]> git.sesse.net Git - movit/blob - footer.compute
Move the compute shader tests into effect_chain_test, as we will have hybrid tests...
[movit] / footer.compute
1 // GLSL is pickier than the C++ preprocessor in if-testing for undefined
2 // tokens; do some fixups here to keep it happy.
3
4 void main()
5 {
6         INPUT();
7 }