]> git.sesse.net Git - movit/blobdiff - effect_chain.cpp
Fix step numbering.
[movit] / effect_chain.cpp
index cfc6d06431f46631302b22f9d7693bcf79dab15b..b8361fef97ec1f79e65ecd71e5ef1896bd11ad7d 100644 (file)
@@ -111,7 +111,8 @@ void EffectChain::insert_node_between(Node *sender, Node *middle, Node *receiver
 
 void EffectChain::find_all_nonlinear_inputs(Node *node, std::vector<Node *> *nonlinear_inputs)
 {
-       if (node->output_gamma_curve == GAMMA_LINEAR) {
+       if (node->output_gamma_curve == GAMMA_LINEAR &&
+           node->effect->effect_type_id() != "GammaCompressionEffect") {
                return;
        }
        if (node->effect->num_inputs() == 0) {
@@ -744,6 +745,7 @@ void EffectChain::fix_internal_gamma_by_asking_inputs(unsigned step)
                        // See if all inputs can give us linear gamma. If not, leave it.
                        std::vector<Node *> nonlinear_inputs;
                        find_all_nonlinear_inputs(node, &nonlinear_inputs);
+                       assert(!nonlinear_inputs.empty());
 
                        bool all_ok = true;
                        for (unsigned i = 0; i < nonlinear_inputs.size(); ++i) {
@@ -882,11 +884,11 @@ void EffectChain::finalize()
        fix_internal_gamma_by_asking_inputs(5);
        fix_internal_gamma_by_inserting_nodes(6);
        fix_output_gamma();
-       output_dot("step8-output-gammafix.dot");
-       fix_internal_gamma_by_asking_inputs(9);
-       fix_internal_gamma_by_inserting_nodes(10);
+       output_dot("step7-output-gammafix.dot");
+       fix_internal_gamma_by_asking_inputs(8);
+       fix_internal_gamma_by_inserting_nodes(9);
 
-       output_dot("step11-final.dot");
+       output_dot("step10-final.dot");
        
        // Construct all needed GLSL programs, starting at the output.
        construct_glsl_programs(find_output_node());