Support multiple listening sockets. Actually mostly because it makes the code somewha...
[cubemap] / state.proto
index 3d8ea99..cfad404 100644 (file)
@@ -1,6 +1,8 @@
 // Corresponds to struct Client.
 message ClientProto {
        optional int32 sock = 1;
+       optional string remote_addr = 8;
+       optional int64 connect_time = 9;
        optional int32 state = 2;
        optional bytes request = 3;
        optional string stream_id = 4;
@@ -31,10 +33,21 @@ message InputProto {
        optional int32 sock = 9;
 };
 
+// Corresponds to class Acceptor.
+message AcceptorProto {
+       optional int32 server_sock = 1;
+       optional int32 port = 2;
+};
+
 message CubemapStateProto {
+       optional int64 serialize_start_sec = 6;
+       optional int64 serialize_start_usec = 7;
        repeated ClientProto clients = 1;
        repeated StreamProto streams = 2;
        repeated InputProto inputs = 5;
+       repeated AcceptorProto acceptors = 8;
+
+       // Deprecated. Use Acceptor instead.
        optional int32 server_sock = 3;
        optional int32 port = 4;
 };