X-Git-Url: https://git.sesse.net/?p=cubemap;a=blobdiff_plain;f=client.h;h=1a7f2a46216dd4f48849860cd4bd6ad2ef1c7286;hp=834ddad9cd2227e7b302674d33e67d49783ca1f1;hb=31d5c83783aa338e589029a4e6f3f3a4159372b2;hpb=f0621e41fdb96ce1bd58e7561e0aa76345072ba3 diff --git a/client.h b/client.h index 834ddad..1a7f2a4 100644 --- a/client.h +++ b/client.h @@ -5,7 +5,11 @@ #include #include + +#include #include +#include +#include #include "tlse.h" @@ -24,27 +28,37 @@ struct ClientStats { size_t bytes_sent; size_t bytes_lost; size_t num_loss_events; + std::string hls_zombie_key; }; struct Client { Client(int sock); // Serialization/deserialization. - Client(const ClientProto &serialized, Stream *stream); - ClientProto serialize() const; + Client(const ClientProto &serialized, const std::vector> &short_responses, Stream *stream); + ClientProto serialize(std::unordered_map *short_response_pool) const; ClientStats get_stats() const; + std::string get_hls_zombie_key() const { + if (x_playback_session_id.empty()) { + return remote_addr; + } else { + return x_playback_session_id; + } + } + // The file descriptor associated with this socket. int sock; - // When the client connected, in terms of CLOCK_MONOTONIC_COARSE. + // When the client connected (or went into keepalive), in terms of CLOCK_MONOTONIC_COARSE. timespec connect_time; // Some information only used for logging. std::string remote_addr; std::string referer; std::string user_agent; + std::string x_playback_session_id; enum State { READING_REQUEST, SENDING_HEADER, SENDING_DATA, SENDING_SHORT_RESPONSE, WAITING_FOR_KEYFRAME, PREBUFFERING }; State state = READING_REQUEST; @@ -58,12 +72,41 @@ struct Client { std::string url; Stream *stream = nullptr; + // If true, we don't actually serve the stream, but its HLS playlist. + // TODO: Maybe this shouldn't be part of Client, since it's only + // really used in communicating once from parse_request() to + // process_client(); it's not permanent state (and is not serialized). + bool serving_hls_playlist = false; + + // Whether we should close the connection after sending the response. + // Not relevant for READING_REQUEST. Must be true if http_11 is false. + bool close_after_response; + + // Whether the request came in over HTTP/1.1 or higher. + bool http_11; + // The header we want to send, or the response with headers if we know // it in its entirety after reading the request (typically an error). // This is nominally a copy of Stream::header, but since that might // change on reconnects etc., we keep a local copy here. Only relevant // for SENDING_HEADER or SENDING_SHORT_RESPONSE; blank otherwise. - std::string header_or_short_response; + // + // Must start with the string "HTTP/1.0 ", which will be changed to 1.1 + // if relevant. + const std::string *header_or_short_response = nullptr; + + // can come from two distinct places; it can be + // local to the Client object, or it can be shared between many Clients + // (typically HLS playlists, that can be so large that they are expensive + // to hold in many copies). will point to exactly + // one of these, which should be cleared out/dereferenced when it is + // no longer needed. + // + // The use of shared_ptr is somewhat overkill since we don't need + // to access the HLS playlists from multiple threads, but it's not a + // big deal for us. + std::string header_or_short_response_holder; + std::shared_ptr header_or_short_response_ref; // Number of bytes we've sent of the header. Only relevant for SENDING_HEADER // or SENDING_SHORT_RESPONSE. @@ -73,16 +116,26 @@ struct Client { // -1 means we want to send from the end of the backlog (the normal case), // although only at a keyframe. // -2 means we want to send from the _beginning_ of the backlog. + // -3 means we sent the header only. + static const uint64_t STREAM_POS_AT_END = -1; + static const uint64_t STREAM_POS_AT_START = -2; + static const uint64_t STREAM_POS_HEADER_ONLY = -3; + // Once we go into WAITING_FOR_KEYFRAME, PREBUFFERING or SENDING_DATA, // these negative values will be translated to real numbers. - size_t stream_pos = 0; + uint64_t stream_pos = 0; + + // Position at which to end the stream (one-past-the-end, used for fragments). + // -1 means never to end; this is the common case. + static const uint64_t STREAM_POS_NO_END = -1; + uint64_t stream_pos_end = 0; // Number of bytes we've sent of data. Only relevant for SENDING_DATA. - size_t bytes_sent = 0; + uint64_t bytes_sent = 0; // Number of times we've skipped forward due to the backlog being too big, // and how many bytes we've skipped over in all. Only relevant for SENDING_DATA. - size_t bytes_lost = 0, num_loss_events = 0; + uint64_t bytes_lost = 0, num_loss_events = 0; TLSContext *tls_context = nullptr; const unsigned char *tls_data_to_send = nullptr;