X-Git-Url: https://git.sesse.net/?p=cubemap;a=blobdiff_plain;f=acceptor.cpp;h=fbc5b04390d06929e0b53493e0e8f8fe55350c86;hp=0b8de507af4d0b5576cb2f9aa309ba6e68519a62;hb=ca9624c43b968a0f29ea44e47851ff686bb64bb6;hpb=3f82e5f8ede16a712aa0bcd0913d2d8e3689742c diff --git a/acceptor.cpp b/acceptor.cpp index 0b8de50..fbc5b04 100644 --- a/acceptor.cpp +++ b/acceptor.cpp @@ -1,6 +1,7 @@ #include #include #include +#include #include #include #include @@ -9,15 +10,22 @@ #include "acceptor.h" #include "serverpool.h" +#include "state.pb.h" using namespace std; extern ServerPool *servers; extern volatile bool hupped; -int create_server_socket(int port) +int create_server_socket(int port, SocketType socket_type) { - int server_sock = socket(PF_INET6, SOCK_STREAM, IPPROTO_TCP); + int server_sock; + if (socket_type == TCP_SOCKET) { + server_sock = socket(PF_INET6, SOCK_STREAM, IPPROTO_TCP); + } else { + assert(socket_type == UDP_SOCKET); + server_sock = socket(PF_INET6, SOCK_DGRAM, IPPROTO_UDP); + } if (server_sock == -1) { perror("socket"); exit(1); @@ -52,17 +60,50 @@ int create_server_socket(int port) exit(1); } - if (listen(server_sock, 128) == -1) { - perror("listen"); - exit(1); + if (socket_type == TCP_SOCKET) { + if (listen(server_sock, 128) == -1) { + perror("listen"); + exit(1); + } } return server_sock; } + +Acceptor::Acceptor(int server_sock, int port) + : server_sock(server_sock), + port(port) +{ +} + +Acceptor::Acceptor(const AcceptorProto &serialized) + : server_sock(serialized.server_sock()), + port(serialized.port()) +{ +} + +AcceptorProto Acceptor::serialize() const +{ + AcceptorProto serialized; + serialized.set_server_sock(server_sock); + serialized.set_port(port); + return serialized; +} + +void Acceptor::close_socket() +{ + int ret; + do { + ret = close(server_sock); + } while (ret == -1 && errno == EINTR); + + if (ret == -1) { + perror("close"); + } +} -void *acceptor_thread_run(void *arg) +void Acceptor::do_work() { - int server_sock = int(intptr_t(arg)); while (!hupped) { // Since we are non-blocking, we need to wait for the right state first. // Wait up to 50 ms, then check hupped. @@ -104,5 +145,4 @@ void *acceptor_thread_run(void *arg) // Pick a server, round-robin, and hand over the socket to it. servers->add_client(sock); } - return NULL; }