@exit 1
endif
-HDRS = effect_chain.h effect_util.h effect.h input.h image_format.h init.h util.h defs.h resource_pool.h
+HDRS = effect_chain.h effect_util.h effect.h input.h image_format.h init.h util.h defs.h resource_pool.h fp16.h
HDRS += $(INPUTS:=.h)
HDRS += $(EFFECTS:=.h)
SHADERS += $(EFFECTS:=.frag)
SHADERS += highlight_cutoff_effect.frag
SHADERS += overlay_matte_effect.frag
+SHADERS += texture1d.frag
# These purposefully do not exist.
MISSING_SHADERS = diffusion_effect.frag glow_effect.frag unsharp_mask_effect.frag resize_effect.frag