]> git.sesse.net Git - movit/blobdiff - effect_chain_test.cpp
Don't use GL_RGBA32F/GL_RGBA16F with GL_UNSIGNED_BYTE.
[movit] / effect_chain_test.cpp
index cf725f1131bb1eae8a1722c1e2989893d8c178be..70701b35095511d19c45a5bf39a7e14668d004a0 100644 (file)
@@ -2,7 +2,7 @@
 //
 // Note that this also contains the tests for some of the simpler effects.
 
-#include <GL/glew.h>
+#include <epoxy/gl.h>
 #include <assert.h>
 
 #include "effect.h"
@@ -522,17 +522,27 @@ class MipmapNeedingEffect : public Effect {
 public:
        MipmapNeedingEffect() {}
        virtual bool needs_mipmaps() const { return true; }
+
+       // To be allowed to mess with the sampler state.
+       virtual bool needs_texture_bounce() const { return true; }
+
        virtual string effect_type_id() const { return "MipmapNeedingEffect"; }
        string output_fragment_shader() { return read_file("mipmap_needing_effect.frag"); }
+       virtual void inform_added(EffectChain *chain) { this->chain = chain; }
+
        void set_gl_state(GLuint glsl_program_num, const string& prefix, unsigned *sampler_num)
        {
-               glActiveTexture(GL_TEXTURE0);
+               Node *self = chain->find_node_for_effect(this);
+               glActiveTexture(chain->get_input_sampler(self, 0));
                check_error();
                glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
                check_error();
                glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
                check_error();
        }
+
+private:
+       EffectChain *chain;
 };
 
 TEST(EffectChainTest, MipmapGenerationWorks) {
@@ -992,7 +1002,7 @@ TEST(EffectChainTest, IdentityWithOwnPool) {
        check_error();
        glBindTexture(GL_TEXTURE_2D, texnum);
        check_error();
-       glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+       glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, width, height, 0, GL_RGBA, GL_FLOAT, NULL);
        check_error();
 
        glGenFramebuffers(1, &fbo);