]> git.sesse.net Git - movit/blobdiff - effect_chain.cpp
Make Input an abstract base class, and move the current functionality into FlatInput...
[movit] / effect_chain.cpp
index b1dea4b9391b62375919e2bbfa6401668769014a..82e9c5d705e09b2b1ff5552baf13f1996b8e4e50 100644 (file)
 #include "effect_chain.h"
 #include "gamma_expansion_effect.h"
 #include "gamma_compression_effect.h"
-#include "lift_gamma_gain_effect.h"
 #include "colorspace_conversion_effect.h"
-#include "sandbox_effect.h"
-#include "saturation_effect.h"
-#include "mirror_effect.h"
-#include "vignette_effect.h"
-#include "blur_effect.h"
-#include "diffusion_effect.h"
-#include "glow_effect.h"
-#include "mix_effect.h"
 #include "input.h"
 
 EffectChain::EffectChain(unsigned width, unsigned height)
@@ -33,16 +24,15 @@ EffectChain::EffectChain(unsigned width, unsigned height)
          height(height),
          finalized(false) {}
 
-Input *EffectChain::add_input(const ImageFormat &format)
+Input *EffectChain::add_input(Input *input)
 {
        char eff_id[256];
-       sprintf(eff_id, "src_image%d", inputs.size());
+       sprintf(eff_id, "src_image%u", (unsigned)inputs.size());
 
-       Input *input = new Input(format, width, height);
        effects.push_back(input);
        inputs.push_back(input);
-       output_color_space.insert(std::make_pair(input, format.color_space));
-       output_gamma_curve.insert(std::make_pair(input, format.gamma_curve));
+       output_color_space.insert(std::make_pair(input, input->get_color_space()));
+       output_gamma_curve.insert(std::make_pair(input, input->get_gamma_curve()));
        effect_ids.insert(std::make_pair(input, eff_id));
        incoming_links.insert(std::make_pair(input, std::vector<Effect *>()));
        return input;
@@ -70,37 +60,6 @@ void EffectChain::add_effect_raw(Effect *effect, const std::vector<Effect *> &in
        output_color_space[effect] = output_color_space[last_added_effect()];
 }
 
-Effect *instantiate_effect(EffectId effect)
-{
-       switch (effect) {
-       case EFFECT_GAMMA_EXPANSION:
-               return new GammaExpansionEffect();
-       case EFFECT_GAMMA_COMPRESSION:
-               return new GammaCompressionEffect();
-       case EFFECT_COLOR_SPACE_CONVERSION:
-               return new ColorSpaceConversionEffect();
-       case EFFECT_SANDBOX:
-               return new SandboxEffect();
-       case EFFECT_LIFT_GAMMA_GAIN:
-               return new LiftGammaGainEffect();
-       case EFFECT_SATURATION:
-               return new SaturationEffect();
-       case EFFECT_MIRROR:
-               return new MirrorEffect();
-       case EFFECT_VIGNETTE:
-               return new VignetteEffect();
-       case EFFECT_BLUR:
-               return new BlurEffect();
-       case EFFECT_DIFFUSION:
-               return new DiffusionEffect();
-       case EFFECT_GLOW:
-               return new GlowEffect();
-       case EFFECT_MIX:
-               return new MixEffect();
-       }
-       assert(false);
-}
-
 // Set the "use_srgb_texture_format" option on all inputs that feed into this node,
 // and update the output_gamma_curve[] map as we go.
 //
@@ -160,10 +119,8 @@ Effect *EffectChain::normalize_to_srgb(Effect *input)
        return colorspace_conversion;
 }
 
-Effect *EffectChain::add_effect(EffectId effect_id, const std::vector<Effect *> &inputs)
+Effect *EffectChain::add_effect(Effect *effect, const std::vector<Effect *> &inputs)
 {
-       Effect *effect = instantiate_effect(effect_id);
-
        assert(inputs.size() == effect->num_inputs());
 
        std::vector<Effect *> normalized_inputs = inputs;