X-Git-Url: https://git.sesse.net/?p=cubemap;a=blobdiff_plain;f=server.cpp;h=9ff4758493abf06d4268fc3a1fd5e54087366408;hp=d81181806f101c340fae84a5da8f02e20f6f9190;hb=1c4ef2d6d366e5539b98b408d797657ca8a17bc0;hpb=cf42ca89d3a6853caec15f032bab502f31a089dd diff --git a/server.cpp b/server.cpp index d811818..9ff4758 100644 --- a/server.cpp +++ b/server.cpp @@ -140,7 +140,7 @@ void Server::do_work() } timeout_time.tv_sec -= REQUEST_READ_TIMEOUT_SEC; while (!clients_ordered_by_connect_time.empty()) { - pair &connect_time_and_fd = clients_ordered_by_connect_time.front(); + const pair &connect_time_and_fd = clients_ordered_by_connect_time.front(); // See if we have reached the end of clients to process. if (is_earlier(timeout_time, connect_time_and_fd.first)) { @@ -469,22 +469,45 @@ sending_header_or_error_again: return; } - // Start sending from the first keyframe we get. In other - // words, we won't send any of the backlog, but we'll start - // sending immediately as we get the next keyframe block. - // This is postcondition #3. Stream *stream = client->stream; if (client->stream_pos == size_t(-2)) { + // Start sending from the beginning of the backlog. client->stream_pos = std::min( stream->bytes_received - stream->backlog_size, 0); client->state = Client::SENDING_DATA; - } else { + goto sending_data; + } else if (stream->prebuffering_bytes == 0) { + // Start sending from the first keyframe we get. In other + // words, we won't send any of the backlog, but we'll start + // sending immediately as we get the next keyframe block. + // Note that this is functionally identical to the next if branch, + // except that we save a binary search. client->stream_pos = stream->bytes_received; client->state = Client::WAITING_FOR_KEYFRAME; + } else { + // We're not going to send anything to the client before we have + // N bytes. However, this wait might be boring; we can just as well + // use it to send older data if we have it. We use lower_bound() + // so that we are conservative and never add extra latency over just + // waiting (assuming CBR or nearly so); otherwise, we could want e.g. + // 100 kB prebuffer but end up sending a 10 MB GOP. + deque::const_iterator starting_point_it = + lower_bound(stream->suitable_starting_points.begin(), + stream->suitable_starting_points.end(), + stream->bytes_received - stream->prebuffering_bytes); + if (starting_point_it == stream->suitable_starting_points.end()) { + // None found. Just put us at the end, and then wait for the + // first keyframe to appear. + client->stream_pos = stream->bytes_received; + client->state = Client::WAITING_FOR_KEYFRAME; + } else { + client->stream_pos = *starting_point_it; + client->state = Client::PREBUFFERING; + goto prebuffering; + } } - stream->put_client_to_sleep(client); - return; + // Fall through. } case Client::WAITING_FOR_KEYFRAME: { Stream *stream = client->stream; @@ -501,6 +524,7 @@ sending_header_or_error_again: // Fall through. } case Client::PREBUFFERING: { +prebuffering: Stream *stream = client->stream; size_t bytes_to_send = stream->bytes_received - client->stream_pos; assert(bytes_to_send <= stream->backlog_size); @@ -514,6 +538,7 @@ sending_header_or_error_again: // Fall through. } case Client::SENDING_DATA: { +sending_data: skip_lost_data(client); Stream *stream = client->stream;