Make it possible to instantiate the colorspace conversion effect separately.
[movit] / effect_id.h
1 #ifndef _EFFECT_ID_H
2 #define _EFFECT_ID_H 1
3
4 enum EffectId {
5        // Mostly for internal use.
6        EFFECT_GAMMA_EXPANSION = 0,
7        EFFECT_GAMMA_COMPRESSION,
8        EFFECT_COLOR_SPACE_CONVERSION,
9
10        // Color.
11        EFFECT_LIFT_GAMMA_GAIN,
12        EFFECT_SATURATION,
13 };
14
15 #endif // !defined(_EFFECT_ID_H)