]> git.sesse.net Git - movit/blob - alpha_division_effect.cpp
Fix alpha handling for blur; it needs to be on the working (rewritten-to) effect.
[movit] / alpha_division_effect.cpp
1 #include "alpha_division_effect.h"
2 #include "util.h"
3
4 std::string AlphaDivisionEffect::output_fragment_shader()
5 {
6         return read_file("alpha_division_effect.frag");
7 }