From da092be3f80fed9f5409aa127cb876968e3596cc Mon Sep 17 00:00:00 2001 From: "Steinar H. Gunderson" Date: Mon, 30 Dec 2013 23:57:53 +0100 Subject: [PATCH] Movit debugging always. --- src/modules/opengl/filter_glsl_manager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/modules/opengl/filter_glsl_manager.cpp b/src/modules/opengl/filter_glsl_manager.cpp index 1523b8e3..3cff5b15 100644 --- a/src/modules/opengl/filter_glsl_manager.cpp +++ b/src/modules/opengl/filter_glsl_manager.cpp @@ -225,7 +225,7 @@ void GlslManager::onInit( mlt_properties owner, GlslManager* filter ) #else std::string path = std::string(getenv("MLT_MOVIT_PATH") ? getenv("MLT_MOVIT_PATH") : SHADERDIR); #endif - bool success = init_movit( path, mlt_log_get_level() == MLT_LOG_DEBUG? MOVIT_DEBUG_ON : MOVIT_DEBUG_OFF ); + bool success = init_movit( path, MOVIT_DEBUG_ON ); filter->set( "glsl_supported", success ); } -- 2.39.2