X-Git-Url: https://git.sesse.net/?p=cubemap;a=blobdiff_plain;f=server.cpp;h=72664e33f665eda4bd09e49d22789e546b4ee81f;hp=3d915c22c99ad2c94e5aac6878e92f76b233afb2;hb=b757a4a2ce9d24835b52a185134835762af2f50c;hpb=6942bd4c7da1379565817ae82e6ace259abf4492 diff --git a/server.cpp b/server.cpp index 3d915c2..72664e3 100644 --- a/server.cpp +++ b/server.cpp @@ -1,8 +1,11 @@ #include #include +#include #include +#include #include #include +#include #include #include #include @@ -14,20 +17,45 @@ #include #include +#include "accesslog.h" #include "log.h" -#include "markpool.h" +#include "metacube2.h" #include "mutexlock.h" #include "parse.h" #include "server.h" #include "state.pb.h" #include "stream.h" +#include "util.h" + +#ifndef SO_MAX_PACING_RATE +#define SO_MAX_PACING_RATE 47 +#endif using namespace std; +extern AccessLogThread *access_log; + +namespace { + +inline bool is_equal(timespec a, timespec b) +{ + return a.tv_sec == b.tv_sec && + a.tv_nsec == b.tv_nsec; +} + +inline bool is_earlier(timespec a, timespec b) +{ + if (a.tv_sec != b.tv_sec) + return a.tv_sec < b.tv_sec; + return a.tv_nsec < b.tv_nsec; +} + +} // namespace + Server::Server() { pthread_mutex_init(&mutex, NULL); - pthread_mutex_init(&queued_data_mutex, NULL); + pthread_mutex_init(&queued_clients_mutex, NULL); epoll_fd = epoll_create(1024); // Size argument is ignored. if (epoll_fd == -1) { @@ -38,14 +66,11 @@ Server::Server() Server::~Server() { - int ret; - do { - ret = close(epoll_fd); - } while (ret == -1 && errno == EINTR); - - if (ret == -1) { - log_perror("close(epoll_fd)"); + for (size_t i = 0; i < streams.size(); ++i) { + delete streams[i]; } + + safe_close(epoll_fd); } vector Server::get_client_stats() const @@ -63,15 +88,17 @@ vector Server::get_client_stats() const void Server::do_work() { - for ( ;; ) { - int nfds = epoll_wait(epoll_fd, events, EPOLL_MAX_EVENTS, EPOLL_TIMEOUT_MS); - if (nfds == -1 && errno == EINTR) { - if (should_stop) { - return; - } - continue; - } - if (nfds == -1) { + while (!should_stop()) { + // Wait until there's activity on at least one of the fds, + // or 20 ms (about one frame at 50 fps) has elapsed. + // + // We could in theory wait forever and rely on wakeup() + // from add_client_deferred() and add_data_deferred(), + // but wakeup is a pretty expensive operation, and the + // two threads might end up fighting over a lock, so it's + // seemingly (much) more efficient to just have a timeout here. + int nfds = epoll_pwait(epoll_fd, events, EPOLL_MAX_EVENTS, EPOLL_TIMEOUT_MS, &sigset_without_usr1_block); + if (nfds == -1 && errno != EINTR) { log_perror("epoll_wait"); exit(1); } @@ -80,6 +107,7 @@ void Server::do_work() process_queued_data(); + // Process each client where we have socket activity. for (int i = 0; i < nfds; ++i) { Client *client = reinterpret_cast(events[i].data.u64); @@ -91,18 +119,57 @@ void Server::do_work() process_client(client); } - for (map::iterator stream_it = streams.begin(); - stream_it != streams.end(); - ++stream_it) { + // Process each client where its stream has new data, + // even if there was no socket activity. + for (size_t i = 0; i < streams.size(); ++i) { vector to_process; - swap(stream_it->second->to_process, to_process); + swap(streams[i]->to_process, to_process); for (size_t i = 0; i < to_process.size(); ++i) { process_client(to_process[i]); } } - if (should_stop) { - return; + // Finally, go through each client to see if it's timed out + // in the READING_REQUEST state. (Seemingly there are clients + // that can hold sockets up for days at a time without sending + // anything at all.) + timespec timeout_time; + if (clock_gettime(CLOCK_MONOTONIC_COARSE, &timeout_time) == -1) { + log_perror("clock_gettime(CLOCK_MONOTONIC_COARSE)"); + continue; + } + timeout_time.tv_sec -= REQUEST_READ_TIMEOUT_SEC; + while (!clients_ordered_by_connect_time.empty()) { + const pair &connect_time_and_fd = clients_ordered_by_connect_time.front(); + + // See if we have reached the end of clients to process. + if (is_earlier(timeout_time, connect_time_and_fd.first)) { + break; + } + + // If this client doesn't exist anymore, just ignore it + // (it was deleted earlier). + map::iterator client_it = clients.find(connect_time_and_fd.second); + if (client_it == clients.end()) { + clients_ordered_by_connect_time.pop(); + continue; + } + Client *client = &client_it->second; + if (!is_equal(client->connect_time, connect_time_and_fd.first)) { + // Another client has taken this fd in the meantime. + clients_ordered_by_connect_time.pop(); + continue; + } + + if (client->state != Client::READING_REQUEST) { + // Only READING_REQUEST can time out. + clients_ordered_by_connect_time.pop(); + continue; + } + + // OK, it timed out. + close_client(client); + clients_ordered_by_connect_time.pop(); } } } @@ -112,54 +179,87 @@ CubemapStateProto Server::serialize() // We don't serialize anything queued, so empty the queues. process_queued_data(); + // Set all clients in a consistent state before serializing + // (ie., they have no remaining lost data). Otherwise, increasing + // the backlog could take clients into a newly valid area of the backlog, + // sending a stream of zeros instead of skipping the data as it should. + // + // TODO: Do this when clients are added back from serialized state instead; + // it would probably be less wasteful. + for (map::iterator client_it = clients.begin(); + client_it != clients.end(); + ++client_it) { + skip_lost_data(&client_it->second); + } + CubemapStateProto serialized; for (map::const_iterator client_it = clients.begin(); client_it != clients.end(); ++client_it) { serialized.add_clients()->MergeFrom(client_it->second.serialize()); } - for (map::const_iterator stream_it = streams.begin(); - stream_it != streams.end(); - ++stream_it) { - serialized.add_streams()->MergeFrom(stream_it->second->serialize()); + for (size_t i = 0; i < streams.size(); ++i) { + serialized.add_streams()->MergeFrom(streams[i]->serialize()); } return serialized; } void Server::add_client_deferred(int sock) { - MutexLock lock(&queued_data_mutex); + MutexLock lock(&queued_clients_mutex); queued_add_clients.push_back(sock); } void Server::add_client(int sock) { - clients.insert(make_pair(sock, Client(sock))); + pair::iterator, bool> ret = + clients.insert(make_pair(sock, Client(sock))); + assert(ret.second == true); // Should not already exist. + Client *client_ptr = &ret.first->second; + + // Connection timestamps must be nondecreasing. I can't find any guarantee + // that even the monotonic clock can't go backwards by a small amount + // (think switching between CPUs with non-synchronized TSCs), so if + // this actually should happen, we hack around it by fudging + // connect_time. + if (!clients_ordered_by_connect_time.empty() && + is_earlier(client_ptr->connect_time, clients_ordered_by_connect_time.back().first)) { + client_ptr->connect_time = clients_ordered_by_connect_time.back().first; + } + clients_ordered_by_connect_time.push(make_pair(client_ptr->connect_time, sock)); // Start listening on data from this socket. epoll_event ev; ev.events = EPOLLIN | EPOLLET | EPOLLRDHUP; - ev.data.u64 = reinterpret_cast(&clients[sock]); + ev.data.u64 = reinterpret_cast(client_ptr); if (epoll_ctl(epoll_fd, EPOLL_CTL_ADD, sock, &ev) == -1) { log_perror("epoll_ctl(EPOLL_CTL_ADD)"); exit(1); } - process_client(&clients[sock]); + process_client(client_ptr); } void Server::add_client_from_serialized(const ClientProto &client) { MutexLock lock(&mutex); Stream *stream; - map::iterator stream_it = streams.find(client.stream_id()); - if (stream_it == streams.end()) { + int stream_index = lookup_stream_by_url(client.url()); + if (stream_index == -1) { + assert(client.state() != Client::SENDING_DATA); stream = NULL; } else { - stream = stream_it->second; + stream = streams[stream_index]; } - clients.insert(make_pair(client.sock(), Client(client, stream))); - Client *client_ptr = &clients[client.sock()]; + pair::iterator, bool> ret = + clients.insert(make_pair(client.sock(), Client(client, stream))); + assert(ret.second == true); // Should not already exist. + Client *client_ptr = &ret.first->second; + + // Connection timestamps must be nondecreasing. + assert(clients_ordered_by_connect_time.empty() || + !is_earlier(client_ptr->connect_time, clients_ordered_by_connect_time.back().first)); + clients_ordered_by_connect_time.push(make_pair(client_ptr->connect_time, client.sock())); // Start listening on data from this socket. epoll_event ev; @@ -170,69 +270,99 @@ void Server::add_client_from_serialized(const ClientProto &client) // the sleeping array again soon. ev.events = EPOLLOUT | EPOLLET | EPOLLRDHUP; } - ev.data.u64 = 0; // Keep Valgrind happy. ev.data.u64 = reinterpret_cast(client_ptr); if (epoll_ctl(epoll_fd, EPOLL_CTL_ADD, client.sock(), &ev) == -1) { log_perror("epoll_ctl(EPOLL_CTL_ADD)"); exit(1); } - if (client_ptr->state == Client::SENDING_DATA && - client_ptr->stream_pos == client_ptr->stream->bytes_received) { + if (client_ptr->state == Client::WAITING_FOR_KEYFRAME || + client_ptr->state == Client::PREBUFFERING || + (client_ptr->state == Client::SENDING_DATA && + client_ptr->stream_pos == client_ptr->stream->bytes_received)) { client_ptr->stream->put_client_to_sleep(client_ptr); } else { process_client(client_ptr); } } -void Server::add_stream(const string &stream_id, size_t backlog_size) +int Server::lookup_stream_by_url(const string &url) const +{ + map::const_iterator url_it = url_map.find(url); + if (url_it == url_map.end()) { + return -1; + } + return url_it->second; +} + +int Server::add_stream(const string &url, size_t backlog_size, size_t prebuffering_bytes, Stream::Encoding encoding) { MutexLock lock(&mutex); - streams.insert(make_pair(stream_id, new Stream(stream_id, backlog_size))); + url_map.insert(make_pair(url, streams.size())); + streams.push_back(new Stream(url, backlog_size, prebuffering_bytes, encoding)); + return streams.size() - 1; } -void Server::add_stream_from_serialized(const StreamProto &stream) +int Server::add_stream_from_serialized(const StreamProto &stream, int data_fd) { MutexLock lock(&mutex); - streams.insert(make_pair(stream.stream_id(), new Stream(stream))); + url_map.insert(make_pair(stream.url(), streams.size())); + streams.push_back(new Stream(stream, data_fd)); + return streams.size() - 1; } -void Server::set_backlog_size(const std::string &stream_id, size_t new_size) +void Server::set_backlog_size(int stream_index, size_t new_size) { MutexLock lock(&mutex); - assert(streams.count(stream_id) != 0); - streams[stream_id]->set_backlog_size(new_size); + assert(stream_index >= 0 && stream_index < ssize_t(streams.size())); + streams[stream_index]->set_backlog_size(new_size); +} + +void Server::set_prebuffering_bytes(int stream_index, size_t new_amount) +{ + MutexLock lock(&mutex); + assert(stream_index >= 0 && stream_index < ssize_t(streams.size())); + streams[stream_index]->prebuffering_bytes = new_amount; } -void Server::set_header(const string &stream_id, const string &header) +void Server::set_encoding(int stream_index, Stream::Encoding encoding) { MutexLock lock(&mutex); - find_stream(stream_id)->header = header; - - // If there are clients we haven't sent anything to yet, we should give - // them the header, so push back into the SENDING_HEADER state. - for (map::iterator client_it = clients.begin(); - client_it != clients.end(); - ++client_it) { - Client *client = &client_it->second; - if (client->state == Client::SENDING_DATA && - client->stream_pos == 0) { - construct_header(client); - } + assert(stream_index >= 0 && stream_index < ssize_t(streams.size())); + streams[stream_index]->encoding = encoding; +} + +void Server::set_header(int stream_index, const string &http_header, const string &stream_header) +{ + MutexLock lock(&mutex); + assert(stream_index >= 0 && stream_index < ssize_t(streams.size())); + streams[stream_index]->http_header = http_header; + + if (stream_header != streams[stream_index]->stream_header) { + // We cannot start at any of the older starting points anymore, + // since they'd get the wrong header for the stream (not to mention + // that a changed header probably means the stream restarted, + // which means any client starting on the old one would probably + // stop playing properly at the change point). Next block + // should be a suitable starting point (if not, something is + // pretty strange), so it will fill up again soon enough. + streams[stream_index]->suitable_starting_points.clear(); } + streams[stream_index]->stream_header = stream_header; } -void Server::set_mark_pool(const std::string &stream_id, MarkPool *mark_pool) +void Server::set_pacing_rate(int stream_index, uint32_t pacing_rate) { MutexLock lock(&mutex); assert(clients.empty()); - find_stream(stream_id)->mark_pool = mark_pool; + assert(stream_index >= 0 && stream_index < ssize_t(streams.size())); + streams[stream_index]->pacing_rate = pacing_rate; } -void Server::add_data_deferred(const string &stream_id, const char *data, size_t bytes) +void Server::add_data_deferred(int stream_index, const char *data, size_t bytes, StreamStartSuitability suitable_for_stream_start) { - MutexLock lock(&queued_data_mutex); - queued_data[stream_id].append(string(data, data + bytes)); + assert(stream_index >= 0 && stream_index < ssize_t(streams.size())); + streams[stream_index]->add_data_deferred(data, bytes, suitable_for_stream_start); } // See the .h file for postconditions after this function. @@ -339,32 +469,85 @@ sending_header_or_error_again: return; } - // Start sending from the end. In other words, we won't send any of the backlog, - // but we'll start sending immediately as we get data. - // This is postcondition #3. + Stream *stream = client->stream; + if (client->stream_pos == size_t(-2)) { + // Start sending from the beginning of the backlog. + client->stream_pos = min( + stream->bytes_received - stream->backlog_size, + 0); + client->state = Client::SENDING_DATA; + goto sending_data; + } else if (stream->prebuffering_bytes == 0) { + // Start sending from the first keyframe we get. In other + // words, we won't send any of the backlog, but we'll start + // sending immediately as we get the next keyframe block. + // Note that this is functionally identical to the next if branch, + // except that we save a binary search. + client->stream_pos = stream->bytes_received; + client->state = Client::WAITING_FOR_KEYFRAME; + } else { + // We're not going to send anything to the client before we have + // N bytes. However, this wait might be boring; we can just as well + // use it to send older data if we have it. We use lower_bound() + // so that we are conservative and never add extra latency over just + // waiting (assuming CBR or nearly so); otherwise, we could want e.g. + // 100 kB prebuffer but end up sending a 10 MB GOP. + deque::const_iterator starting_point_it = + lower_bound(stream->suitable_starting_points.begin(), + stream->suitable_starting_points.end(), + stream->bytes_received - stream->prebuffering_bytes); + if (starting_point_it == stream->suitable_starting_points.end()) { + // None found. Just put us at the end, and then wait for the + // first keyframe to appear. + client->stream_pos = stream->bytes_received; + client->state = Client::WAITING_FOR_KEYFRAME; + } else { + client->stream_pos = *starting_point_it; + client->state = Client::PREBUFFERING; + goto prebuffering; + } + } + // Fall through. + } + case Client::WAITING_FOR_KEYFRAME: { + Stream *stream = client->stream; + if (stream->suitable_starting_points.empty() || + client->stream_pos > stream->suitable_starting_points.back()) { + // We haven't received a keyframe since this stream started waiting, + // so keep on waiting for one. + // This is postcondition #3. + stream->put_client_to_sleep(client); + return; + } + client->stream_pos = stream->suitable_starting_points.back(); + client->state = Client::PREBUFFERING; + // Fall through. + } + case Client::PREBUFFERING: { +prebuffering: + Stream *stream = client->stream; + size_t bytes_to_send = stream->bytes_received - client->stream_pos; + assert(bytes_to_send <= stream->backlog_size); + if (bytes_to_send < stream->prebuffering_bytes) { + // We don't have enough bytes buffered to start this client yet. + // This is postcondition #3. + stream->put_client_to_sleep(client); + return; + } client->state = Client::SENDING_DATA; - client->stream_pos = client->stream->bytes_received; - client->stream->put_client_to_sleep(client); - return; + // Fall through. } case Client::SENDING_DATA: { -sending_data_again: - // See if there's some data we've lost. Ideally, we should drop to a block boundary, - // but resync will be the mux's problem. +sending_data: + skip_lost_data(client); Stream *stream = client->stream; + +sending_data_again: size_t bytes_to_send = stream->bytes_received - client->stream_pos; + assert(bytes_to_send <= stream->backlog_size); if (bytes_to_send == 0) { return; } - if (bytes_to_send > stream->backlog_size) { - log(WARNING, "[%s] Client lost %lld bytes, maybe too slow connection", - client->remote_addr.c_str(), - (long long int)(bytes_to_send - stream->backlog_size)); - client->stream_pos = stream->bytes_received - stream->backlog_size; - client->bytes_lost += bytes_to_send - stream->backlog_size; - ++client->num_loss_events; - bytes_to_send = stream->backlog_size; - } // See if we need to split across the circular buffer. bool more_data = false; @@ -375,7 +558,7 @@ sending_data_again: ssize_t ret; do { - loff_t offset = client->stream_pos % stream->backlog_size; + off_t offset = client->stream_pos % stream->backlog_size; ret = sendfile(client->sock, stream->data_fd, &offset, bytes_to_send); } while (ret == -1 && errno == EINTR); @@ -408,6 +591,23 @@ sending_data_again: } } +// See if there's some data we've lost. Ideally, we should drop to a block boundary, +// but resync will be the mux's problem. +void Server::skip_lost_data(Client *client) +{ + Stream *stream = client->stream; + if (stream == NULL) { + return; + } + size_t bytes_to_send = stream->bytes_received - client->stream_pos; + if (bytes_to_send > stream->backlog_size) { + size_t bytes_lost = bytes_to_send - stream->backlog_size; + client->stream_pos = stream->bytes_received - stream->backlog_size; + client->bytes_lost += bytes_lost; + ++client->num_loss_events; + } +} + int Server::parse_request(Client *client) { vector lines = split_lines(client->request); @@ -415,6 +615,18 @@ int Server::parse_request(Client *client) return 400; // Bad request (empty). } + // Parse the headers, for logging purposes. + // TODO: Case-insensitivity. + multimap headers = extract_headers(lines, client->remote_addr); + multimap::const_iterator referer_it = headers.find("Referer"); + if (referer_it != headers.end()) { + client->referer = referer_it->second; + } + multimap::const_iterator user_agent_it = headers.find("User-Agent"); + if (user_agent_it != headers.end()) { + client->user_agent = user_agent_it->second; + } + vector request_tokens = split_tokens(lines[0]); if (request_tokens.size() < 2) { return 400; // Bad request (empty). @@ -422,20 +634,31 @@ int Server::parse_request(Client *client) if (request_tokens[0] != "GET") { return 400; // Should maybe be 405 instead? } - if (streams.count(request_tokens[1]) == 0) { + + string url = request_tokens[1]; + if (url.find("?backlog") == url.size() - 8) { + client->stream_pos = -2; + url = url.substr(0, url.size() - 8); + } else { + client->stream_pos = -1; + } + + map::const_iterator url_map_it = url_map.find(url); + if (url_map_it == url_map.end()) { return 404; // Not found. } - client->stream_id = request_tokens[1]; - client->stream = find_stream(client->stream_id); - if (client->stream->mark_pool != NULL) { - client->fwmark = client->stream->mark_pool->get_mark(); - } else { - client->fwmark = 0; // No mark. + Stream *stream = streams[url_map_it->second]; + if (stream->http_header.empty()) { + return 503; // Service unavailable. } - if (setsockopt(client->sock, SOL_SOCKET, SO_MARK, &client->fwmark, sizeof(client->fwmark)) == -1) { - if (client->fwmark != 0) { - log_perror("setsockopt(SO_MARK)"); + + client->url = request_tokens[1]; + + client->stream = stream; + if (setsockopt(client->sock, SOL_SOCKET, SO_MAX_PACING_RATE, &client->stream->pacing_rate, sizeof(client->stream->pacing_rate)) == -1) { + if (client->stream->pacing_rate != ~0U) { + log_perror("setsockopt(SO_MAX_PACING_RATE)"); } } client->request.clear(); @@ -445,7 +668,28 @@ int Server::parse_request(Client *client) void Server::construct_header(Client *client) { - client->header_or_error = find_stream(client->stream_id)->header; + Stream *stream = client->stream; + if (stream->encoding == Stream::STREAM_ENCODING_RAW) { + client->header_or_error = stream->http_header + + "\r\n" + + stream->stream_header; + } else if (stream->encoding == Stream::STREAM_ENCODING_METACUBE) { + client->header_or_error = stream->http_header + + "Content-encoding: metacube\r\n" + + "\r\n"; + if (!stream->stream_header.empty()) { + metacube2_block_header hdr; + memcpy(hdr.sync, METACUBE2_SYNC, sizeof(hdr.sync)); + hdr.size = htonl(stream->stream_header.size()); + hdr.flags = htons(METACUBE_FLAGS_HEADER); + hdr.csum = htons(metacube2_compute_crc(&hdr)); + client->header_or_error.append( + string(reinterpret_cast(&hdr), sizeof(hdr))); + } + client->header_or_error.append(stream->stream_header); + } else { + assert(false); + } // Switch states. client->state = Client::SENDING_HEADER; @@ -498,47 +742,29 @@ void Server::close_client(Client *client) if (client->stream != NULL) { delete_from(&client->stream->sleeping_clients, client); delete_from(&client->stream->to_process, client); - if (client->stream->mark_pool != NULL) { - int fwmark = client->fwmark; - client->stream->mark_pool->release_mark(fwmark); - } } - // Bye-bye! - int ret; - do { - ret = close(client->sock); - } while (ret == -1 && errno == EINTR); + // Log to access_log. + access_log->write(client->get_stats()); - if (ret == -1) { - log_perror("close"); - } + // Bye-bye! + safe_close(client->sock); clients.erase(client->sock); } -Stream *Server::find_stream(const string &stream_id) -{ - map::iterator it = streams.find(stream_id); - assert(it != streams.end()); - return it->second; -} - void Server::process_queued_data() { - MutexLock lock(&queued_data_mutex); + { + MutexLock lock(&queued_clients_mutex); + + for (size_t i = 0; i < queued_add_clients.size(); ++i) { + add_client(queued_add_clients[i]); + } + queued_add_clients.clear(); + } - for (size_t i = 0; i < queued_add_clients.size(); ++i) { - add_client(queued_add_clients[i]); + for (size_t i = 0; i < streams.size(); ++i) { + streams[i]->process_queued_data(); } - queued_add_clients.clear(); - - for (map::iterator queued_it = queued_data.begin(); - queued_it != queued_data.end(); - ++queued_it) { - Stream *stream = find_stream(queued_it->first); - stream->add_data(queued_it->second.data(), queued_it->second.size()); - stream->wake_up_all_clients(); - } - queued_data.clear(); }