schema_version: 0.1 type: filter identifier: rotoscoping title: Rotoscoping copyright: Copyright (C) 2011 Till Theato version: 0.3 license: GPL language: en url: none creator: Till Theato tags: - Video description: Keyframable vector based rotoscoping bugs: - in some cases top most row in polygon is assigned to outside parameters: - identifier: mode title: Mode type: string description: How to visualize the area described by the spline readonly: no required: no default: alpha mutable: yes widget: dropdown values: - alpha - luma - rgb - identifier: alpha_operation title: Alpha Operation type: string description: | How to proceed with the current alpha mask (only if mode = alpha). clear = existing alpha mask is overwritten max = maximum: existing alpha mask, mask generated by this filter min = minimum: existing alpha mask, mask generated by this filter add = existing alpha mask + generated mask sub = existing alpha mask - generated mask readonly: no required: no default: clear mutable: yes widget: dropdown values: - clear - max - min - add - sub - identifier: invert title: Invert type: integer description: use area inside of spline (0) or the outside (1) readonly: no required: no minimum: 0 maximum: 1 default: 0 mutable: yes widget: checkbox - identifier: feather title: Feather type: integer description: amount of feathering (radius of "average" blur applied on mask) readonly: no required: no minimum: 0 maximum: 1000 # no real limit default: 0 mutable: yes widget: spinner - identifier: feather_passes title: Feathering passes type: integer description: number of blur (feathering) passes readonly: no required: no minimum: 1 maximum: 1000 # no real limit default: 1 mutable: yes widget: spinner - identifier: spline title: Spline type: string description: > The spline, a list of cubic Bézier curves, is described using JSON. The most basic parts are the coordinate tuples: [x, y]; x,y will be mapped from the range 0-1 to the image dimensions. Next layer are the Bézier points: [handle 1, point, handle 2] with handle 1, point, handle 2 being coordinate tuples The spline is a list of Bézier points. Optionally keyframes can be defined as a object of frame values, relative to the filter's in point, assigned to splines. readonly: no required: yes mutable: yes