]> git.sesse.net Git - movit/blob - mipmap_needing_effect.frag
We switched to #version 300 es shaders for GLES a while back, so we now have round().
[movit] / mipmap_needing_effect.frag
1 // Used only for testing.
2 vec4 FUNCNAME(vec2 tc)
3 {
4         return INPUT(tc * vec2(4.0));
5 }