CXXFLAGS=-Wall -O2 -g
LDLIBS=-lpthread -lprotobuf
-OBJS=main.o server.o serverpool.o mutexlock.o input.o httpinput.o udpinput.o parse.o config.o markpool.o acceptor.o stats.o thread.o util.o state.pb.o
+OBJS=main.o client.o server.o stream.o serverpool.o mutexlock.o input.o httpinput.o udpinput.o parse.o config.o markpool.o acceptor.o stats.o thread.o util.o state.pb.o
all: cubemap
--- /dev/null
+#include <stdio.h>
+#include <unistd.h>
+#include <sys/socket.h>
+#include <arpa/inet.h>
+#include <errno.h>
+
+#include "client.h"
+#include "markpool.h"
+#include "stream.h"
+#include "state.pb.h"
+
+using namespace std;
+
+Client::Client(int sock)
+ : sock(sock),
+ fwmark(0),
+ connect_time(time(NULL)),
+ state(Client::READING_REQUEST),
+ stream(NULL),
+ header_or_error_bytes_sent(0),
+ bytes_sent(0)
+{
+ request.reserve(1024);
+
+ // Find the remote address, and convert it to ASCII.
+ sockaddr_in6 addr;
+ socklen_t addr_len = sizeof(addr);
+
+ if (getpeername(sock, reinterpret_cast<sockaddr *>(&addr), &addr_len) == -1) {
+ perror("getpeername");
+ remote_addr = "";
+ } else {
+ char buf[INET6_ADDRSTRLEN];
+ if (inet_ntop(addr.sin6_family, &addr.sin6_addr, buf, sizeof(buf)) == NULL) {
+ perror("inet_ntop");
+ remote_addr = "";
+ } else {
+ remote_addr = buf;
+ }
+ }
+}
+
+Client::Client(const ClientProto &serialized, Stream *stream)
+ : sock(serialized.sock()),
+ remote_addr(serialized.remote_addr()),
+ connect_time(serialized.connect_time()),
+ state(State(serialized.state())),
+ request(serialized.request()),
+ stream_id(serialized.stream_id()),
+ stream(stream),
+ header_or_error(serialized.header_or_error()),
+ header_or_error_bytes_sent(serialized.header_or_error_bytes_sent()),
+ bytes_sent(serialized.bytes_sent())
+{
+ if (stream->mark_pool != NULL) {
+ fwmark = stream->mark_pool->get_mark();
+ } else {
+ fwmark = 0; // No mark.
+ }
+ if (setsockopt(sock, SOL_SOCKET, SO_MARK, &fwmark, sizeof(fwmark)) == -1) {
+ if (fwmark != 0) {
+ perror("setsockopt(SO_MARK)");
+ }
+ }
+}
+
+ClientProto Client::serialize() const
+{
+ ClientProto serialized;
+ serialized.set_sock(sock);
+ serialized.set_remote_addr(remote_addr);
+ serialized.set_connect_time(connect_time);
+ serialized.set_state(state);
+ serialized.set_request(request);
+ serialized.set_stream_id(stream_id);
+ serialized.set_header_or_error(header_or_error);
+ serialized.set_header_or_error_bytes_sent(serialized.header_or_error_bytes_sent());
+ serialized.set_bytes_sent(bytes_sent);
+ return serialized;
+}
+
+ClientStats Client::get_stats() const
+{
+ ClientStats stats;
+ stats.stream_id = stream_id;
+ stats.remote_addr = remote_addr;
+ stats.connect_time = connect_time;
+ stats.bytes_sent = bytes_sent;
+ return stats;
+}
--- /dev/null
+#ifndef _CLIENT_H
+#define _CLIENT_H 1
+
+// A Client represents a single connection from a client (watching a single stream).
+
+#include <time.h>
+#include <string>
+
+class ClientProto;
+class Stream;
+
+// Digested statistics for writing to logs etc.
+struct ClientStats {
+ std::string stream_id;
+ std::string remote_addr;
+ time_t connect_time;
+ size_t bytes_sent;
+};
+
+struct Client {
+ Client() {}
+ Client(int sock);
+
+ // Serialization/deserialization.
+ Client(const ClientProto &serialized, Stream *stream);
+ ClientProto serialize() const;
+
+ ClientStats get_stats() const;
+
+ // The file descriptor associated with this socket.
+ int sock;
+
+ // The fwmark associated with this socket (or 0).
+ int fwmark;
+
+ // Some information only used for logging.
+ std::string remote_addr;
+ time_t connect_time;
+
+ enum State { READING_REQUEST, SENDING_HEADER, SENDING_DATA, SENDING_ERROR };
+ State state;
+
+ // The HTTP request, as sent by the client. If we are in READING_REQUEST,
+ // this might not be finished.
+ std::string request;
+
+ // What stream we're connecting to; parsed from <request>.
+ // Not relevant for READING_REQUEST.
+ std::string stream_id;
+ Stream *stream;
+
+ // The header we want to send. This is nominally a copy of Stream::header,
+ // but since that might change on reconnects etc., we keep a local copy here.
+ // Only relevant for SENDING_HEADER or SENDING_ERROR; blank otherwise.
+ std::string header_or_error;
+
+ // Number of bytes we've sent of the header. Only relevant for SENDING_HEADER
+ // or SENDING_ERROR.
+ size_t header_or_error_bytes_sent;
+
+ // Number of bytes we've sent of data. Only relevant for SENDING_DATA.
+ size_t bytes_sent;
+};
+
+#endif // !defined(_CLIENT_H)
#include <algorithm>
#include "markpool.h"
-#include "metacube.h"
+#include "parse.h"
#include "server.h"
+#include "stream.h"
#include "mutexlock.h"
-#include "parse.h"
-#include "util.h"
#include "state.pb.h"
using namespace std;
-Client::Client(int sock)
- : sock(sock),
- fwmark(0),
- connect_time(time(NULL)),
- state(Client::READING_REQUEST),
- stream(NULL),
- header_or_error_bytes_sent(0),
- bytes_sent(0)
-{
- request.reserve(1024);
-
- // Find the remote address, and convert it to ASCII.
- sockaddr_in6 addr;
- socklen_t addr_len = sizeof(addr);
-
- if (getpeername(sock, reinterpret_cast<sockaddr *>(&addr), &addr_len) == -1) {
- perror("getpeername");
- remote_addr = "";
- } else {
- char buf[INET6_ADDRSTRLEN];
- if (inet_ntop(addr.sin6_family, &addr.sin6_addr, buf, sizeof(buf)) == NULL) {
- perror("inet_ntop");
- remote_addr = "";
- } else {
- remote_addr = buf;
- }
- }
-}
-
-Client::Client(const ClientProto &serialized, Stream *stream)
- : sock(serialized.sock()),
- remote_addr(serialized.remote_addr()),
- connect_time(serialized.connect_time()),
- state(State(serialized.state())),
- request(serialized.request()),
- stream_id(serialized.stream_id()),
- stream(stream),
- header_or_error(serialized.header_or_error()),
- header_or_error_bytes_sent(serialized.header_or_error_bytes_sent()),
- bytes_sent(serialized.bytes_sent())
-{
- if (stream->mark_pool != NULL) {
- fwmark = stream->mark_pool->get_mark();
- } else {
- fwmark = 0; // No mark.
- }
- if (setsockopt(sock, SOL_SOCKET, SO_MARK, &fwmark, sizeof(fwmark)) == -1) {
- if (fwmark != 0) {
- perror("setsockopt(SO_MARK)");
- }
- }
-}
-
-ClientProto Client::serialize() const
-{
- ClientProto serialized;
- serialized.set_sock(sock);
- serialized.set_remote_addr(remote_addr);
- serialized.set_connect_time(connect_time);
- serialized.set_state(state);
- serialized.set_request(request);
- serialized.set_stream_id(stream_id);
- serialized.set_header_or_error(header_or_error);
- serialized.set_header_or_error_bytes_sent(serialized.header_or_error_bytes_sent());
- serialized.set_bytes_sent(bytes_sent);
- return serialized;
-}
-
-ClientStats Client::get_stats() const
-{
- ClientStats stats;
- stats.stream_id = stream_id;
- stats.remote_addr = remote_addr;
- stats.connect_time = connect_time;
- stats.bytes_sent = bytes_sent;
- return stats;
-}
-
-Stream::Stream(const string &stream_id, size_t backlog_size)
- : stream_id(stream_id),
- data_fd(make_tempfile("")),
- backlog_size(backlog_size),
- bytes_received(0),
- mark_pool(NULL)
-{
- if (data_fd == -1) {
- exit(1);
- }
-}
-
-Stream::~Stream()
-{
- if (data_fd != -1) {
- int ret;
- do {
- ret = close(data_fd);
- } while (ret == -1 && errno == EINTR);
- if (ret == -1) {
- perror("close");
- }
- }
-}
-
-Stream::Stream(const StreamProto &serialized)
- : stream_id(serialized.stream_id()),
- header(serialized.header()),
- data_fd(make_tempfile(serialized.data())),
- backlog_size(serialized.backlog_size()),
- bytes_received(serialized.bytes_received()),
- mark_pool(NULL)
-{
- if (data_fd == -1) {
- exit(1);
- }
-}
-
-StreamProto Stream::serialize()
-{
- StreamProto serialized;
- serialized.set_header(header);
- if (!read_tempfile(data_fd, serialized.mutable_data())) { // Closes data_fd.
- exit(1);
- }
- serialized.set_backlog_size(backlog_size);
- serialized.set_bytes_received(bytes_received);
- serialized.set_stream_id(stream_id);
- data_fd = -1;
- return serialized;
-}
-
-void Stream::put_client_to_sleep(Client *client)
-{
- sleeping_clients.push_back(client);
-}
-
-void Stream::wake_up_all_clients()
-{
- if (to_process.empty()) {
- swap(sleeping_clients, to_process);
- } else {
- to_process.insert(to_process.end(), sleeping_clients.begin(), sleeping_clients.end());
- sleeping_clients.clear();
- }
-}
-
Server::Server()
{
pthread_mutex_init(&mutex, NULL);
#include <map>
#include <vector>
+#include "client.h"
#include "thread.h"
#define EPOLL_MAX_EVENTS 8192
#define EPOLL_TIMEOUT_MS 20
#define MAX_CLIENT_REQUEST 16384
-class ClientProto;
class CubemapStateProto;
class MarkPool;
-class Stream;
class StreamProto;
-// Digested statistics for writing to logs etc.
-struct ClientStats {
- std::string stream_id;
- std::string remote_addr;
- time_t connect_time;
- size_t bytes_sent;
-};
-
-struct Client {
- Client() {}
- Client(int sock);
-
- // Serialization/deserialization.
- Client(const ClientProto &serialized, Stream *stream);
- ClientProto serialize() const;
-
- ClientStats get_stats() const;
-
- // The file descriptor associated with this socket.
- int sock;
-
- // The fwmark associated with this socket (or 0).
- int fwmark;
-
- // Some information only used for logging.
- std::string remote_addr;
- time_t connect_time;
-
- enum State { READING_REQUEST, SENDING_HEADER, SENDING_DATA, SENDING_ERROR };
- State state;
-
- // The HTTP request, as sent by the client. If we are in READING_REQUEST,
- // this might not be finished.
- std::string request;
-
- // What stream we're connecting to; parsed from <request>.
- // Not relevant for READING_REQUEST.
- std::string stream_id;
- Stream *stream;
-
- // The header we want to send. This is nominally a copy of Stream::header,
- // but since that might change on reconnects etc., we keep a local copy here.
- // Only relevant for SENDING_HEADER or SENDING_ERROR; blank otherwise.
- std::string header_or_error;
-
- // Number of bytes we've sent of the header. Only relevant for SENDING_HEADER
- // or SENDING_ERROR.
- size_t header_or_error_bytes_sent;
-
- // Number of bytes we've sent of data. Only relevant for SENDING_DATA.
- size_t bytes_sent;
-};
-
-struct Stream {
- Stream(const std::string &stream_id, size_t backlog_size);
- ~Stream();
-
- // Serialization/deserialization.
- Stream(const StreamProto &serialized);
- StreamProto serialize();
-
- std::string stream_id;
-
- // The HTTP response header, plus the video stream header (if any).
- std::string header;
-
- // The stream data itself, stored in a circular buffer.
- //
- // We store our data in a file, so that we can send the data to the
- // kernel only once (with write()). We then use sendfile() for each
- // client, which effectively zero-copies it out of the kernel's buffer
- // cache. This is significantly more efficient than doing write() from
- // a userspace memory buffer, since the latter makes the kernel copy
- // the same data from userspace many times.
- int data_fd;
-
- // How many bytes <data_fd> can hold (the buffer size).
- size_t backlog_size;
-
- // How many bytes this stream have received. Can very well be larger
- // than <backlog_size>, since the buffer wraps.
- size_t bytes_received;
-
- // Clients that are in SENDING_DATA, but that we don't listen on,
- // because we currently don't have any data for them.
- // See put_client_to_sleep() and wake_up_all_clients().
- std::vector<Client *> sleeping_clients;
-
- // Clients that we recently got data for (when they were in
- // <sleeping_clients>).
- std::vector<Client *> to_process;
-
- // What pool to fetch marks from, or NULL.
- MarkPool *mark_pool;
-
- // Put client to sleep, since there is no more data for it; we will on
- // longer listen on POLLOUT until we get more data. Also, it will be put
- // in the list of clients to wake up when we do.
- void put_client_to_sleep(Client *client);
-
- // We have more data, so mark all clients that are sleeping as ready to go.
- void wake_up_all_clients();
-
-private:
- Stream(const Stream& other);
-};
-
class Server : public Thread {
public:
Server();
--- /dev/null
+#include <stdio.h>
+#include <unistd.h>
+#include <errno.h>
+#include <algorithm>
+#include <string>
+#include <vector>
+
+#include "stream.h"
+#include "util.h"
+#include "state.pb.h"
+
+using namespace std;
+
+Stream::Stream(const string &stream_id, size_t backlog_size)
+ : stream_id(stream_id),
+ data_fd(make_tempfile("")),
+ backlog_size(backlog_size),
+ bytes_received(0),
+ mark_pool(NULL)
+{
+ if (data_fd == -1) {
+ exit(1);
+ }
+}
+
+Stream::~Stream()
+{
+ if (data_fd != -1) {
+ int ret;
+ do {
+ ret = close(data_fd);
+ } while (ret == -1 && errno == EINTR);
+ if (ret == -1) {
+ perror("close");
+ }
+ }
+}
+
+Stream::Stream(const StreamProto &serialized)
+ : stream_id(serialized.stream_id()),
+ header(serialized.header()),
+ data_fd(make_tempfile(serialized.data())),
+ backlog_size(serialized.backlog_size()),
+ bytes_received(serialized.bytes_received()),
+ mark_pool(NULL)
+{
+ if (data_fd == -1) {
+ exit(1);
+ }
+}
+
+StreamProto Stream::serialize()
+{
+ StreamProto serialized;
+ serialized.set_header(header);
+ if (!read_tempfile(data_fd, serialized.mutable_data())) { // Closes data_fd.
+ exit(1);
+ }
+ serialized.set_backlog_size(backlog_size);
+ serialized.set_bytes_received(bytes_received);
+ serialized.set_stream_id(stream_id);
+ data_fd = -1;
+ return serialized;
+}
+
+void Stream::put_client_to_sleep(Client *client)
+{
+ sleeping_clients.push_back(client);
+}
+
+void Stream::wake_up_all_clients()
+{
+ if (to_process.empty()) {
+ swap(sleeping_clients, to_process);
+ } else {
+ to_process.insert(to_process.end(), sleeping_clients.begin(), sleeping_clients.end());
+ sleeping_clients.clear();
+ }
+}
--- /dev/null
+#ifndef _STREAM_H
+#define _STREAM_H 1
+
+// Representation of a single, muxed (we only really care about bytes/blocks) stream.
+// Fed by Input, sent out by Server (to Client).
+
+#include <stdint.h>
+#include <string>
+#include <vector>
+
+class Client;
+class MarkPool;
+class StreamProto;
+
+struct Stream {
+ Stream(const std::string &stream_id, size_t backlog_size);
+ ~Stream();
+
+ // Serialization/deserialization.
+ Stream(const StreamProto &serialized);
+ StreamProto serialize();
+
+ std::string stream_id;
+
+ // The HTTP response header, plus the video stream header (if any).
+ std::string header;
+
+ // The stream data itself, stored in a circular buffer.
+ //
+ // We store our data in a file, so that we can send the data to the
+ // kernel only once (with write()). We then use sendfile() for each
+ // client, which effectively zero-copies it out of the kernel's buffer
+ // cache. This is significantly more efficient than doing write() from
+ // a userspace memory buffer, since the latter makes the kernel copy
+ // the same data from userspace many times.
+ int data_fd;
+
+ // How many bytes <data_fd> can hold (the buffer size).
+ size_t backlog_size;
+
+ // How many bytes this stream have received. Can very well be larger
+ // than <backlog_size>, since the buffer wraps.
+ size_t bytes_received;
+
+ // Clients that are in SENDING_DATA, but that we don't listen on,
+ // because we currently don't have any data for them.
+ // See put_client_to_sleep() and wake_up_all_clients().
+ std::vector<Client *> sleeping_clients;
+
+ // Clients that we recently got data for (when they were in
+ // <sleeping_clients>).
+ std::vector<Client *> to_process;
+
+ // What pool to fetch marks from, or NULL.
+ MarkPool *mark_pool;
+
+ // Put client to sleep, since there is no more data for it; we will on
+ // longer listen on POLLOUT until we get more data. Also, it will be put
+ // in the list of clients to wake up when we do.
+ void put_client_to_sleep(Client *client);
+
+ // We have more data, so mark all clients that are sleeping as ready to go.
+ void wake_up_all_clients();
+
+private:
+ Stream(const Stream& other);
+};
+
+#endif // !defined(_STREAM_H)