expect_equal(expected_data, out_data, 3, 2);
}
-TEST(EffectChainTest, TopLeftOrigin) {
+class WithAndWithoutComputeShaderTest : public testing::TestWithParam<string> {
+};
+INSTANTIATE_TEST_CASE_P(WithAndWithoutComputeShaderTest,
+ WithAndWithoutComputeShaderTest,
+ testing::Values("fragment", "compute"));
+
+// An effect that does nothing, but as a compute shader.
+class IdentityComputeEffect : public Effect {
+public:
+ IdentityComputeEffect() {}
+ virtual string effect_type_id() const { return "IdentityComputeEffect"; }
+ virtual bool is_compute_shader() const { return true; }
+ string output_fragment_shader() { return read_file("identity.comp"); }
+};
+
+TEST_P(WithAndWithoutComputeShaderTest, TopLeftOrigin) {
float data[] = {
0.0f, 0.25f, 0.3f,
0.75f, 1.0f, 1.0f,
float out_data[6];
EffectChainTester tester(data, 3, 2, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR);
tester.get_chain()->set_output_origin(OUTPUT_ORIGIN_TOP_LEFT);
+ if (GetParam() == "compute") {
+ tester.get_chain()->add_effect(new IdentityComputeEffect());
+ }
tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
expect_equal(expected_data, out_data, 3, 2);
bool sets_virtual_output_size() const override { return false; }
};
-class WithAndWithoutComputeShaderTest : public testing::TestWithParam<string> {
-};
-INSTANTIATE_TEST_CASE_P(WithAndWithoutComputeShaderTest,
- WithAndWithoutComputeShaderTest,
- testing::Values("fragment", "compute"));
-
-// An effect that does nothing, but as a compute shader.
-class IdentityComputeEffect : public Effect {
-public:
- IdentityComputeEffect() {}
- virtual string effect_type_id() const { return "IdentityComputeEffect"; }
- virtual bool is_compute_shader() const { return true; }
- string output_fragment_shader() { return read_file("identity.comp"); }
-};
-
// An effect that promises one-to-one sampling (unlike IdentityEffect).
class OneToOneEffect : public Effect {
public: