]> git.sesse.net Git - movit/blobdiff - effect_chain.cpp
Remove some unneeded conversions from ResampleEffect. Speeds up texture generation...
[movit] / effect_chain.cpp
index 90fadb7251fb3bc18235a922f2c124f1ae202bf7..efd4abc49a611c233164089858d586a0538d075b 100644 (file)
@@ -97,7 +97,8 @@ void EffectChain::add_output(const ImageFormat &format, OutputAlphaFormat alpha_
 }
 
 void EffectChain::add_ycbcr_output(const ImageFormat &format, OutputAlphaFormat alpha_format,
-                                   const YCbCrFormat &ycbcr_format, YCbCrOutputSplitting output_splitting)
+                                   const YCbCrFormat &ycbcr_format, YCbCrOutputSplitting output_splitting,
+                                   GLenum output_type)
 {
        assert(!finalized);
        assert(num_output_color_ycbcr < 2);
@@ -111,8 +112,10 @@ void EffectChain::add_ycbcr_output(const ImageFormat &format, OutputAlphaFormat
                assert(output_ycbcr_format.num_levels == ycbcr_format.num_levels);
                assert(output_ycbcr_format.chroma_subsampling_x == 1);
                assert(output_ycbcr_format.chroma_subsampling_y == 1);
+               assert(output_ycbcr_type == output_type);
        } else {
                output_ycbcr_format = ycbcr_format;
+               output_ycbcr_type = output_type;
        }
        output_ycbcr_splitting[num_output_color_ycbcr++] = output_splitting;
 
@@ -1644,7 +1647,7 @@ void EffectChain::add_ycbcr_conversion_if_needed()
                return;
        }
        Node *output = find_output_node();
-       ycbcr_conversion_effect_node = add_node(new YCbCrConversionEffect(output_ycbcr_format));
+       ycbcr_conversion_effect_node = add_node(new YCbCrConversionEffect(output_ycbcr_format, output_ycbcr_type));
        connect_nodes(output, ycbcr_conversion_effect_node);
 }