]> git.sesse.net Git - movit/blobdiff - colorspace_conversion_effect.cpp
Move to 'using namespace std;' in all .cpp files.
[movit] / colorspace_conversion_effect.cpp
index 0e2425593acfe18da75824b56beb2748672c5c27..0fcea612c4198b8cf8d8a96d40bfbea4c8b25f8e 100644 (file)
@@ -7,6 +7,7 @@
 #include "util.h"
 
 using namespace Eigen;
+using namespace std;
 
 // Color coordinates from Rec. 709; sRGB uses the same primaries.
 static const double rec709_x_R = 0.640, rec709_x_G = 0.300, rec709_x_B = 0.150;
@@ -18,6 +19,10 @@ static const double rec601_525_y_R = 0.340, rec601_525_y_G = 0.595, rec601_525_y
 static const double rec601_625_x_R = 0.640, rec601_625_x_G = 0.290, rec601_625_x_B = 0.150;
 static const double rec601_625_y_R = 0.330, rec601_625_y_G = 0.600, rec601_625_y_B = 0.060;
 
+// Color coordinates from Rec. 2020.
+static const double rec2020_x_R = 0.708, rec2020_x_G = 0.170, rec2020_x_B = 0.131;
+static const double rec2020_y_R = 0.292, rec2020_y_G = 0.797, rec2020_y_B = 0.046;
+
 ColorspaceConversionEffect::ColorspaceConversionEffect()
        : source_space(COLORSPACE_sRGB),
          destination_space(COLORSPACE_sRGB)
@@ -26,7 +31,7 @@ ColorspaceConversionEffect::ColorspaceConversionEffect()
        register_int("destination_space", (int *)&destination_space);
 }
 
-Matrix3d get_xyz_matrix(Colorspace space)
+Matrix3d ColorspaceConversionEffect::get_xyz_matrix(Colorspace space)
 {
        if (space == COLORSPACE_XYZ) {
                return Matrix3d::Identity();
@@ -48,6 +53,10 @@ Matrix3d get_xyz_matrix(Colorspace space)
                x_R = rec601_625_x_R; x_G = rec601_625_x_G; x_B = rec601_625_x_B;
                y_R = rec601_625_y_R; y_G = rec601_625_y_G; y_B = rec601_625_y_B;
                break;
+       case COLORSPACE_REC_2020:
+               x_R = rec2020_x_R; x_G = rec2020_x_G; x_B = rec2020_x_B;
+               y_R = rec2020_y_R; y_G = rec2020_y_G; y_B = rec2020_y_B;
+               break;
        default:
                assert(false);
        }
@@ -118,7 +127,7 @@ Matrix3d get_xyz_matrix(Colorspace space)
        return m;
 }
 
-std::string ColorspaceConversionEffect::output_fragment_shader()
+string ColorspaceConversionEffect::output_fragment_shader()
 {
        // Create a matrix to convert from source space -> XYZ,
        // another matrix to convert from XYZ -> destination space,