]> git.sesse.net Git - movit/blobdiff - demo.cpp
Make combine_two_pixels() handle the fact that the GPU has limited subpixel interpola...
[movit] / demo.cpp
index 0cc3c48a4fedac0375ca12736be807d14cc3e752..2243f2dd702b90419ef491963636c6508c76b669 100644 (file)
--- a/demo.cpp
+++ b/demo.cpp
@@ -18,6 +18,7 @@
 #include <SDL/SDL_opengl.h>
 #include <SDL/SDL_image.h>
 
+#include "init.h"
 #include "effect.h"
 #include "effect_chain.h"
 #include "util.h"
@@ -144,7 +145,7 @@ void write_ppm(const char *filename, unsigned char *screenbuf)
 
 int main(int argc, char **argv)
 {
-       int quit = 0;
+       bool quit = false;
 
        SDL_Init(SDL_INIT_EVERYTHING);
        SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0);
@@ -152,14 +153,16 @@ int main(int argc, char **argv)
        SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
        SDL_SetVideoMode(WIDTH, HEIGHT, 0, SDL_OPENGL);
        SDL_WM_SetCaption("OpenGL window", NULL);
-       
-       // geez 
-       glPixelStorei(GL_PACK_ALIGNMENT, 1);
 
+       init_movit();
+       printf("GPU texture subpixel precision: about %.1f bits\n",
+               log2(1.0f / movit_texel_subpixel_precision));
+       
        unsigned img_w, img_h;
        unsigned char *src_img = load_image("blg_wheels_woman_1.jpg", &img_w, &img_h);
 
        EffectChain chain(WIDTH, HEIGHT);
+       glViewport(0, 0, WIDTH, HEIGHT);
 
        ImageFormat inout_format;
        inout_format.color_space = COLORSPACE_sRGB;
@@ -186,7 +189,8 @@ int main(int argc, char **argv)
 
        make_hsv_wheel_texture();
 
-       int frame = 0, screenshot = 0;
+       int frame = 0;
+       bool screenshot = false;
 #if _POSIX_C_SOURCE >= 199309L
        struct timespec start, now;
        clock_gettime(CLOCK_MONOTONIC, &start);
@@ -199,11 +203,11 @@ int main(int argc, char **argv)
                SDL_Event event;
                while (SDL_PollEvent(&event)) {
                        if (event.type == SDL_QUIT) {
-                               quit = 1;
+                               quit = true;
                        } else if (event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_ESCAPE) {
-                               quit = 1;
+                               quit = true;
                        } else if (event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_F1) {
-                               screenshot = 1;
+                               screenshot = true;
                        } else if (event.type == SDL_MOUSEBUTTONDOWN && event.button.button == SDL_BUTTON_LEFT) {
                                mouse(event.button.x, event.button.y);
                        } else if (event.type == SDL_MOUSEMOTION && (event.motion.state & SDL_BUTTON(1))) {
@@ -255,7 +259,7 @@ int main(int argc, char **argv)
                        sprintf(filename, "frame%05d.ppm", frame);
                        write_ppm(filename, screenbuf);
                        printf("Screenshot: %s\n", filename);
-                       screenshot = 0;
+                       screenshot = false;
                }
                glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB);
                check_error();