X-Git-Url: https://git.sesse.net/?p=cubemap;a=blobdiff_plain;f=server.cpp;h=99a3925e13f0bca65531f82902012408e0b5556c;hp=d41e3c70730b896e44a9362bf150ae534ee9f892;hb=fb0ec9c7b3fb51c5da24af0183d35f3815e6ca0e;hpb=d9de2a370c08fd6738984e759a1ab4f91015af0c diff --git a/server.cpp b/server.cpp index d41e3c7..99a3925 100644 --- a/server.cpp +++ b/server.cpp @@ -1,172 +1,115 @@ +#include +#include +#include +#include +#include #include +#include #include -#include -#include -#include -#include +#include +#include #include -#include #include -#include -#include -#include -#include -#include -#include +#include #include +#include +#include +#include +#include -#include "metacube.h" -#include "server.h" +#include "accesslog.h" +#include "log.h" +#include "metacube2.h" #include "mutexlock.h" #include "parse.h" +#include "server.h" #include "state.pb.h" +#include "stream.h" +#include "util.h" -using namespace std; +#ifndef SO_MAX_PACING_RATE +#define SO_MAX_PACING_RATE 47 +#endif -Client::Client(int sock) - : sock(sock), - state(Client::READING_REQUEST), - stream(NULL), - header_or_error_bytes_sent(0), - bytes_sent(0) -{ - request.reserve(1024); -} - -Client::Client(const ClientProto &serialized, Stream *stream) - : sock(serialized.sock()), - state(State(serialized.state())), - request(serialized.request()), - stream_id(serialized.stream_id()), - stream(stream), - header_or_error(serialized.header_or_error()), - header_or_error_bytes_sent(serialized.header_or_error_bytes_sent()), - bytes_sent(serialized.bytes_sent()) -{ -} +using namespace std; -ClientProto Client::serialize() const -{ - ClientProto serialized; - serialized.set_sock(sock); - serialized.set_state(state); - serialized.set_request(request); - serialized.set_stream_id(stream_id); - serialized.set_header_or_error(header_or_error); - serialized.set_header_or_error_bytes_sent(serialized.header_or_error_bytes_sent()); - serialized.set_bytes_sent(bytes_sent); - return serialized; -} +extern AccessLogThread *access_log; -Stream::Stream(const string &stream_id) - : stream_id(stream_id), - data(new char[BACKLOG_SIZE]), - data_size(0) -{ - memset(data, 0, BACKLOG_SIZE); -} +namespace { -Stream::~Stream() +inline bool is_equal(timespec a, timespec b) { - delete[] data; + return a.tv_sec == b.tv_sec && + a.tv_nsec == b.tv_nsec; } -Stream::Stream(const StreamProto &serialized) - : stream_id(serialized.stream_id()), - header(serialized.header()), - data(new char[BACKLOG_SIZE]), - data_size(serialized.data_size()) +inline bool is_earlier(timespec a, timespec b) { - assert(serialized.data().size() == BACKLOG_SIZE); - memcpy(data, serialized.data().data(), BACKLOG_SIZE); + if (a.tv_sec != b.tv_sec) + return a.tv_sec < b.tv_sec; + return a.tv_nsec < b.tv_nsec; } -StreamProto Stream::serialize() const -{ - StreamProto serialized; - serialized.set_header(header); - serialized.set_data(string(data, data + BACKLOG_SIZE)); - serialized.set_data_size(data_size); - serialized.set_stream_id(stream_id); - return serialized; -} +} // namespace Server::Server() { pthread_mutex_init(&mutex, NULL); + pthread_mutex_init(&queued_clients_mutex, NULL); epoll_fd = epoll_create(1024); // Size argument is ignored. if (epoll_fd == -1) { - perror("epoll_fd"); + log_perror("epoll_fd"); exit(1); } } Server::~Server() { - int ret; - do { - ret = close(epoll_fd); - } while (ret == -1 && errno == EINTR); - - if (ret == -1) { - perror("close(epoll_fd)"); + for (size_t i = 0; i < streams.size(); ++i) { + delete streams[i]; } -} -void Server::run() -{ - should_stop = false; - - // Joinable is already the default, but it's good to be certain. - pthread_attr_t attr; - pthread_attr_init(&attr); - pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE); - pthread_create(&worker_thread, &attr, Server::do_work_thunk, this); + safe_close(epoll_fd); } - -void Server::stop() + +vector Server::get_client_stats() const { - { - MutexLock lock(&mutex); - should_stop = true; - } + vector ret; - if (pthread_join(worker_thread, NULL) == -1) { - perror("pthread_join"); - exit(1); + MutexLock lock(&mutex); + for (map::const_iterator client_it = clients.begin(); + client_it != clients.end(); + ++client_it) { + ret.push_back(client_it->second.get_stats()); } -} - -void *Server::do_work_thunk(void *arg) -{ - Server *server = static_cast(arg); - server->do_work(); - return NULL; + return ret; } void Server::do_work() { - for ( ;; ) { - int nfds = epoll_wait(epoll_fd, events, EPOLL_MAX_EVENTS, EPOLL_TIMEOUT_MS); - if (nfds == -1 && errno == EINTR) { - continue; - } - if (nfds == -1) { - perror("epoll_wait"); + while (!should_stop()) { + // Wait until there's activity on at least one of the fds, + // or 20 ms (about one frame at 50 fps) has elapsed. + // + // We could in theory wait forever and rely on wakeup() + // from add_client_deferred() and add_data_deferred(), + // but wakeup is a pretty expensive operation, and the + // two threads might end up fighting over a lock, so it's + // seemingly (much) more efficient to just have a timeout here. + int nfds = epoll_pwait(epoll_fd, events, EPOLL_MAX_EVENTS, EPOLL_TIMEOUT_MS, &sigset_without_usr1_block); + if (nfds == -1 && errno != EINTR) { + log_perror("epoll_wait"); exit(1); } MutexLock lock(&mutex); // We release the mutex between iterations. - if (should_stop) { - return; - } + process_queued_data(); + // Process each client where we have socket activity. for (int i = 0; i < nfds; ++i) { - int fd = events[i].data.fd; - assert(clients.count(fd) != 0); - Client *client = &clients[fd]; + Client *client = reinterpret_cast(events[i].data.u64); if (events[i].events & (EPOLLERR | EPOLLRDHUP | EPOLLHUP)) { close_client(client); @@ -176,53 +119,147 @@ void Server::do_work() process_client(client); } - for (unsigned i = 0; i < to_process.size(); ++i) { - process_client(to_process[i]); + // Process each client where its stream has new data, + // even if there was no socket activity. + for (size_t i = 0; i < streams.size(); ++i) { + vector to_process; + swap(streams[i]->to_process, to_process); + for (size_t i = 0; i < to_process.size(); ++i) { + process_client(to_process[i]); + } + } + + // Finally, go through each client to see if it's timed out + // in the READING_REQUEST state. (Seemingly there are clients + // that can hold sockets up for days at a time without sending + // anything at all.) + timespec timeout_time; + if (clock_gettime(CLOCK_MONOTONIC_COARSE, &timeout_time) == -1) { + log_perror("clock_gettime(CLOCK_MONOTONIC_COARSE)"); + continue; + } + timeout_time.tv_sec -= REQUEST_READ_TIMEOUT_SEC; + while (!clients_ordered_by_connect_time.empty()) { + pair &connect_time_and_fd = clients_ordered_by_connect_time.front(); + + // See if we have reached the end of clients to process. + if (is_earlier(timeout_time, connect_time_and_fd.first)) { + break; + } + + // If this client doesn't exist anymore, just ignore it + // (it was deleted earlier). + std::map::iterator client_it = clients.find(connect_time_and_fd.second); + if (client_it == clients.end()) { + clients_ordered_by_connect_time.pop(); + continue; + } + Client *client = &client_it->second; + if (!is_equal(client->connect_time, connect_time_and_fd.first)) { + // Another client has taken this fd in the meantime. + clients_ordered_by_connect_time.pop(); + continue; + } + + if (client->state != Client::READING_REQUEST) { + // Only READING_REQUEST can time out. + clients_ordered_by_connect_time.pop(); + continue; + } + + // OK, it timed out. + close_client(client); + clients_ordered_by_connect_time.pop(); } - to_process.clear(); } } -CubemapStateProto Server::serialize() const +CubemapStateProto Server::serialize() { + // We don't serialize anything queued, so empty the queues. + process_queued_data(); + + // Set all clients in a consistent state before serializing + // (ie., they have no remaining lost data). Otherwise, increasing + // the backlog could take clients into a newly valid area of the backlog, + // sending a stream of zeros instead of skipping the data as it should. + // + // TODO: Do this when clients are added back from serialized state instead; + // it would probably be less wasteful. + for (map::iterator client_it = clients.begin(); + client_it != clients.end(); + ++client_it) { + skip_lost_data(&client_it->second); + } + CubemapStateProto serialized; for (map::const_iterator client_it = clients.begin(); client_it != clients.end(); ++client_it) { serialized.add_clients()->MergeFrom(client_it->second.serialize()); } - for (map::const_iterator stream_it = streams.begin(); - stream_it != streams.end(); - ++stream_it) { - serialized.add_streams()->MergeFrom(stream_it->second->serialize()); + for (size_t i = 0; i < streams.size(); ++i) { + serialized.add_streams()->MergeFrom(streams[i]->serialize()); } return serialized; } +void Server::add_client_deferred(int sock) +{ + MutexLock lock(&queued_clients_mutex); + queued_add_clients.push_back(sock); +} + void Server::add_client(int sock) { - MutexLock lock(&mutex); - clients.insert(make_pair(sock, Client(sock))); + pair::iterator, bool> ret = + clients.insert(make_pair(sock, Client(sock))); + assert(ret.second == true); // Should not already exist. + Client *client_ptr = &ret.first->second; + + // Connection timestamps must be nondecreasing. I can't find any guarantee + // that even the monotonic clock can't go backwards by a small amount + // (think switching between CPUs with non-synchronized TSCs), so if + // this actually should happen, we hack around it by fudging + // connect_time. + if (!clients_ordered_by_connect_time.empty() && + is_earlier(client_ptr->connect_time, clients_ordered_by_connect_time.back().first)) { + client_ptr->connect_time = clients_ordered_by_connect_time.back().first; + } + clients_ordered_by_connect_time.push(make_pair(client_ptr->connect_time, sock)); // Start listening on data from this socket. epoll_event ev; ev.events = EPOLLIN | EPOLLET | EPOLLRDHUP; - ev.data.u64 = 0; // Keep Valgrind happy. - ev.data.fd = sock; + ev.data.u64 = reinterpret_cast(client_ptr); if (epoll_ctl(epoll_fd, EPOLL_CTL_ADD, sock, &ev) == -1) { - perror("epoll_ctl(EPOLL_CTL_ADD)"); + log_perror("epoll_ctl(EPOLL_CTL_ADD)"); exit(1); } - process_client(&clients[sock]); + process_client(client_ptr); } void Server::add_client_from_serialized(const ClientProto &client) { MutexLock lock(&mutex); - Stream *stream = find_stream(client.stream_id()); - clients.insert(make_pair(client.sock(), Client(client, stream))); - Client *client_ptr = &clients[client.sock()]; + Stream *stream; + int stream_index = lookup_stream_by_url(client.url()); + if (stream_index == -1) { + assert(client.state() != Client::SENDING_DATA); + stream = NULL; + } else { + stream = streams[stream_index]; + } + pair::iterator, bool> ret = + clients.insert(make_pair(client.sock(), Client(client, stream))); + assert(ret.second == true); // Should not already exist. + Client *client_ptr = &ret.first->second; + + // Connection timestamps must be nondecreasing. + assert(clients_ordered_by_connect_time.empty() || + !is_earlier(client_ptr->connect_time, clients_ordered_by_connect_time.back().first)); + clients_ordered_by_connect_time.push(make_pair(client_ptr->connect_time, client.sock())); // Start listening on data from this socket. epoll_event ev; @@ -233,72 +270,88 @@ void Server::add_client_from_serialized(const ClientProto &client) // the sleeping array again soon. ev.events = EPOLLOUT | EPOLLET | EPOLLRDHUP; } - ev.data.u64 = 0; // Keep Valgrind happy. - ev.data.fd = client.sock(); + ev.data.u64 = reinterpret_cast(client_ptr); if (epoll_ctl(epoll_fd, EPOLL_CTL_ADD, client.sock(), &ev) == -1) { - perror("epoll_ctl(EPOLL_CTL_ADD)"); + log_perror("epoll_ctl(EPOLL_CTL_ADD)"); exit(1); } - if (client_ptr->state == Client::SENDING_DATA && - client_ptr->bytes_sent == client_ptr->stream->data_size) { - put_client_to_sleep(client_ptr); + if (client_ptr->state == Client::WAITING_FOR_KEYFRAME || + client_ptr->state == Client::PREBUFFERING || + (client_ptr->state == Client::SENDING_DATA && + client_ptr->stream_pos == client_ptr->stream->bytes_received)) { + client_ptr->stream->put_client_to_sleep(client_ptr); } else { process_client(client_ptr); } } -void Server::add_stream(const string &stream_id) +int Server::lookup_stream_by_url(const std::string &url) const +{ + map::const_iterator url_it = url_map.find(url); + if (url_it == url_map.end()) { + return -1; + } + return url_it->second; +} + +int Server::add_stream(const string &url, size_t backlog_size, size_t prebuffering_bytes, Stream::Encoding encoding) { MutexLock lock(&mutex); - streams.insert(make_pair(stream_id, new Stream(stream_id))); + url_map.insert(make_pair(url, streams.size())); + streams.push_back(new Stream(url, backlog_size, prebuffering_bytes, encoding)); + return streams.size() - 1; } -void Server::add_stream_from_serialized(const StreamProto &stream) +int Server::add_stream_from_serialized(const StreamProto &stream, int data_fd) { MutexLock lock(&mutex); - streams.insert(make_pair(stream.stream_id(), new Stream(stream))); + url_map.insert(make_pair(stream.url(), streams.size())); + streams.push_back(new Stream(stream, data_fd)); + return streams.size() - 1; } -void Server::set_header(const string &stream_id, const string &header) +void Server::set_backlog_size(int stream_index, size_t new_size) { MutexLock lock(&mutex); - find_stream(stream_id)->header = header; + assert(stream_index >= 0 && stream_index < ssize_t(streams.size())); + streams[stream_index]->set_backlog_size(new_size); +} - // If there are clients we haven't sent anything to yet, we should give - // them the header, so push back into the SENDING_HEADER state. - for (map::iterator client_it = clients.begin(); - client_it != clients.end(); - ++client_it) { - Client *client = &client_it->second; - if (client->state == Client::SENDING_DATA && - client->bytes_sent == 0) { - construct_header(client); - } - } +void Server::set_prebuffering_bytes(int stream_index, size_t new_amount) +{ + MutexLock lock(&mutex); + assert(stream_index >= 0 && stream_index < ssize_t(streams.size())); + streams[stream_index]->prebuffering_bytes = new_amount; } -void Server::add_data(const string &stream_id, const char *data, size_t bytes) +void Server::set_encoding(int stream_index, Stream::Encoding encoding) { - if (bytes == 0) { - return; - } - MutexLock lock(&mutex); - Stream *stream = find_stream(stream_id); - size_t pos = stream->data_size % BACKLOG_SIZE; - stream->data_size += bytes; - - if (pos + bytes > BACKLOG_SIZE) { - size_t to_copy = BACKLOG_SIZE - pos; - memcpy(stream->data + pos, data, to_copy); - data += to_copy; - bytes -= to_copy; - pos = 0; - } + assert(stream_index >= 0 && stream_index < ssize_t(streams.size())); + streams[stream_index]->encoding = encoding; +} + +void Server::set_header(int stream_index, const string &http_header, const string &stream_header) +{ + MutexLock lock(&mutex); + assert(stream_index >= 0 && stream_index < ssize_t(streams.size())); + streams[stream_index]->http_header = http_header; + streams[stream_index]->stream_header = stream_header; +} + +void Server::set_pacing_rate(int stream_index, uint32_t pacing_rate) +{ + MutexLock lock(&mutex); + assert(clients.empty()); + assert(stream_index >= 0 && stream_index < ssize_t(streams.size())); + streams[stream_index]->pacing_rate = pacing_rate; +} - memcpy(stream->data + pos, data, bytes); - wake_up_all_clients(); +void Server::add_data_deferred(int stream_index, const char *data, size_t bytes, StreamStartSuitability suitable_for_stream_start) +{ + assert(stream_index >= 0 && stream_index < ssize_t(streams.size())); + streams[stream_index]->add_data_deferred(data, bytes, suitable_for_stream_start); } // See the .h file for postconditions after this function. @@ -320,7 +373,7 @@ read_request_again: return; } if (ret == -1) { - perror("read"); + log_perror("read"); close_client(client); return; } @@ -330,34 +383,27 @@ read_request_again: return; } - // Guard against overlong requests gobbling up all of our space. - if (client->request.size() + ret > MAX_CLIENT_REQUEST) { - fprintf(stderr, "WARNING: fd %d sent overlong request!\n", client->sock); + RequestParseStatus status = wait_for_double_newline(&client->request, buf, ret); + + switch (status) { + case RP_OUT_OF_SPACE: + log(WARNING, "[%s] Client sent overlong request!", client->remote_addr.c_str()); close_client(client); return; - } - - // See if we have \r\n\r\n anywhere in the request. We start three bytes - // before what we just appended, in case we just got the final character. - size_t existing_req_bytes = client->request.size(); - client->request.append(string(buf, buf + ret)); - - size_t start_at = (existing_req_bytes >= 3 ? existing_req_bytes - 3 : 0); - const char *ptr = reinterpret_cast( - memmem(client->request.data() + start_at, client->request.size() - start_at, - "\r\n\r\n", 4)); - if (ptr == NULL) { + case RP_NOT_FINISHED_YET: // OK, we don't have the entire header yet. Fine; we'll get it later. // See if there's more data for us. goto read_request_again; - } - - if (ptr != client->request.data() + client->request.size() - 4) { - fprintf(stderr, "WARNING: fd %d had junk data after request!\n", client->sock); + case RP_EXTRA_DATA: + log(WARNING, "[%s] Junk data after request!", client->remote_addr.c_str()); close_client(client); return; + case RP_FINISHED: + break; } + assert(status == RP_FINISHED); + int error_code = parse_request(client); if (error_code == 200) { construct_header(client); @@ -389,7 +435,7 @@ sending_header_or_error_again: if (ret == -1) { // Error! Postcondition #1. - perror("write"); + log_perror("write"); close_client(client); return; } @@ -412,52 +458,74 @@ sending_header_or_error_again: return; } - // Start sending from the end. In other words, we won't send any of the backlog, - // but we'll start sending immediately as we get data. + // Start sending from the first keyframe we get. In other + // words, we won't send any of the backlog, but we'll start + // sending immediately as we get the next keyframe block. // This is postcondition #3. - client->state = Client::SENDING_DATA; - client->bytes_sent = client->stream->data_size; - put_client_to_sleep(client); + if (client->stream_pos == size_t(-2)) { + client->stream_pos = std::min( + client->stream->bytes_received - client->stream->backlog_size, + 0); + client->state = Client::SENDING_DATA; + } else { + // client->stream_pos should be -1, but it might not be, + // if we have clients from an older version. + client->stream_pos = client->stream->bytes_received; + client->state = Client::WAITING_FOR_KEYFRAME; + } + client->stream->put_client_to_sleep(client); return; } + case Client::WAITING_FOR_KEYFRAME: { + Stream *stream = client->stream; + if (ssize_t(client->stream_pos) > stream->last_suitable_starting_point) { + // We haven't received a keyframe since this stream started waiting, + // so keep on waiting for one. + // This is postcondition #3. + stream->put_client_to_sleep(client); + return; + } + client->stream_pos = stream->last_suitable_starting_point; + client->state = Client::PREBUFFERING; + // Fall through. + } + case Client::PREBUFFERING: { + Stream *stream = client->stream; + size_t bytes_to_send = stream->bytes_received - client->stream_pos; + assert(bytes_to_send <= stream->backlog_size); + if (bytes_to_send < stream->prebuffering_bytes) { + // We don't have enough bytes buffered to start this client yet. + // This is postcondition #3. + stream->put_client_to_sleep(client); + return; + } + client->state = Client::SENDING_DATA; + // Fall through. + } case Client::SENDING_DATA: { - // See if there's some data we've lost. Ideally, we should drop to a block boundary, - // but resync will be the mux's problem. - const Stream *stream = client->stream; - size_t bytes_to_send = stream->data_size - client->bytes_sent; + skip_lost_data(client); + Stream *stream = client->stream; + +sending_data_again: + size_t bytes_to_send = stream->bytes_received - client->stream_pos; + assert(bytes_to_send <= stream->backlog_size); if (bytes_to_send == 0) { return; } - if (bytes_to_send > BACKLOG_SIZE) { - fprintf(stderr, "WARNING: fd %d lost %lld bytes, maybe too slow connection\n", - client->sock, - (long long int)(bytes_to_send - BACKLOG_SIZE)); - client->bytes_sent = stream->data_size - BACKLOG_SIZE; - bytes_to_send = BACKLOG_SIZE; - } // See if we need to split across the circular buffer. - ssize_t ret; - if ((client->bytes_sent % BACKLOG_SIZE) + bytes_to_send > BACKLOG_SIZE) { - size_t bytes_first_part = BACKLOG_SIZE - (client->bytes_sent % BACKLOG_SIZE); - - iovec iov[2]; - iov[0].iov_base = const_cast(stream->data + (client->bytes_sent % BACKLOG_SIZE)); - iov[0].iov_len = bytes_first_part; + bool more_data = false; + if ((client->stream_pos % stream->backlog_size) + bytes_to_send > stream->backlog_size) { + bytes_to_send = stream->backlog_size - (client->stream_pos % stream->backlog_size); + more_data = true; + } - iov[1].iov_base = const_cast(stream->data); - iov[1].iov_len = bytes_to_send - bytes_first_part; + ssize_t ret; + do { + off_t offset = client->stream_pos % stream->backlog_size; + ret = sendfile(client->sock, stream->data_fd, &offset, bytes_to_send); + } while (ret == -1 && errno == EINTR); - do { - ret = writev(client->sock, iov, 2); - } while (ret == -1 && errno == EINTR); - } else { - do { - ret = write(client->sock, - stream->data + (client->bytes_sent % BACKLOG_SIZE), - bytes_to_send); - } while (ret == -1 && errno == EINTR); - } if (ret == -1 && errno == EAGAIN) { // We're out of socket space, so return; epoll will wake us up // when there is more room. @@ -466,19 +534,19 @@ sending_header_or_error_again: } if (ret == -1) { // Error, close; postcondition #1. - perror("write/writev"); + log_perror("sendfile"); close_client(client); return; } + client->stream_pos += ret; client->bytes_sent += ret; - if (client->bytes_sent == stream->data_size) { + if (client->stream_pos == stream->bytes_received) { // We don't have any more data for this client, so put it to sleep. // This is postcondition #3. - put_client_to_sleep(client); - } else { - // XXX: Do we need to go another round here to explicitly - // get the EAGAIN? + stream->put_client_to_sleep(client); + } else if (more_data && size_t(ret) == bytes_to_send) { + goto sending_data_again; } break; } @@ -487,6 +555,23 @@ sending_header_or_error_again: } } +// See if there's some data we've lost. Ideally, we should drop to a block boundary, +// but resync will be the mux's problem. +void Server::skip_lost_data(Client *client) +{ + Stream *stream = client->stream; + if (stream == NULL) { + return; + } + size_t bytes_to_send = stream->bytes_received - client->stream_pos; + if (bytes_to_send > stream->backlog_size) { + size_t bytes_lost = bytes_to_send - stream->backlog_size; + client->stream_pos = stream->bytes_received - stream->backlog_size; + client->bytes_lost += bytes_lost; + ++client->num_loss_events; + } +} + int Server::parse_request(Client *client) { vector lines = split_lines(client->request); @@ -494,6 +579,18 @@ int Server::parse_request(Client *client) return 400; // Bad request (empty). } + // Parse the headers, for logging purposes. + // TODO: Case-insensitivity. + multimap headers = extract_headers(lines, client->remote_addr); + multimap::const_iterator referer_it = headers.find("Referer"); + if (referer_it != headers.end()) { + client->referer = referer_it->second; + } + multimap::const_iterator user_agent_it = headers.find("User-Agent"); + if (user_agent_it != headers.end()) { + client->user_agent = user_agent_it->second; + } + vector request_tokens = split_tokens(lines[0]); if (request_tokens.size() < 2) { return 400; // Bad request (empty). @@ -501,12 +598,33 @@ int Server::parse_request(Client *client) if (request_tokens[0] != "GET") { return 400; // Should maybe be 405 instead? } - if (streams.count(request_tokens[1]) == 0) { + + string url = request_tokens[1]; + if (url.find("?backlog") == url.size() - 8) { + client->stream_pos = -2; + url = url.substr(0, url.size() - 8); + } else { + client->stream_pos = -1; + } + + map::const_iterator url_map_it = url_map.find(url); + if (url_map_it == url_map.end()) { return 404; // Not found. } - client->stream_id = request_tokens[1]; - client->stream = find_stream(client->stream_id); + Stream *stream = streams[url_map_it->second]; + if (stream->http_header.empty()) { + return 503; // Service unavailable. + } + + client->url = request_tokens[1]; + + client->stream = stream; + if (setsockopt(client->sock, SOL_SOCKET, SO_MAX_PACING_RATE, &client->stream->pacing_rate, sizeof(client->stream->pacing_rate)) == -1) { + if (client->stream->pacing_rate != ~0U) { + log_perror("setsockopt(SO_MAX_PACING_RATE)"); + } + } client->request.clear(); return 200; // OK! @@ -514,19 +632,38 @@ int Server::parse_request(Client *client) void Server::construct_header(Client *client) { - client->header_or_error = "HTTP/1.0 200 OK\r\nContent-type: video/x-flv\r\nCache-Control: no-cache\r\n\r\n" + - find_stream(client->stream_id)->header; + Stream *stream = client->stream; + if (stream->encoding == Stream::STREAM_ENCODING_RAW) { + client->header_or_error = stream->http_header + + "\r\n" + + stream->stream_header; + } else if (stream->encoding == Stream::STREAM_ENCODING_METACUBE) { + client->header_or_error = stream->http_header + + "Content-encoding: metacube\r\n" + + "\r\n"; + if (!stream->stream_header.empty()) { + metacube2_block_header hdr; + memcpy(hdr.sync, METACUBE2_SYNC, sizeof(hdr.sync)); + hdr.size = htonl(stream->stream_header.size()); + hdr.flags = htons(METACUBE_FLAGS_HEADER); + hdr.csum = htons(metacube2_compute_crc(&hdr)); + client->header_or_error.append( + string(reinterpret_cast(&hdr), sizeof(hdr))); + } + client->header_or_error.append(stream->stream_header); + } else { + assert(false); + } // Switch states. client->state = Client::SENDING_HEADER; epoll_event ev; ev.events = EPOLLOUT | EPOLLET | EPOLLRDHUP; - ev.data.u64 = 0; // Keep Valgrind happy. - ev.data.fd = client->sock; + ev.data.u64 = reinterpret_cast(client); if (epoll_ctl(epoll_fd, EPOLL_CTL_MOD, client->sock, &ev) == -1) { - perror("epoll_ctl(EPOLL_CTL_MOD)"); + log_perror("epoll_ctl(EPOLL_CTL_MOD)"); exit(1); } } @@ -543,58 +680,55 @@ void Server::construct_error(Client *client, int error_code) epoll_event ev; ev.events = EPOLLOUT | EPOLLET | EPOLLRDHUP; - ev.data.u64 = 0; // Keep Valgrind happy. - ev.data.fd = client->sock; + ev.data.u64 = reinterpret_cast(client); if (epoll_ctl(epoll_fd, EPOLL_CTL_MOD, client->sock, &ev) == -1) { - perror("epoll_ctl(EPOLL_CTL_MOD)"); + log_perror("epoll_ctl(EPOLL_CTL_MOD)"); exit(1); } } + +template +void delete_from(vector *v, T elem) +{ + typename vector::iterator new_end = remove(v->begin(), v->end(), elem); + v->erase(new_end, v->end()); +} void Server::close_client(Client *client) { if (epoll_ctl(epoll_fd, EPOLL_CTL_DEL, client->sock, NULL) == -1) { - perror("epoll_ctl(EPOLL_CTL_DEL)"); + log_perror("epoll_ctl(EPOLL_CTL_DEL)"); exit(1); } // This client could be sleeping, so we'll need to fix that. (Argh, O(n).) - vector::iterator new_end = - remove(sleeping_clients.begin(), sleeping_clients.end(), client); - sleeping_clients.erase(new_end, sleeping_clients.end()); - - // Bye-bye! - int ret; - do { - ret = close(client->sock); - } while (ret == -1 && errno == EINTR); - - if (ret == -1) { - perror("close"); + if (client->stream != NULL) { + delete_from(&client->stream->sleeping_clients, client); + delete_from(&client->stream->to_process, client); } + // Log to access_log. + access_log->write(client->get_stats()); + + // Bye-bye! + safe_close(client->sock); + clients.erase(client->sock); } -void Server::put_client_to_sleep(Client *client) +void Server::process_queued_data() { - sleeping_clients.push_back(client); -} + { + MutexLock lock(&queued_clients_mutex); -void Server::wake_up_all_clients() -{ - if (to_process.empty()) { - swap(sleeping_clients, to_process); - } else { - to_process.insert(to_process.end(), sleeping_clients.begin(), sleeping_clients.end()); - sleeping_clients.clear(); + for (size_t i = 0; i < queued_add_clients.size(); ++i) { + add_client(queued_add_clients[i]); + } + queued_add_clients.clear(); + } + + for (size_t i = 0; i < streams.size(); ++i) { + streams[i]->process_queued_data(); } -} - -Stream *Server::find_stream(const string &stream_id) -{ - map::iterator it = streams.find(stream_id); - assert(it != streams.end()); - return it->second; }