X-Git-Url: https://git.sesse.net/?p=cubemap;a=blobdiff_plain;f=server.h;h=2cb078e3fc418bdd6b47665bba31635b3af6e4e2;hp=6311c68095c6ef9558bbb7518fb5e8d9a2caae02;hb=b59fa7ce2d47f135ea027548cc89f937a5fa875b;hpb=771355dc2b3ac9d076482148a03591debb97f62e diff --git a/server.h b/server.h index 6311c68..2cb078e 100644 --- a/server.h +++ b/server.h @@ -3,19 +3,28 @@ #include #include +#include #include #include +#include -#define NUM_SERVERS 4 #define BACKLOG_SIZE 1048576 #define EPOLL_MAX_EVENTS 8192 #define EPOLL_TIMEOUT_MS 20 #define MAX_CLIENT_REQUEST 16384 +class ClientProto; +class CubemapStateProto; +class StreamProto; + struct Client { Client() {} Client(int sock); + // Serialization/deserialization. + Client(const ClientProto &serialized); + ClientProto serialize() const; + // The file descriptor associated with this socket. int sock; @@ -43,20 +52,33 @@ struct Client { }; struct Stream { + Stream(const std::string &stream_id); + ~Stream(); + + // Serialization/deserialization. + Stream(const StreamProto &serialized); + StreamProto serialize() const; + + std::string stream_id; + // The HTTP response header, plus the video stream header (if any). std::string header; // The stream data itself, stored in a circular buffer. - char data[BACKLOG_SIZE]; + char *data; // How many bytes contains. Can very well be larger than BACKLOG_SIZE, // since the buffer wraps. size_t data_size; + +private: + Stream(const Stream& other); }; class Server { public: Server(); + ~Server(); // Start a new thread that handles clients. void run(); @@ -64,8 +86,14 @@ public: // Stop the thread. void stop(); + CubemapStateProto serialize() const; + void add_client(int sock); + void add_client_from_serialized(const ClientProto &client); + void add_stream(const std::string &stream_id); + void add_stream_from_serialized(const StreamProto &stream); + void set_header(const std::string &stream_id, const std::string &header); void add_data(const std::string &stream_id, const char *data, size_t bytes); @@ -79,7 +107,7 @@ private: bool should_stop; // Map from stream ID to stream. - std::map streams; + std::map streams; // Map from file descriptor to client. std::map clients; @@ -104,10 +132,13 @@ private: // Close a given client socket, and clean up after it. void close_client(Client *client); - // Parse the HTTP request, construct the header, and set the client into - // the SENDING_HEADER state. + // Parse the HTTP request. void parse_request(Client *client); + // Construct the HTTP header, and set the client into + // the SENDING_HEADER state. + void construct_header(Client *client); + // Put client to sleep, since there is no more data for it; we will on // longer listen on POLLOUT until we get more data. Also, it will be put // in the list of clients to wake up when we do. @@ -115,6 +146,9 @@ private: // We have more data, so mark all clients that are sleeping as ready to go. void wake_up_all_clients(); + + // TODO: This function should probably die. + Stream *find_stream(const std::string &stream_id); }; #endif // !defined(_SERVER_H)