]> git.sesse.net Git - movit/blobdiff - demo.cpp
Convert a loop to range-based for.
[movit] / demo.cpp
index c9b46ea7ed6f78f08be936cb1c5f6199e8d98141..1c38fc30b7ecf70e9f4351920d55b2344e1515fc 100644 (file)
--- a/demo.cpp
+++ b/demo.cpp
@@ -1,4 +1,3 @@
-#define GL_GLEXT_PROTOTYPES 1
 #define NO_SDL_GLEXT 1
 
 #define WIDTH 1280
@@ -6,7 +5,6 @@
 
 #include <epoxy/gl.h>
 
-#ifdef HAVE_SDL2
 #include <SDL2/SDL.h>
 #include <SDL2/SDL_error.h>
 #include <SDL2/SDL_events.h>
 #include <SDL2/SDL_keyboard.h>
 #include <SDL2/SDL_mouse.h>
 #include <SDL2/SDL_video.h>
-#else
-#include <SDL/SDL.h>
-#include <SDL/SDL_error.h>
-#include <SDL/SDL_events.h>
-#include <SDL/SDL_image.h>
-#include <SDL/SDL_keyboard.h>
-#include <SDL/SDL_keysym.h>
-#include <SDL/SDL_mouse.h>
-#include <SDL/SDL_video.h>
-#endif
 
 #include <assert.h>
 #include <features.h>
@@ -112,13 +100,13 @@ void mouse(int x, int y)
 unsigned char *load_image(const char *filename, unsigned *w, unsigned *h)
 {
        SDL_Surface *img = IMG_Load(filename);
-       if (img == NULL) {
+       if (img == nullptr) {
                fprintf(stderr, "Load of '%s' failed\n", filename);
                exit(1);
        }
 
        SDL_PixelFormat rgba_fmt;
-       rgba_fmt.palette = NULL;
+       rgba_fmt.palette = nullptr;
        rgba_fmt.BitsPerPixel = 32;
        rgba_fmt.BytesPerPixel = 8;
        rgba_fmt.Rloss = rgba_fmt.Gloss = rgba_fmt.Bloss = rgba_fmt.Aloss = 0;
@@ -134,11 +122,6 @@ unsigned char *load_image(const char *filename, unsigned *w, unsigned *h)
        rgba_fmt.Bshift = 0;
        rgba_fmt.Ashift = 24;
 
-#ifndef HAVE_SDL2
-       rgba_fmt.colorkey = 0;
-       rgba_fmt.alpha = 255;
-#endif
-
        SDL_Surface *converted = SDL_ConvertSurface(img, &rgba_fmt, SDL_SWSURFACE);
 
        *w = img->w;
@@ -152,7 +135,7 @@ unsigned char *load_image(const char *filename, unsigned *w, unsigned *h)
 void write_png(const char *filename, unsigned char *screenbuf)
 {
        FILE *fp = fopen(filename, "wb");
-       png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
+       png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
        png_infop info_ptr = png_create_info_struct(png_ptr);
        
        if (setjmp(png_jmpbuf(png_ptr))) {
@@ -170,7 +153,7 @@ void write_png(const char *filename, unsigned char *screenbuf)
 
        png_init_io(png_ptr, fp);
        png_set_rows(png_ptr, info_ptr, row_pointers);
-       png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_BGR, NULL);
+       png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_BGR, nullptr);
        png_destroy_write_struct(&png_ptr, &info_ptr);
        fclose(fp);
 
@@ -190,18 +173,17 @@ int main(int argc, char **argv)
        SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 0);
        SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
 
-#ifdef HAVE_SDL2
+       SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
+       SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
+       SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
+       // SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG);
        SDL_Window *window = SDL_CreateWindow("OpenGL window",
                SDL_WINDOWPOS_UNDEFINED,
                SDL_WINDOWPOS_UNDEFINED,
                WIDTH, HEIGHT,
                SDL_WINDOW_OPENGL);
        SDL_GLContext context = SDL_GL_CreateContext(window);
-       assert(context != NULL);
-#else
-       SDL_SetVideoMode(WIDTH, HEIGHT, 0, SDL_OPENGL);
-       SDL_WM_SetCaption("OpenGL window", NULL);
-#endif
+       assert(context != nullptr);
 
        CHECK(init_movit(".", MOVIT_DEBUG_ON));
        printf("GPU texture subpixel precision: about %.1f bits\n",
@@ -209,11 +191,7 @@ int main(int argc, char **argv)
        printf("Wrongly rounded x+0.48 or x+0.52 values: %d/510\n",
                movit_num_wrongly_rounded);
        if (movit_num_wrongly_rounded > 0) {
-               if (movit_shader_rounding_supported) {
-                       printf("Rounding off in the shader to compensate.\n");
-               } else {
-                       printf("No shader roundoff available; cannot compensate.\n");
-               }
+               printf("Rounding off in the shader to compensate.\n");
        }
        
        unsigned img_w, img_h;
@@ -222,13 +200,6 @@ int main(int argc, char **argv)
        EffectChain chain(WIDTH, HEIGHT);
        glViewport(0, 0, WIDTH, HEIGHT);
 
-       glMatrixMode(GL_PROJECTION);
-       glLoadIdentity();
-       glOrtho(0.0, 1.0, 0.0, 1.0, 0.0, 1.0);
-
-       glMatrixMode(GL_MODELVIEW);
-       glLoadIdentity();
-
        ImageFormat inout_format;
        inout_format.color_space = COLORSPACE_sRGB;
        inout_format.gamma_curve = GAMMA_sRGB;
@@ -251,9 +222,10 @@ int main(int argc, char **argv)
        GLuint pbo;
        glGenBuffers(1, &pbo);
        glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, pbo);
-       glBufferData(GL_PIXEL_PACK_BUFFER_ARB, WIDTH * HEIGHT * 4, NULL, GL_STREAM_READ);
+       glBufferData(GL_PIXEL_PACK_BUFFER_ARB, WIDTH * HEIGHT * 4, nullptr, GL_STREAM_READ);
 
-       make_hsv_wheel_texture();
+       init_hsv_resources();
+       check_error();
 
        int frame = 0;
        bool screenshot = false;
@@ -262,7 +234,7 @@ int main(int argc, char **argv)
        clock_gettime(CLOCK_MONOTONIC, &start);
 #else
        struct timeval start, now;
-       gettimeofday(&start, NULL);
+       gettimeofday(&start, nullptr);
 #endif
 
        while (!quit) {
@@ -301,7 +273,6 @@ int main(int argc, char **argv)
                glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, 0);
                check_error();
 
-               glLoadIdentity();
                draw_hsv_wheel(0.0f, lift_rad, lift_theta, lift_v);
                draw_hsv_wheel(0.2f, gamma_rad, gamma_theta, gamma_v);
                draw_hsv_wheel(0.4f, gain_rad, gain_theta, gain_v);
@@ -313,11 +284,7 @@ int main(int argc, char **argv)
                draw_saturation_bar(0.75f, blur_radius / 100.0f);
                draw_saturation_bar(0.80f, blurred_mix_amount);
 
-#ifdef HAVE_SDL2
                SDL_GL_SwapWindow(window);
-#else
-               SDL_GL_SwapBuffers();
-#endif
                check_error();
 
                glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, pbo);
@@ -342,7 +309,7 @@ int main(int argc, char **argv)
                double elapsed = now.tv_sec - start.tv_sec +
                        1e-9 * (now.tv_nsec - start.tv_nsec);
 #else
-               gettimeofday(&now, NULL);
+               gettimeofday(&now, nullptr);
                double elapsed = now.tv_sec - start.tv_sec +
                        1e-6 * (now.tv_usec - start.tv_usec);
 #endif
@@ -360,5 +327,6 @@ int main(int argc, char **argv)
                }
 #endif
        }
+       cleanup_hsv_resources();
        return 0; 
 }