#include <vector>
#include <map>
+#include <GL/glew.h>
+
#include <SDL/SDL.h>
#include <SDL/SDL_opengl.h>
#include <SDL/SDL_image.h>
#include "effect.h"
#include "effect_chain.h"
#include "util.h"
-#include "opengl.h"
#include "widgets.h"
#include "flat_input.h"