]> git.sesse.net Git - cubemap/blobdiff - server.cpp
Small microoptimization in do_work().
[cubemap] / server.cpp
index 266d41809765075caaa750be0fd06809d707481d..a11b55f72e6f62d7e1401925e4c113a58df9ceec 100644 (file)
@@ -7,7 +7,6 @@
 #include <sys/sendfile.h>
 #include <sys/socket.h>
 #include <sys/types.h>
-#include <time.h>
 #include <unistd.h>
 #include <algorithm>
 #include <map>
@@ -154,7 +153,13 @@ void Server::add_client(int sock)
 void Server::add_client_from_serialized(const ClientProto &client)
 {
        MutexLock lock(&mutex);
-       Stream *stream = find_stream(client.stream_id());
+       Stream *stream;
+       map<string, Stream *>::iterator stream_it = streams.find(client.stream_id());
+       if (stream_it == streams.end()) {
+               stream = NULL;
+       } else {
+               stream = stream_it->second;
+       }
        clients.insert(make_pair(client.sock(), Client(client, stream)));
        Client *client_ptr = &clients[client.sock()];
 
@@ -175,7 +180,7 @@ void Server::add_client_from_serialized(const ClientProto &client)
        }
 
        if (client_ptr->state == Client::SENDING_DATA && 
-           client_ptr->bytes_sent == client_ptr->stream->bytes_received) {
+           client_ptr->stream_pos == client_ptr->stream->bytes_received) {
                client_ptr->stream->put_client_to_sleep(client_ptr);
        } else {
                process_client(client_ptr);
@@ -194,6 +199,13 @@ void Server::add_stream_from_serialized(const StreamProto &stream)
        streams.insert(make_pair(stream.stream_id(), new Stream(stream)));
 }
        
+void Server::set_backlog_size(const std::string &stream_id, size_t new_size)
+{
+       MutexLock lock(&mutex);
+       assert(streams.count(stream_id) != 0);
+       streams[stream_id]->set_backlog_size(new_size);
+}
+       
 void Server::set_header(const string &stream_id, const string &header)
 {
        MutexLock lock(&mutex);
@@ -206,7 +218,7 @@ void Server::set_header(const string &stream_id, const string &header)
             ++client_it) {
                Client *client = &client_it->second;
                if (client->state == Client::SENDING_DATA &&
-                   client->bytes_sent == 0) {
+                   client->stream_pos == 0) {
                        construct_header(client);
                }
        }
@@ -333,7 +345,7 @@ sending_header_or_error_again:
                // but we'll start sending immediately as we get data.
                // This is postcondition #3.
                client->state = Client::SENDING_DATA;
-               client->bytes_sent = client->stream->bytes_received;
+               client->stream_pos = client->stream->bytes_received;
                client->stream->put_client_to_sleep(client);
                return;
        }
@@ -342,7 +354,7 @@ sending_data_again:
                // See if there's some data we've lost. Ideally, we should drop to a block boundary,
                // but resync will be the mux's problem.
                Stream *stream = client->stream;
-               size_t bytes_to_send = stream->bytes_received - client->bytes_sent;
+               size_t bytes_to_send = stream->bytes_received - client->stream_pos;
                if (bytes_to_send == 0) {
                        return;
                }
@@ -350,20 +362,22 @@ sending_data_again:
                        fprintf(stderr, "WARNING: fd %d lost %lld bytes, maybe too slow connection\n",
                                client->sock,
                                (long long int)(bytes_to_send - stream->backlog_size));
-                       client->bytes_sent = stream->bytes_received - stream->backlog_size;
+                       client->stream_pos = stream->bytes_received - stream->backlog_size;
+                       client->bytes_lost += bytes_to_send - stream->backlog_size;
+                       ++client->num_loss_events;
                        bytes_to_send = stream->backlog_size;
                }
 
                // See if we need to split across the circular buffer.
                bool more_data = false;
-               if ((client->bytes_sent % stream->backlog_size) + bytes_to_send > stream->backlog_size) {
-                       bytes_to_send = stream->backlog_size - (client->bytes_sent % stream->backlog_size);
+               if ((client->stream_pos % stream->backlog_size) + bytes_to_send > stream->backlog_size) {
+                       bytes_to_send = stream->backlog_size - (client->stream_pos % stream->backlog_size);
                        more_data = true;
                }
 
                ssize_t ret;
                do {
-                       loff_t offset = client->bytes_sent % stream->backlog_size;
+                       loff_t offset = client->stream_pos % stream->backlog_size;
                        ret = sendfile(client->sock, stream->data_fd, &offset, bytes_to_send);
                } while (ret == -1 && errno == EINTR);
 
@@ -379,13 +393,14 @@ sending_data_again:
                        close_client(client);
                        return;
                }
+               client->stream_pos += ret;
                client->bytes_sent += ret;
 
-               if (client->bytes_sent == stream->bytes_received) {
+               if (client->stream_pos == stream->bytes_received) {
                        // We don't have any more data for this client, so put it to sleep.
                        // This is postcondition #3.
                        stream->put_client_to_sleep(client);
-               } else if (more_data) {
+               } else if (more_data && ret == bytes_to_send) {
                        goto sending_data_again;
                }
                break;
@@ -527,6 +542,7 @@ void Server::process_queued_data()
             ++queued_it) {
                Stream *stream = find_stream(queued_it->first);
                stream->add_data(queued_it->second.data(), queued_it->second.size());
+               stream->wake_up_all_clients();
        }
        queued_data.clear();
 }