes_to_send > stream->backlog_size) {
+               size_t bytes_lost = bytes_to_send - stream->backlog_size;
+               client->stream_pos = stream->bytes_received - stream->backlog_size;
+               client->bytes_lost += bytes_lost;
+               ++client->num_loss_events;
+
+               double loss_fraction = double(client->bytes_lost) / double(client->bytes_lost + client->bytes_sent);
+               log(WARNING, "[%s] Client lost %lld bytes (total loss: %.2f%%), maybe too slow connection",
+                       client->remote_addr.c_str(),
+                       (long long int)(bytes_lost),
+                       100.0 * loss_fraction);
+       }
+}
+
 int Server::parse_request(Client *client)
 {
        vector<string> lines = split_lines(client->request);
@@ -422,12 +499,22 @@ int Server::parse_request(Client *client)
        if (request_tokens[0] != "GET") {
                return 400;  // Should maybe be 405 instead?
        }
-       if (streams.count(request_tokens[1]) == 0) {
+
+       string url = request_tokens[1];
+       if (url.find("?backlog") == url.size() - 8) {
+               client->stream_pos = -2;
+               url = url.substr(0, url.size() - 8);
+       } else {
+               client->stream_pos = -1;
+       }
+
+       map<string, int>::const_iterator url_map_it = url_map.find(url);
+       if (url_map_it == url_map.end()) {
                return 404;  // Not found.
        }
 
-       client->stream_id = request_tokens[1];
-       client->stream = find_stream(client->stream_id);
+       client->url = request_tokens[1];
+       client->stream = streams[url_map_it->second];
        if (client->stream->mark_pool != NULL) {
                client->fwmark = client->stream->mark_pool->get_mark();
        } else {
@@ -445,7 +532,28 @@ int Server::parse_request(Client *client)
 
 void Server::construct_header(Client *client)
 {
-       client->header_or_error = find_stream(client->stream_id)->header;
+       Stream *stream = client->stream;
+       if (stream->encoding == Stream::STREAM_ENCODING_RAW) {
+               client->header_or_error = stream->http_header +
+                       "\r\n" +
+                       stream->stream_header;
+       } else if (stream->encoding == Stream::STREAM_ENCODING_METACUBE) {
+               client->header_or_error = stream->http_header +
+                       "Content-encoding: metacube\r\n" +
+                       "\r\n";
+               if (!stream->stream_header.empty()) {
+                       metacube2_block_header hdr;
+                       memcpy(hdr.sync, METACUBE2_SYNC, sizeof(hdr.sync));
+                       hdr.size = htonl(stream->stream_header.size());
+                       hdr.flags = htons(METACUBE_FLAGS_HEADER);
+                       hdr.csum = htons(metacube2_compute_crc(&hdr));
+                       client->header_or_error.append(
+                               string(reinterpret_cast<char *>(&hdr), sizeof(hdr)));
+               }
+               client->header_or_error.append(stream->stream_header);
+       } else {
+               assert(false);
+       }
 
        // Switch states.
        client->state = Client::SENDING_HEADER;
@@ -504,26 +612,15 @@ void Server::close_client(Client *client)
                }
        }
 
-       // Bye-bye!
-       int ret;
-       do {
-               ret = close(client->sock);
-       } while (ret == -1 && errno == EINTR);
+       // Log to access_log.
+       access_log->write(client->get_stats());
 
-       if (ret == -1) {
-               log_perror("close");
-       }
+       // Bye-bye!
+       safe_close(client->sock);
 
        clients.erase(client->sock);
 }
        
-Stream *Server::find_stream(const string &stream_id)
-{
-       map<string, Stream *>::iterator it = streams.find(stream_id);
-       assert(it != streams.end());
-       return it->second;
-}
-
 void Server::process_queued_data()
 {
        MutexLock lock(&queued_data_mutex);
@@ -532,13 +629,8 @@ void Server::process_queued_data()
                add_client(queued_add_clients[i]);
        }
        queued_add_clients.clear();     
-       
-       for (map<string, string>::iterator queued_it = queued_data.begin();
-            queued_it != queued_data.end();
-            ++queued_it) {
-               Stream *stream = find_stream(queued_it->first);
-               stream->add_data(queued_it->second.data(), queued_it->second.size());
-               stream->wake_up_all_clients();
-       }
-       queued_data.clear();
+
+       for (size_t i = 0; i < streams.size(); ++i) {   
+               streams[i]->process_queued_data();
+       }
 }