X-Git-Url: https://git.sesse.net/?p=cubemap;a=blobdiff_plain;f=server.h;h=271732b55e5a848a232c73fd967cefa4fa26448c;hp=c44b81ee357b7ed3e2d6cd629d8690b009334ddd;hb=ad7d036afd462810aaa1c8686834fa91b2c4e5ae;hpb=cfe0df3728d8155fb03688f6db69e00971e23685 diff --git a/server.h b/server.h index c44b81e..271732b 100644 --- a/server.h +++ b/server.h @@ -23,11 +23,14 @@ struct Client { // this might not be finished. std::string client_request; -#if 0 // What stream we're connecting to; parsed from client_request. // Not relevant for READING_REQUEST. - string stream_id; -#endif + std::string stream_id; + + // The header we want to send. This is nominally a copy of Stream::header, + // but since that might change on reconnects etc., we keep a local copy here. + // Only relevant for SENDING_HEADER; blank otherwise. + std::string header; // Number of bytes we've sent of the header. Only relevant for SENDING_HEADER. size_t header_bytes_sent; @@ -60,9 +63,6 @@ public: void add_data(const std::string &stream_id, const char *data, size_t bytes); private: - void process_client(Client *client); - void close_client(Client *client); - pthread_mutex_t mutex; // Map from stream ID to stream. @@ -75,11 +75,33 @@ private: int epoll_fd; epoll_event events[EPOLL_MAX_EVENTS]; + // Clients that are in SENDING_DATA, but that we don't listen on, + // because we currently don't have any data for them. + // See put_client_to_sleep() and wake_up_all_clients(). + std::vector sleeping_clients; + // Recover the this pointer, and call do_work(). static void *do_work_thunk(void *arg); // The actual worker thread. void do_work(); + + void process_client(Client *client); + + // Close a given client socket, and clean up after it. + void close_client(Client *client); + + // Parse the HTTP request, construct the header, and set the client into + // the SENDING_HEADER state. + void parse_request(Client *client); + + // Put client to sleep, since there is no more data for it; we will on + // longer listen on POLLOUT until we get more data. Also, it will be put + // in the list of clients to wake up when we do. + void put_client_to_sleep(Client *client); + + // We have more data, so mark all clients that are sleeping as ready to go. + void wake_up_all_clients(); }; #endif // !defined(_SERVER_H)