From: Steinar H. Gunderson Date: Mon, 30 Dec 2013 22:57:53 +0000 (+0100) Subject: Movit debugging always. X-Git-Url: https://git.sesse.net/?p=mlt;a=commitdiff_plain;h=da092be3f80fed9f5409aa127cb876968e3596cc Movit debugging always. --- diff --git a/src/modules/opengl/filter_glsl_manager.cpp b/src/modules/opengl/filter_glsl_manager.cpp index 1523b8e3..3cff5b15 100644 --- a/src/modules/opengl/filter_glsl_manager.cpp +++ b/src/modules/opengl/filter_glsl_manager.cpp @@ -225,7 +225,7 @@ void GlslManager::onInit( mlt_properties owner, GlslManager* filter ) #else std::string path = std::string(getenv("MLT_MOVIT_PATH") ? getenv("MLT_MOVIT_PATH") : SHADERDIR); #endif - bool success = init_movit( path, mlt_log_get_level() == MLT_LOG_DEBUG? MOVIT_DEBUG_ON : MOVIT_DEBUG_OFF ); + bool success = init_movit( path, MOVIT_DEBUG_ON ); filter->set( "glsl_supported", success ); }