]> git.sesse.net Git - movit/blob - alpha_division_effect.cpp
Some small cleanups after we got rid of GLSL 1.10; we can now unify 1.30 and ES 3...
[movit] / alpha_division_effect.cpp
1 #include "alpha_division_effect.h"
2 #include "util.h"
3
4 using namespace std;
5
6 namespace movit {
7
8 string AlphaDivisionEffect::output_fragment_shader()
9 {
10         return read_file("alpha_division_effect.frag");
11 }
12
13 }  // namespace