#include "effect_chain.h"
#include "gamma_expansion_effect.h"
#include "gamma_compression_effect.h"
-#include "lift_gamma_gain_effect.h"
#include "colorspace_conversion_effect.h"
-#include "sandbox_effect.h"
-#include "saturation_effect.h"
-#include "mirror_effect.h"
-#include "vignette_effect.h"
-#include "blur_effect.h"
-#include "diffusion_effect.h"
-#include "glow_effect.h"
-#include "mix_effect.h"
#include "input.h"
EffectChain::EffectChain(unsigned width, unsigned height)
height(height),
finalized(false) {}
-Input *EffectChain::add_input(const ImageFormat &format)
+Input *EffectChain::add_input(Input *input)
{
char eff_id[256];
- sprintf(eff_id, "src_image%d", inputs.size());
+ sprintf(eff_id, "src_image%u", (unsigned)inputs.size());
- Input *input = new Input(format, width, height);
effects.push_back(input);
inputs.push_back(input);
- output_color_space.insert(std::make_pair(input, format.color_space));
- output_gamma_curve.insert(std::make_pair(input, format.gamma_curve));
+ output_color_space.insert(std::make_pair(input, input->get_color_space()));
+ output_gamma_curve.insert(std::make_pair(input, input->get_gamma_curve()));
effect_ids.insert(std::make_pair(input, eff_id));
incoming_links.insert(std::make_pair(input, std::vector<Effect *>()));
return input;
output_color_space[effect] = output_color_space[last_added_effect()];
}
-Effect *instantiate_effect(EffectId effect)
-{
- switch (effect) {
- case EFFECT_GAMMA_EXPANSION:
- return new GammaExpansionEffect();
- case EFFECT_GAMMA_COMPRESSION:
- return new GammaCompressionEffect();
- case EFFECT_COLOR_SPACE_CONVERSION:
- return new ColorSpaceConversionEffect();
- case EFFECT_SANDBOX:
- return new SandboxEffect();
- case EFFECT_LIFT_GAMMA_GAIN:
- return new LiftGammaGainEffect();
- case EFFECT_SATURATION:
- return new SaturationEffect();
- case EFFECT_MIRROR:
- return new MirrorEffect();
- case EFFECT_VIGNETTE:
- return new VignetteEffect();
- case EFFECT_BLUR:
- return new BlurEffect();
- case EFFECT_DIFFUSION:
- return new DiffusionEffect();
- case EFFECT_GLOW:
- return new GlowEffect();
- case EFFECT_MIX:
- return new MixEffect();
- }
- assert(false);
-}
-
// Set the "use_srgb_texture_format" option on all inputs that feed into this node,
// and update the output_gamma_curve[] map as we go.
//
return colorspace_conversion;
}
-Effect *EffectChain::add_effect(EffectId effect_id, const std::vector<Effect *> &inputs)
+Effect *EffectChain::add_effect(Effect *effect, const std::vector<Effect *> &inputs)
{
- Effect *effect = instantiate_effect(effect_id);
-
assert(inputs.size() == effect->num_inputs());
std::vector<Effect *> normalized_inputs = inputs;