#version 150 #extension GL_ARB_compute_shader : enable #extension GL_ARB_shader_image_load_store : enable #extension GL_ARB_shader_image_size : enable // FIXME this needs to be auto-output or something uniform restrict writeonly image2D tex_outbuf; // Defined in footer.comp. vec4 tex2D(sampler2D s, vec2 coord); void cs_output(uvec2 coord, vec4 val); void cs_output(ivec2 coord, vec4 val); // Used if there are any steps used to postprocess compute shader output. // Initialized due to https://bugs.freedesktop.org/show_bug.cgi?id=103895. vec4 CS_OUTPUT_VAL = vec4(0.0); #define OUTPUT(tc, val) cs_output(tc, val)